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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We believe that to create a fast, exciting, and unique arena shooter, it is very important to fine-tune the gameplay based on real feedback from our players.

TURBOCIDE is a sci-fi third-person party shooter inspired by Halo, Quake, and Unreal Tournament, but it introduces new mechanics such as Killchains, modular armor, and stylized arena customization to deliver a fresh take on the genre.

In order to balance these systems, expand the sandbox, and ensure the game feels fun for everyone, we believe community input is essential.

Therefore, we have decided to release TURBOCIDE into Early Access.

Please lend us your support so that together we can make TURBOCIDE the best it can be”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We plan to continue development throughout Early Access for at least one year.

During this time, we will actively update the game with new maps, modes, weapons, vehicles, and customization options, while also improving balance and performance.

Depending on development progress and community feedback, Early Access may be extended, or if the game reaches a polished state sooner, we may release the full version earlier”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“We plan to add a wide range of additional content and systems for the full release, including:

More multiplayer modes such as King of the Hill, Domination, and Payload

Additional maps designed for both infantry and vehicle combat

New weapons, power-ups, and customization options

Expanded player progression, achievements, and unlock systems

Enhanced UI, spectator tools, and anti-cheat integration

We are also considering adding new mechanics and features suggested directly by the community.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The core gameplay experience is already complete and fully playable:

Classic arena shooter sandbox with weapon pickups, power weapons, and power-ups

Halo-style shield + health system

Killchain mechanics that escalate speed and power leading to a dramatic TURBOCIDE

Multiple maps designed around arena combat and traversal tools

Player customization

These systems ensure that even in Early Access, there is enough content to enjoy matches.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We plan to gradually raise the price as we ship new content and features”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We’re asking for feedback through the Steam forums, Discord, and social media.

Arena shooters thrive on balance and player creativity, so we will actively listen to feedback about weapons, maps, customization, and new features.

We also hope the community will be a place where players share strategies, ideas, and their own experiences in TURBOCIDE.

Our goal is to build TURBOCIDE together with our players — refining systems, adding content, and making improvements that the community is most excited for.

We would love to hear your feedback on TURBOCIDE.”
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Tentang Permainan Ini

TURBOCIDE

a classic arena chaos with a modern PS2-era attitude. built for speed, style, and skill.

Master Aura Walk, dodges, wall jumps, crouch high jumps, alt-fire weapons, and combo melee across a roster of playable avatars and Maps

Core Combat

  • Turbo Power: Gain kills to Earn Speed and Movement.

  • Aura Walk: combat movement state for aggressive repositioning

  • Dodge Tech: close-range duels and burst avoidance

  • Wall Jumping + Crouch High Jump: vertical routes and surprise angles

  • Combo Melee: chain Mlee hits,Air Strikes to reposition yourself quickly in the air

  • Alt-Fire Weapons: secondary fire adds tactical options to your play style

Modes + Content

  • Capture the Flag (CTF)

  • Team Deathmatch (TDM)

  • Deathmatch (DM)

  • 6 maps, 22 playable avatars, bots supported

  • Offline and Online play supported

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: windows 10
    • Pemproses: 3ghz or faster processor
    • Memori: 6 GB RAM
    • Grafik: GeForce GTX 650 or Radeon HD 7770
    • DirectX: Versi 11
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 5 GB ruang tersedia
    • Nota Tambahan: -d3d11 in steam launch options
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
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