A minimalist top-down action game where every shot bounces, changes color, and can turn against you. Managing ricochets is your only chance to survive.

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Rebound Hell is in Early Access to let players test its unique ricochet-based gameplay and help balance difficulty, upgrades, and enemies. The game relies on dynamic and minimalist mechanics, and your feedback will guide future features, tuning, and content.

We aim to build a replayable and intense experience with close community input.”

这款游戏的抢先体验状态大约持续多久?

“Rebound Hell will stay in Early Access for approximately 1 to 3 months. This time will be used to tweak mechanics, add content based on feedback, and polish the experience into a full, stable release.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version of Rebound Hell aims to offer more content, depth, and variety. Planned additions include:

New, unique upgrades that change the way you play

More enemy types and behaviors

Random events and new rebound-based mechanics

Improved visual and audio effects

Better UI readability and danger feedback

Game modifiers or customization options

The core ricochet-focused gameplay will remain, but we plan to expand and refine the experience based on community feedback.”

抢先体验版本的现状如何?

“The current version of Rebound Hell is fully playable and stable. Core gameplay is implemented and includes:

The ricochet-based shooting system (white, red, and yellow bullets)

18 different enemy types

Upgrade mechanics triggered by bullet rebounds

A dark electro/synthwave soundtrack and minimalist pixel art

A full gameplay loop with increasing chaos and difficulty

It already offers short, intense runs with solid replayability. Regular updates are planned to add new content, balance gameplay, and improve the UI.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to slightly increase the price after the full release to reflect the addition of new content, features, and overall improvements.

Players who support the project during Early Access will benefit from a lower price in exchange for their feedback and early involvement.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We want the community to play a central role in shaping Rebound Hell.

During Early Access, player feedback will be essential to:

Balance the difficulty, enemies, and upgrades

Identify bugs and readability issues

Suggest new upgrades or enemy ideas

Help test experimental mechanics

We’ll be actively listening through Steam discussions, social media, and eventually a Discord server. Each update will reflect the most relevant feedback to evolve the game in the right direction.”
了解更多
不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

下载 Rebound Hell Demo

购买 Rebound Hell

 
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

关于此游戏

Rebound Hell – Chaos by Ricochet

Rebound Hell is a minimalist, top-down action game where every ball you fire is a double-edged sword.

You are trapped in a small, square arena. With each shot, a white ball is launched. If it hits an enemy, it deals damage. But beware: with each bounce off a wall, the ball turns red... and can damage you in turn.

Each white bounce has a chance to spawn an enemy around the arena.

Enemies quickly swarm the area, forcing you to manage your shots intelligently, or you'll be overwhelmed by your own ricochets.

  • You only have 3 HP. Limited healing. No mercy!

Original Upgrade System

  • Every 10 white ball bounces, a yellow ball is automatically fired.

  • Pick it up to trigger a random upgrade.

Upgrades That Change Everything

Not Just Stat Bonuses! Some upgrades completely change how you play:

  • A bomb that explodes red bullets.

  • A radar that slows enemies down.

  • An hourglass that freezes enemies in time.

  • Upgrades react to the number of bullets in play or your movement speed.

Varied Enemies

  • 15 types of enemies, from simple magazines to fast-moving, lethal brains, to enemies that transform into obstacles in the arena. Each one adds a new layer of pressure.

  • 3 Completely Different Worlds

  • 3 Unique Bosses!

Maximum Replayability

  • Original enemy spawn patterns linked to your own shots.

  • Non-linear, increasing difficulty: the longer you survive, the denser the chaos becomes.

  • A unique leaderboard that sets you apart from other players.

Atmosphere

  • An ultra-minimalist pixel art style.

  • A chaotic, dark electro/synthwave soundtrack that builds in intensity.

系统需求

    最低配置:
    • 操作系统 *: Windows 7 / 10 / 11 (64-bit)
    • 处理器: Dual Core 2.0 GHz
    • 内存: 2 Go MB RAM
    • 显卡: Carte compatible DirectX 10 ou supérieure
    • DirectX 版本: 10
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: Intégrée compatible DirectX
    • 支持 VR: Non pris en charge
    • 附注事项: Petit jeu indépendant au style minimaliste. Aucun matériel haut de gamme requis.
    推荐配置:
    • 操作系统:
    • 处理器:
    • 内存: 2 Go MB RAM
    • 显卡:
    • DirectX 版本: 10
    • 存储空间: 需要 200 MB 可用空间
    • 声卡:
    • 支持 VR:
    • 附注事项: Petit jeu indépendant au style minimaliste. Aucun matériel haut de gamme requis.
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

Rebound Hell 的顾客评测 关于用户评测 您的偏好

总体评测:
无用户评测






要查看某个日期范围内的评测,请在上方图表中点击并拖动选定的范围或是点击某特定时间柱。




按用户的游戏时间筛选此评测撰写时的评测:


无最低限制无最高限制

按选择的显示顺序显示评测





了解更多
筛选条件
排除跑题评测活动
游戏时间:
大部分在 Steam Deck 上
操作系统:
CPU:
GPU:
设备类型:
无其他评测符合上述筛选条件
调整上方筛选条件以查看其它评测
加载评测中…