A turn-based PVP strategy game. Eliminate all enemy animals before they eliminate yours. Fire bazookas, launch airstrikes, destroy (and construct) terrain, or knock your enemies off the map entirely with a well-placed swing of a baseball bat.

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This game is not yet available on Steam

Planned Release Date: Q4 2026

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About This Game

Defeat other animals before they defeat you.

Have you ever wanted to ANIMAL, but you didn't have any MULTIPLAYER?

MULTIPLAYER ANIMALS has both MULTIPLAYER and ANIMALS. Utilize turn based combat reminiscent of some other game you've probably never heard of to defeat your friends or enemies or lovers or coworkers.

In Multiplayer Animals you can begin a game by creating a locally-run game where users all play on the same machine or you can create or join an online lobby where users all play on different machines and once you are in a game each player will begin taking turns in sequence and during these turns the active player will control a team of animals of which they can only control one at a time with the caveat that one of the items in the game will allow you to "baton-pass" the current animal's active-state to any other animal that is already implicitly yours with the second caveat that, if you only have one animal remaining on your team of animals, then you cannot "baton-pass" to another animal and the objective of these turns is to eliminate all other animals that are not your animals using a variety of dangerous implements including, but not limited to, a bazooka, a turret, an SMG, an airstrike, a missile flock, a pineapple, a dance on the grave of your enemies, a dynamite, or a homing missile, and players can also utilize tools including, but not limited to, a parachute, a grappling hook, a sudden mitosis, a teleporter, a relay baton (which was mentioned at an earlier point within this run-on-sentence), a you can construct and modify the terrain and I just named it "construct" because that's what you do when you do it you know you are "construct"ing so it's just called "construct", a projectile-repelling magnet, a jetpack, and for comedic effect it must be mentioned again that there is a grappling hook, and it should be noted that the terrain is fully destructible unless some feature is added in the future which introduces indestructible terrain and once all animals except for the animals on one team have been eliminated either via direct damage or taking environmental damage by being abdicated from the terra firma below them the game ends and the only team with remaining animals wins unless all animals died during the final turn and in that case the game will end in a draw and then you can start a new game where all of the previous explaining of the functionality still holds true despite the newness of the experience and the optional and randomized procedural generation of the map on which you play within each distinct Multiplayer Animals session.

Achieve greatness the likes of which you've never.

The multiplayer mode is all that exists and all that will ever be and if this will not satisfy you then you should consider seeking out friends or enemies or lovers or coworkers to fill the void that exists within you so that you can play Multiplayer Animals with them.

Multiplayer Animals works both locally AND via your Friends List

Don't forget to use your

friends list

System Requirements

    Minimum:
    • OS: Windows® 10 64-bit
    • Processor: Intel® Core™ i5-2400 / AMD CPU with 4 physical cores @ 3Ghz
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 470 4GB
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
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