Program a surreal midnight station: choose three dream tapes, match them to the right time slots, tune the signal, fuse discoveries into playable hybrids, and learn from every broadcast. A cozy strategy game built for one-more-night runs.

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Planned Release Date: Aug 3, 2026

This game plans to unlock in approximately 11 days

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About This Game

The world is asleep. You're still on the air.

Twelve strange dream tapes wait on the shelf. Three broadcast slots need a lineup. One tiny station has to make it to morning.

Dream Broadcast Simulator is a cozy strategy game about programming a surreal late-night station. Read the tapes, choose three, place each one where it belongs, tune the signal, and find out what your sleeping audience actually wanted.

Program the night

Every broadcast has three slots: Midnight, Deep Night, and Morning Drift. Each dream brings its own mood, slot fit, and hidden frequencies. A comforting memory may rescue the morning. A nightmare may be exactly what Deep Night needs. Two unassuming tapes can find a shared frequency and turn an ordinary lineup into the night's breakout signal.

The decision is compact. The consequences are not.

Tune the signal

When the lineup goes live, you still have to land the transmission. Tune three drifting waveforms into phase and lock the signal. A harmonic lock can lift the entire show; a noisy one can drag a brilliant lineup back down to earth.

Read the room after every show

Broadcast results explain what happened: the score in every slot, timing quality, audience growth, currency earned, combo effects, and a clear read on what to try next. Mara, your station archivist, calls out the risky choices, accidental brilliance, and strange habits shaping your run.

Build a stranger station

Spend credits on signal tools, audience boosts, and discovery equipment. Reveal deeper frequencies, collect new tapes, encounter dream mutations, and keep refining the station one broadcast at a time.

Archive, fuse, and challenge yourself

The Dream Journal records every discovered tape, its moods, frequencies, broadcast history, and the lessons you have learned. In the Fusion Lab, combine two discovered dreams into a deterministic hybrid tape with inherited traits and its own playable identity. Your creations return to the nightly shelf and remain available in the collection.

Want a sharper test? The rapid-broadcast challenge tracks ten complete broadcasts prepared in under five minutes, rewarding decisive programming without turning the core game into a reaction test.

Features

  • Twelve dream tapes each night; choose three for the broadcast.

  • Three distinct time slots with different strategic demands.

  • An active frequency-attunement game that can change the final result.

  • Readable post-show analysis that explains why a lineup worked or failed.

  • Station tools, tape discovery, dream mutations, and collection progress.

  • Compact 5-15 minute nightly loops built for one-more-night sessions.

  • Surreal pixel art, atmospheric procedural music, and controller-friendly menus.

  • Steam Cloud and achievements.

  • A Dream Journal that turns discoveries and past broadcasts into useful strategy.

  • A Fusion Lab for creating deterministic, playable hybrid dream tapes.

  • A rapid-broadcast challenge for ten decisively programmed shows.

  • 31 Steam achievements, Steam Cloud, and native Windows and Linux + SteamOS support.

  • Narrated menus, complete blind-play support, adjustable text and contrast, and keyboard, mouse, touch, and controller options.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game is built by a Master of the Fine Arts in Digital and New Media with a specialization in procedural content. Generative AI tools were used during development to create and iterate on pre-rendered visual assets, including dream artwork, backgrounds, capsule art, and marketing imagery. All AI-assisted content is selected, edited, and integrated by the development team. The game does not generate AI content during gameplay and does not connect to third-party AI services during play.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 or AMD FX-6300
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11-compatible, 1 GB VRAM
    • DirectX: Version 11
    • Storage: 2048 MB available space
    • Sound Card: Any compatible sound card
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or 11 64-bit
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: GTX 1050 Ti or RX 560, 2 GB VRAM
    • DirectX: Version 11
    • Storage: 2048 MB available space
    • Sound Card: Any compatible sound card
    Minimum:
    • OS: Ubuntu 22.04 LTS or SteamOS 3 (64-bit)
    • Processor: Intel Core i3-6100 or AMD FX-6300
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 3.2 or Vulkan-capable GPU with 1 GB VRAM
    • Storage: 2048 MB available space
    • Sound Card: Any compatible sound card
    • Additional Notes: Native 64-bit Linux build. SteamOS 3 supported.
    Recommended:
    • OS: Ubuntu 24.04 LTS or SteamOS 3 (64-bit)
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GTX 1050 Ti or AMD RX 560 with 2 GB VRAM, or equivalent
    • Storage: 2048 MB available space
    • Sound Card: Any compatible sound card
    • Additional Notes: Native 64-bit Linux build. SteamOS 3 supported.
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