A cute, chaotic top-down kitchen rush: deliver orders, slap thieves who steal your coins, and sink pirate ships with ingredient launchers. Earn money, unlock stations, and endure an ever-faster pace across every chapter.
Utgivelsesdato:
Kommer snart
Utvikler:
Utgiver:
Spilling | Solo Chef Simulator Trailer
Skjermbilde 1
Skjermbilde 2
Skjermbilde 3
Skjermbilde 4
Skjermbilde 5

Logg inn for å legge til på ønskelisten, følge eller ignorere

Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«I’m developing this game solo. Comprehensive testing at this scale takes a lot of time for one person, and I’m still actively building and tuning the mechanics across all chapters. I chose Early Access to help catch and fix issues faster, validate stability on a wide range of hardware, and iterate with community feedback. The core loop is playable, and I plan to refine pacing, difficulty, and station progression with real player data during Early Access.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«I plan to keep the game in Early Access for about 6–12 months. However, this timeline may change depending on player feedback, balancing, and the addition of new stations or systems. If needed to maintain quality, I may extend this period, and I plan to update the roadmap over time.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«For the full release, I plan to add more content, tighter balance, and broader quality-of-life and accessibility features. This includes additional station types, varied thief and pirate encounters, extra cards and recipe combos; finer tuning of the difficulty curve, station routing, order flow, and threat frequency based on player data; a larger card pool with light meta-progression to enhance reward loops; deeper control customization, UI options, readability, and feedback improvements; performance optimizations, bug fixes, and visual/audio polish; expanded Steam integrations like achievements and cloud saves; and gradually broader localization support. These are goals rather than promises, and priorities may shift based on community feedback.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«In the current Early Access build, the core loop is fully playable: I prepare and drop orders from the right-side queue, expand the kitchen as new stations unlock each chapter, slap coin-snatching thieves after deliveries, and later repel pirate raids with ingredient launchers before jumping back on the line. The 8 chapters x 3 days structure is active; end-of-day card picks add a touch of luck, and players can spend earnings on gear or cover hospital bills. I’m actively refining balance, pacing, and accessibility, and I plan to roll out performance optimizations and bug fixes through regular updates. Additional content, visual/audio polish, and quality-of-life improvements will be added over time.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes. During Early Access, I will keep the price more accessible, and I plan to increase it gradually as I add content and features (new stations, event variants, balance and QoL improvements, etc.). The timing and scale of any adjustments will depend on scope growth and player feedback.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«I plan to gather feedback through Steam Discussions, a short in-game form, and (if available) Discord. I will share regular patch notes and roadmap updates, and occasionally run surveys and public test branches to refine balance and quality-of-life improvements together with players.»
Les mer
Dette spillet er ikke tilgjengelig ennå

Kommer snart

Interessert?
Legg til produktet på ønskelisten og få et varsel når det blir tilgjengelig.
Legg til på ønskelisten
 
Vis alle diskusjoner

Rapporter feil og legg igjen tilbakemeldinger for dette spillet på diskusjonssiden

Om spillet

Kitchen chaos against the clock! Prep the fast-flowing orders and drop them on the counter; slap thieves who go for your coins, sink pirate ships with ingredient launchers, then jump right back on the line. Speed, focus, and a dash of sweet panic—all in one.

Gameplay Loop

  • Order Flow: Delivery order doesn’t matter—just get them out in time.

  • Growing Kitchen: New stations unlock each level; as the kitchen expands, the job gets tougher.

  • Threats: Slap coin-snatching thieves after deliveries. Later, defend your island from pirate raids, sink their ships, and return to cooking.

  • Little Mishaps: Watch your fingers on the cutting board—your health isn’t infinite!

Resources & Risk

Use your earnings to buy gear or pay hospital bills—the risk management is all on you.
A bit of luck: Pick a card at the end of each day; it might bless you… or curse you.

Progression

  • 8 chapters, each with 3 days.

  • Each day ramps up: more orders, trickier station combos, and more frequent threats.

  • Every chapter keeps the rhythm fresh with new stations.

Highlights

  • Top-down 3D: clear view, smooth movement, roomy kitchen layout.

  • Short, punchy runs that whisper “one more order!”

  • Defense beats: slap-the-thief mini action and light skirmishes against pirates.

  • Cute & stylized look: playful effects, warm colors, and funny sounds.

  • Easy to learn, hard to master: timing, queue management, and the right station route decide success.

The counter’s ready and orders are incoming. If your hat stays on and your slap is quick—the kitchen is yours!

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

This game uses AI-generated images only for non-interactive content such as menu artwork and icons. No live AI generation occurs during gameplay, and AI is not used to create story, dialogue, or dynamic game mechanics.

Systemkrav

    Minimum:
    • OS *: Windows 7/8/10
    • Prosessor: Intel i3 and equivalent
    • Minne: 4 GB RAM
    • Grafikk: Intel HD 4000 / NVIDIA GeForce GTX 750 / AMD equivalent
    • DirectX: Versjon 11
    • Lagring: 2 GB tilgjengelig plass
    Anbefalt:
    • OS: Windows 10/11
    • Prosessor: Intel i5 or equivalent
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 1050 / AMD equivalent
    • DirectX: Versjon 12
    • Lagring: 2 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
Det finnes ingen anmeldelser av dette produktet

Du kan skrive en egen anmeldelse for å dele erfaringen din med samfunnet. Bruk området over kjøpeknappene på denne siden for å skrive en anmeldelse.