Join three hungry Kobolds (and several Trenchcoats) in a hand-drawn, classical dungeon-crawling adventure to be Great Heroes - but mostly to find Shiny Things and Eat Good Food!
Release Date:
Coming soon
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Trenchcoat Adventurer is a labour of love and is considered almost feature-complete, so it's time to get it into the hands of players and start hearing what they want more of!
We are releasing with the first "Chapter" of the game ready, and the rest already planned, but community feedback on difficulty, systems and feel are all essential to building the game we want!
We'd love you to be a part of the adventure!”

Approximately how long will this game be in Early Access?

“We aim to release in 8-12 Months, fully complete, with regular updates focusing on levels and implementing community suggestions and feedback.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to contain more of everything!
We have fifty levels of dungeon planned, dozens of monsters and even more goofy items, all wrapped in a whimsical story and drawn in a beautiful crayon aesthetic.”

What is the current state of the Early Access version?

“The Early Access version contains Chapter 1, the first fifteen levels of the dungeon, feature-complete and with plenty of equipment, items and secrets to discover, as well as the opening of our grand Dungeon-Diving story!”

Will the game be priced differently during and after Early Access?

“The price will likely raise slightly on leaving Early Access”

How are you planning on involving the Community in your development process?

“Community feedback is key to making Trenchcoat Adventurer feel good!
What are people enjoying in the dungeon? What are the sticking points? What makes people laugh, or what makes you groan?

Community feedback will help refine the tone, generate the items and bring the whole dungeon to life in a way that's enjoyed by as many people as possible.”
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About This Game

Trenchcoat Adventurer is a dungeon-crawling roleplaying game with a whimsical heart and a beautiful, hand-drawn CrayonVision aesthetic.

Three Kobolds find themselves drawn to the allure of Adventuring after overhearing how successful adventurers get to eat the best food and have the shiniest shiny things. Cunningly disguised in a trenchcoat, this towered trio find their way though an ever-deepening dungeon in the hunt for shinies and tasties!

Unbeknownst to them, the "beginner dungeon" that they wandered into breaks through into a much deeper, darker place full of real peril... with the training wheels off and the worst equipment they could find, can our Trenchcoated heroes go from wannabes to true heroic adventurers?

Key Features: 

  • Explore a hand-crafted Dungeoneering experience through the eyes of Kobolds and rendered in beautiful CrayonVision!

  • Utilise the equipment you want... and eat the equipment you don't! With cast-iron stomachs, Kobolds can eat anything to keep their strength up

  • Classic Dungeon Crawling with grid-based movement, turn-based combat and RPG elements! Level up your Kobolds to turn them from zero to hero!

  • Over 100 different items to collect! From Equipment to Keys to Potions and Trinkets, all can found throughout the dungeon or bought from enterprising Goblin Merchants!

System Requirements

    Minimum:
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: x86, x64 architecture with SSE2 instruction set support, Arm64
    • Memory: 8 GB RAM
    • Graphics: DX10, DX11, DX12 or Vulkan capable GPUs
    • DirectX: Version 10
    • Storage: 500 MB available space
    • Sound Card: Anything that makes noise
    • VR Support: None
    Recommended:
    • DirectX: Version 10
    • Storage: 500 MB available space
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