Catch fish, build your store, and sell your catches! Explore a mysterious world to find new areas, and new fish to catch. Decorate to get wealthier customers to buy your big catches. As you build up your store, a town will evolve around you!
Release Date:
To be announced
Developer:
Publisher:
Gameplay | Fishing Shop Simulator Trailer
Gameplay | Fishing Shop Simulator - Progress Trailer
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Planned Release Date: To be announced

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About This Game

This is a fishing shopkeeper where you start off in a pile of rubble in this mysterious world, in the hopes of rebuilding and making a large successful shop.  As you build, a town begins to build/grow alongside your shop.

The game is still very early into alpha development - I plan on posting updates on this page, Instagram and Youtube.  A lot of the work you see is still very early and jank; I'm trying to focus on building the core mechanics first, then polishing once I've confirmed it's fun!

I'm a single developer making this while working full time, so this comes out of pure enjoyment of simulator and tycoon games.  I also will emphasize that I'm going to be slow with progress at times because I need to manage my full time job and life as well.

Rare & Giga Catches

  • In rare scenarios you'll get rare giga sized catches, as well as Holographic/Foils that are worth a lot of money (I'm a big fan of trading card games, so snuck in foils!); However they could also be really handy to make your store more attractive for customers, as display pieces.

Collecting

  • A part of the games mechanic is collecting and displaying some of your catches - Every unique fish on display improves your stores decoration bonus.  I want to have TONS of unique fish to find and catch in the future!

Bait

  • Risk Vs Reward: Bait will cost a upfront amount, but gives you a chance at catching better fish!  Some bait will be for specific fish in regions, while other bait just overall increases your chances.

Explore

  • Explore the ruins of the 'Old World' and find new fishing spots!  I have a lot of ideas planned for future biomes in this strange post-apocalyptic world.  I want this world to feel fun to explore and discover!

Customers

  • You'll need to make your shop appealing to the world's wanderers. I plan in the future for your shop's attractiveness to increase the chance of higher tier customers, who will have more buying power and expensive taste.

Town Building

  • As you repair and upgrade your shop, others will begin settling into the area as well and begin building, I hope this will make it visually rewarding and exciting to see the area change over time!  You will unlock possible NPC's to interact with in the future here.

Rebuilding & Upgrading

  • You'll need to make your shop appealing to the world's wanderers.  As you keep upgrading your store, you'll get more floor space and new props/technology to build your store with!

Building

  • Place your decorations, furniture, and displays the way you want to!  I want to get a nice variety of content for you to make your store layouts interesting and unique.

Decorating

  • I want to actually reward players for decorating, instead of it just being purely for looks.  The higher your shop's 'Cozy' bonus will be, the likelier you'll attract more and wealthier customers.

Dog

  • Keep your dog fed and happy!  I want to make the dog mechanic more interesting in the future (Including maybe choosing a different starter pet).  It will be a fun little companion on your journey across this odd world.

Achievements

  • I'd love to have a way for you to keep track of all the fish you've discovered, how many you've caught and the biggest weight you've caught! 

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Requires a 64-bit processor and operating system
    • Processor: i5-3320M @ 2.60 GHz / AMD Ryzen 3 3200u
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 5000+
    • Storage: 800 MB available space
    Recommended:
    • OS: Requires a 64-bit processor and operating system
    • Memory: 8 GB RAM
    • Storage: 1000 MB available space
    Minimum:
    • OS: Requires a 64-bit processor and operating system
    • Processor: i5-3320M @ 2.60 GHz / AMD Ryzen 3 3200u
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 5000+
    • Storage: 800 MB available space
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