A cute, chaotic top-down kitchen rush: deliver orders, slap thieves who steal your coins, and sink pirate ships with ingredient launchers. Earn money, unlock stations, and endure an ever-faster pace across every chapter.
遊戲玩法 | Solo Chef Simulator Trailer
螢幕擷圖 #1
螢幕擷圖 #2
螢幕擷圖 #3
螢幕擷圖 #4
螢幕擷圖 #5

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I’m developing this game solo. Comprehensive testing at this scale takes a lot of time for one person, and I’m still actively building and tuning the mechanics across all chapters. I chose Early Access to help catch and fix issues faster, validate stability on a wide range of hardware, and iterate with community feedback. The core loop is playable, and I plan to refine pacing, difficulty, and station progression with real player data during Early Access.」

這款遊戲的搶先體驗時間大約會持續多久?

「I plan to keep the game in Early Access for about 6–12 months. However, this timeline may change depending on player feedback, balancing, and the addition of new stations or systems. If needed to maintain quality, I may extend this period, and I plan to update the roadmap over time.」

正式版預計會與搶先體驗版有何不同?

「For the full release, I plan to add more content, tighter balance, and broader quality-of-life and accessibility features. This includes additional station types, varied thief and pirate encounters, extra cards and recipe combos; finer tuning of the difficulty curve, station routing, order flow, and threat frequency based on player data; a larger card pool with light meta-progression to enhance reward loops; deeper control customization, UI options, readability, and feedback improvements; performance optimizations, bug fixes, and visual/audio polish; expanded Steam integrations like achievements and cloud saves; and gradually broader localization support. These are goals rather than promises, and priorities may shift based on community feedback.」

搶先體驗版目前的開發進度如何?

「In the current Early Access build, the core loop is fully playable: I prepare and drop orders from the right-side queue, expand the kitchen as new stations unlock each chapter, slap coin-snatching thieves after deliveries, and later repel pirate raids with ingredient launchers before jumping back on the line. The 8 chapters x 3 days structure is active; end-of-day card picks add a touch of luck, and players can spend earnings on gear or cover hospital bills. I’m actively refining balance, pacing, and accessibility, and I plan to roll out performance optimizations and bug fixes through regular updates. Additional content, visual/audio polish, and quality-of-life improvements will be added over time.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. During Early Access, I will keep the price more accessible, and I plan to increase it gradually as I add content and features (new stations, event variants, balance and QoL improvements, etc.). The timing and scale of any adjustments will depend on scope growth and player feedback.」

在開發過程中,您打算如何與社群互動?

「I plan to gather feedback through Steam Discussions, a short in-game form, and (if available) Discord. I will share regular patch notes and roadmap updates, and occasionally run surveys and public test branches to refine balance and quality-of-life improvements together with players.」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

此遊戲尚未在 Steam 上發售

即將推出

感興趣嗎?
將這款遊戲加入願望清單,以便在發售時收到通知。
新增至您的願望清單
 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

Kitchen chaos against the clock! Prep the fast-flowing orders and drop them on the counter; slap thieves who go for your coins, sink pirate ships with ingredient launchers, then jump right back on the line. Speed, focus, and a dash of sweet panic—all in one.

Gameplay Loop

  • Order Flow: Delivery order doesn’t matter—just get them out in time.

  • Growing Kitchen: New stations unlock each level; as the kitchen expands, the job gets tougher.

  • Threats: Slap coin-snatching thieves after deliveries. Later, defend your island from pirate raids, sink their ships, and return to cooking.

  • Little Mishaps: Watch your fingers on the cutting board—your health isn’t infinite!

Resources & Risk

Use your earnings to buy gear or pay hospital bills—the risk management is all on you.
A bit of luck: Pick a card at the end of each day; it might bless you… or curse you.

Progression

  • 8 chapters, each with 3 days.

  • Each day ramps up: more orders, trickier station combos, and more frequent threats.

  • Every chapter keeps the rhythm fresh with new stations.

Highlights

  • Top-down 3D: clear view, smooth movement, roomy kitchen layout.

  • Short, punchy runs that whisper “one more order!”

  • Defense beats: slap-the-thief mini action and light skirmishes against pirates.

  • Cute & stylized look: playful effects, warm colors, and funny sounds.

  • Easy to learn, hard to master: timing, queue management, and the right station route decide success.

The counter’s ready and orders are incoming. If your hat stays on and your slap is quick—the kitchen is yours!

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

This game uses AI-generated images only for non-interactive content such as menu artwork and icons. No live AI generation occurs during gameplay, and AI is not used to create story, dialogue, or dynamic game mechanics.

系統需求

    最低配備:
    • 作業系統 *: Windows 7/8/10
    • 處理器: Intel i3 and equivalent
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel HD 4000 / NVIDIA GeForce GTX 750 / AMD equivalent
    • DirectX: 版本:11
    • 儲存空間: 2 GB 可用空間
    建議配備:
    • 作業系統: Windows 10/11
    • 處理器: Intel i5 or equivalent
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GTX 1050 / AMD equivalent
    • DirectX: 版本:12
    • 儲存空間: 2 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
此產品無任何評論

您可以撰寫評論來與社群分享您對於本產品的看法。請使用本頁面中位於購買按鈕上方的區塊來進行評論的編寫。