A bluffing game with fierce Treachery Cards in a cozy tavern! Play, bluff, fight or unleash underworld as a ghost in this vicious bluff & card game.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is needed to polish the game with the feedback of a broader audience so that we can modify & enhance our game design, add new content and design our new modes based on player feedback.

The core game loop is already playable without any lack of content so we need EA to populate our game design exactly as our community wishes.”

Approximately how long will this game be in Early Access?

“Since the core systems are already complete, we need only 5-6 months to achieve Full Release. We expect to exit Early Access on this fall. Probably October or November.”

How is the full version planned to differ from the Early Access version?

“- New Game Modes.
- New Treachery and Underworld Cards.
- New characters.
- New Emote animations.
- Character customization.
- Achievements.
- Level and Leaderboard System.
- New environments.”

What is the current state of the Early Access version?

“The core game loop is complete for the main game mode including all the visual and audio elements with original music, original card illustrations and voice over. We need to polish the gameplay experience with a broader feedback from the community so that we can enhance it more.”

Will the game be priced differently during and after Early Access?

“Probably. Not too much but it won't be the same either. We'll keep releasing new content after switching to Full Release as free updates. No in-game transactions!”

How are you planning on involving the Community in your development process?

“We'll shape the new game modes, rules and overall gameplay experience with the direct feedback from the community. This is our main reason to enter Early Access. To polish the experience as best as possible before releasing as a Full Release title.

So, the community will be heavily involved in shaping the final version of the game.
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This game is not yet available on Steam

Planned Release Date: Q2 2026

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About This Game

PLAY, BLUFF, FIGHT and SURVIVE ... Or die and become a GHOST

You have every reason to keep playing in this unique take on bluffing game genre. The Dungeon Club offers infinite fun in infinite unique rounds. Every round is different; either against real people or clever bots... And in a cozy medieval tavern!

The Dungeon Club introduces Treachery and Underworld Cards mechanics to tabletop bluffing. Now you can use tactics to attack your foes or defend yourself. And in the end of every bluff & card phase, the Curse Box is opened.

Even if you die, you can try to harvest other players' souls with Underworld Cards to win the game. No need to quit in the Dungeon Club! You can use Underworld Cards to sabotage other living players or even fight with other ghost players.

FEATURES

  • The most exciting bluffing game ever! You’ll expose your opponents' bluffs and make them face the Curse Box.

  • Challenge your opponents in a cozy Medieval Tavern.

  • Play with real people or against our advanced bots which will give you some hard time!

  • No round is the same! Change the course of the game instantly with your Treachery Cards and fight with your

    opponents.

  • Select from 7 different medieval & fantasy characters with different personalities. More to come!

  • Original soundtrack by Luna Rin to create the perfect medieval tavern ambience.

HOW TO PLAY

  • Every round the table's card is chosen. 

  • Every turn, you play the table's card or you can bluff with other cards.

  • You can accuse other players on bluffing or you can be accused. Either way, you both enter the Treachery phase.

  • Now both players can select Treachery Cards for attack or defense.

  • After that, the Curse Box opens if your bluff is caught or you falsely accused a player. A dragon may emerge, a hydra can bite you, a magical explosion may happen or nothing may happen. Pure chance.

  • Last surviving living player wins.

IF YOU DIE...

  • You become a ghost. You can no longer play Game or Treachery Cards. But you have the Underworld Cards now.

  • In your regular turn, you can play 1 Underworld Card on any player. There are different set of cards against living and ghost players.

  • You can sabotage your targeted player's turn or attack another ghost.

  • If your targeted player loses Health Points until your next turn, you gain 1 Soul Point.

  • If you win 3 Soul Points, you win the game:)

We used our own voices for all the characters because of lack of budget but no generative AI was used for the development of this game.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-4670
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1050 (2 GB) / AMD® Radeon™ RX-460 (4 GB) / Intel® Arc™ A380 (6 GB)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-7600 (quad-core) / AMD® Ryzen™ 3 2200G (quad-core)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 2060 (6 GB) / AMD® Radeon™ RX 580 (8 GB) / Intel® Arc™ A580 (8 GB)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
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