Massive multiplayer slasher combat, reduced to circles and sticks. Directional swings, real parries, two hits to die...and 60+ other blobs in the lobby trying to kill you first. Everything that doesn't sharpen the fight has been cut.

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Planned Release Date: Q4 2026

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About This Game

War Of Blobs

Massive multiplayer slasher combat, reduced to circles and sticks. Directional swings, real parries, two hits to die...and 60+ other blobs in the lobby trying to kill you first. Everything that doesn't sharpen the fight has been cut.

Surprisingly deep for a game about circles

Win the read, win the fight. Lose it and you'll spend the next few seconds wondering whether you should have parried, stepped back, or just thrown your sword like a coward.

Two blobs, a patch of ground, and one of them walks away. Scale that up to sixty and call it War Of Blobs

Features

  • Massive multiplayer lobbies with up to 64 blobs per server

  • Over 16 different weapons, each with their own moveset, timing, and reach

  • Directional swings, stabs, and throws aimed wherever you point

  • Bows and ranged weapons that reward positioning

  • Health-based combat where fast and heavy weapons are both viable

  • Server-authoritative netcode with client prediction and reconciliation

  • 1v1 duel mode for when sixty other blobs feels like too many

  • No XP, no skill tree, no unlocks, the only thing that levels up is you

  • Minimalist visuals that load in seconds and run on anything

  • 4 different game modes

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some AI-assistance was used during the development of this game.

Mature Content Description

The developers describe the content like this:

Action game which is about killing your opposing players.

System Requirements

    Minimum:
    • OS: Windows 10+
    • Processor: SSE2 instruction set support
    • Memory: 1024 MB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Storage: 512 MB available space
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