It's an original combination of turn-based strategy and RPG. Create a football team, play matches, earn XP, train skills, learn new classes, upgrade facilities, buy and sell footballers, grow youth, make hard choices. It's a deep strategy which respects your time.
Recent Reviews:
Very Positive (21) - 90% of the 21 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,026) - 91% of the 2,026 user reviews for this game are positive.
Release Date:
Jun 1, 2018
Developer:
Publisher:

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Recent updates View all (153)

August 15

Mini-Update



We are still working on the console version of FTG. Therefore all the bug fixes and improvements which we make for the consoles we make for the Steam version as well.

Improving usability
  • [NEW] Added the information about the score, match time, and remaining actions to the substitutions screen.
  • [NEW] Added a tab with information about the match events (kicks, goals, corners, etc.) to the substitutions screen
  • [NEW] Added a counter to the header of the second team, which shows how many footballers you still can hire to the maximum.
  • [IMPROVED] Created a new animation which shows who's turn in the match. Now, this animation does not cover the information about a selected footballer.
  • [IMPROVED] In substitutions when hovering over a t-shirt on the pitch, now this football player is highlighted in the list of footballers.
  • [IMPROVED] Footballpedia articles are made narrower to fit the width of the text and pictures.
  • [IMPROVED] In the footballpedia some images have been updated and some typos have been fixed.
  • [IMPROVED] Redesigned pop-up messages. Now they look more attractive and comfortable.
  • [IMPROVED] When the player clicked the Copy button in the Tournaments names editor, it was not clear what was happening. A popup window has been added that informs that the names of the tournaments have been copied.
  • [IMPROVED] Penalty numbers are made larger and less transparent. Now they are better seen.

Bug fixes
  • [FIXED] On the specialization screen after the match, the hint disappeared showing the exact amount of specialization experience.
  • [FIXED] When editing country coefficients before the start of the campaign, the game might not save the coefficients if you click in a row in each subsequent text field.
  • [FIXED] The changed tournament names were not displayed on the club history screen.
  • [FIXED] On the specialization screen after the match, the second squad was displayed.

Gamepad support
  • In tutorials added display of gamepad buttons that you need to press.
  • A huge number of small corrections and improvements are made.

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3 comments Read more

August 13

Lothar Matthäus becomes the face of our game!



Lothar Matthäus, the football star who shined in 80-90th, the winner of FIFA World and Euro Championships, one of the best midfielders of all time, winner of many international and Germany trophies becomes the face of Football, Tactics & Glory!

The former player of Bayern Munich and Inter Milan will represent our game on the first day of Gamescom in the booth of our publisher - Toplitz Production.
9 comments Read more

Reviews

“Football, Tactics and Glory shines because it provides lots of stories, triumphs and disappointments.”
Polygon

“If, like me, you crave the drama and flavour of club football, but don’t have the patience to grapple with full-blown management simulations like Football Manager, or the manual dexterity or even-temper necessary to play games like FIFA, anticipate obsession.”
Rock Paper Shotgun

“A real innovation: deeply addictive”
GameStar

About This Game


As a coach, you get to take a look at your opponent, unambiguously determine his weaknesses and put your tactics on display to defeat even a stronger opponent. In the living world developing along with you, each match turns into a football puzzle.


  • The tactile sensation of managing footballers like pieces on a chess board. Meanwhile, each footballer is unique. In time, you will recognize each of them by their faces and you will have a particular attitude toward each of them.
  • This game is about strategic planning, not micromanagement. Instead of spending time enhancing some characteristic by 0.01%, you make “big” decisions that noticeably affect the destiny of your club. This eliminates the boring side of football manager games – countless tables, a whole routine, and micromanagement.
  • The game values your time. You can make it through a football season in just a couple of actual hours rather than days as is the case for other football manager games. Meanwhile, each season is filled with events and fascinating decisions.
  • You manage the footballers directly, so you always know why the match took a certain course, rather than going another way. You know how footballers use their strong points and weaknesses. Since in other games it is never obvious how your tactics and the strong points of your players affected (or did not affect) the end results.


Football, Tactics & Glory reinvents the basics of the football management genre, making it appealing to everyone, not just the most hardcore football management aficionados. In many reviews, players write that they didn’t like football until they tried our game.

If you enjoy turn-based gameplay, strategy or tycoon games, you will love Football, Tactics & Glory.


- Unique turn-based system
- Club development involving economics and RPG elements
- Powerful face editor
- Mod support which allows you to create real-life leagues
- Online game support
- Twitch integration (spectators can interact with a streamer)

System Requirements

    Minimum:
    • OS: Windows 7 64-bit
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: Shaders 3.0, minimal resolution 1024 x 768, recommended dedicated graphics card with 512 MB of RAM
    • DirectX: Version 9.0c
    • Storage: 800 MB available space

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