Invisigun Heroes is a multiplayer, single-screen battle arena with a twist: everyone’s invisible! Predictable grid-based movement ensures that you know where you are, but other players don’t. Vigilance is key as environmental tells such as footprints and other disturbances will point out careless cadets.
All Reviews:
Very Positive (181) - 91% of the 181 user reviews for this game are positive.
Release Date:
Feb 8, 2017
Developer:
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Recent updates View all (23)

August 29

v1.6.81 - new map, updates, & squashed bugs



This is mostly a maintenance update with a bunch of quality-of-life improvements and bug fixes, but there is also a whole new map thanks to a community Cartographer. Enjoy the new Cerebrus map: Chaos Pit.

There is so much in development for the game at the moment, and it's extremely difficult to refrain from spilling the beans on everything. You can trust me that there will be some big announcements in the coming months!

New
  • New Cerebrus map: Chaos Pit
Updates
  • SYSTEM: This update will require DirectX 11 or OpenGL on Windows (DirectX 9 won't be supported)
  • GAME: Player visibility time after using their ability now includes the brief spam window time
  • UI: Ability recharge bar flashes during the short post-cooldown spam window time
  • UI: Game base resolution changed from 484x272 to 480x270 (resolution preferences will be reset)
  • UI: Some Chinese localization edits
  • UI: Improved progress scene performance
  • UI: Optimized screen fading transitions
  • UI: When exiting the lobby, you can choose to go back to match setup or the title screen
Fixes
  • EPI: Fixed edge case that could cause ghost Epi's position to be out of sync online
  • GAME: Fixed edge case that could cause a downward spiral if save data is corrupt
  • GAME: Cronus bombs' soot shouldn't affect players with Silent Steps
  • GAME: Fixed potential for minecarts to bump objects on opposite side of a shot hitting them
  • UI: Fixed error that prevented all victory phrases from showing up (custom or default)
  • UI: Fixed loss of UI focus if spamming save/cancel buttons in options sub panels
  • UI: Fixed timing edge case that could cause the cooldown indicator to not show online
  • UI: Fixed edge case that could leave a dialog box onscreen
  • NET: Fixed edge case that leaves the client in lobby-limbo if the host disconnects
  • NET: Fixed remote clients not skipping tips screen when playing consecutive online matches
  • NET: Handled some edge cases when there is no internet connection present
2 comments Read more

July 27

Invisigun @ EVO 2018



I'm excited to announce that Invisigun was accepted into the MIX indie section for EVO 2018! If you're going to be at EVO, or happen to be in Las Vegas / Mandalay Bay next week, stop by the booth and say hello. There's going to be a solid selection of awesome indie games to try out, so I hope to see some of you there.

More information...
3 comments Read more

About This Game



Invisigun Heroes is a multiplayer, single-screen stealth battle arena with a twist: everyone’s invisible - including you! Predictable grid-based movement ensures that you know where you are, but other players don’t. Vigilance is key as environmental tells such as footprints and other disturbances will point out careless cadets. Using special abilities and firing your Invisigun will also momentarily give you away. Along with powerup drops, these mechanics reward stealth, reflex, forethought, deception, and awareness. A variety of lovingly-made environments, maps, game modes, and abilities combine for high replayability and a deep path to mastery.


Multi-player

Compete with up to 4 players or bots on a single screen

Single-player

Test your skills in a single player challenge mode with 3 skill levels

Online Play

Mix and match local and online players

Controller Support

Control your hero using gamepads or the keyboard

Pixel Art

Enjoy hand-crafted pixel art made with care

Unique Heroes

Battle your friends using a variety of heroes, each with unique special abilities

Many Environments

Explore 70 maps spread across 6 planets, each with unique interactivity, hazards, and weather effects

Unique Game Modes

Choose from a variety of game modes playable on every map for deep replayability

Match Modifiers

Customize the game mode conditions with match modifiers

Instant Replays

View hilariously revealing instant replays that expose tactics

Export GIFs

Save instant replays as animated GIFs

Full Soundtrack

Groove to the custom pulsing, ambient soundtrack composed by Paper Sound


Survival

Last hero standing wins a point each round

Hunter

Every kill earns a point during the rounds

Zone Control

Maintain control of the zone to score points

Deadline

Most kills within a time limit wins

Carrier

Survive while controlling the token

Land Grab

Claim the most territory to win

Beast Tamer

Tame the wild beasts and collect rewards to win

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2+
    • Processor: Intel Core™ Duo+ (SSE2)
    • Memory: 2 GB RAM
    • Graphics: DirectX / OpenGL, 512+ MB VRAM
    • DirectX: Version 11
    • Storage: 350 MB available space
    Recommended:
    • Graphics: 1 GB VRAM
    • Network: Broadband Internet connection
    Minimum:
    • OS: Mac OS X 10.8+
    • Processor: Intel Core™ Duo+
    • Memory: 2 GB RAM
    • Graphics: OpenGL / Metal, 512+ MB VRAM
    • Storage: 350 MB available space
    • Additional Notes: Integrated Intel Iris cards may have unpredictable issues.
    Recommended:
    • Graphics: 1 GB VRAM
    • Network: Broadband Internet connection
    Minimum:
    • Memory: 2 GB RAM
    • Graphics: OpenGL, 512 MB+ VRAM
    • Storage: 350 MB available space
    • Additional Notes: 64-bit required
    Recommended:
    • Graphics: 1 GB VRAM
    • Network: Broadband Internet connection

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