Football, Tactics & Glory usa un balón en lugar de espadas y hechicería en batallas por turnos, desarrollando un club en lugar de un castillo, y subiendo de nivel a tus unidades tras encuentros en el estadio. Tu habilidad más importante en este juego es tu capacidad de pensamiento táctico y estratégico.
Reseñas generales:
Muy positivas (1,695) - El 90 % de las 1,695 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
1 JUN 2018

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Actualizaciones recientes Ver todos (133)

9 noviembre

Two big features for the Leagues Editor

On this week we didn't update the Beta because there were quite hard features to develop.

But I want to tell you a bit about these features. I'm sure that players who love developing and editing the leagues will be glad to hear what we are working on.

Changing the number of the teams

We want players to be able to edit the number of teams in every league. The minimum number of the teams will be 8 (10 for Premier league). The maximum number - 20.

Now, it will be possible to create more realistic championships. Also, there will be a space for experimentation with league formats.

However, the general rules of the tournaments will stay untouched. I.e. no matter how many there are teams in the leagues, the teams will continue to participate in the Prestige, National and continental cups.

Changing the names of the tournaments

Many players asked us about that. And finally, we have decided to do it.

The main complexity is in taking to account all the forms different languages can use the tournament names in. So we remake all the texts, search for tournaments names, and create special editing sheets for every language. It will be very easy for English, but significantly harder for German or Russian, for example.

But when we finish this features, you will be able to rename every tournament. I'm sure it will make the playing experience much more realistic.

Btw, when testing this feature we used some weird names for the tournaments just to be sure that everything works as expected even in the weirdest cases. It was very funny to see how these names in the game. Just look at the screenshot:

When will it be possible to test the new features?
We really hope to release them into the Beta in around 2-3 weeks. Despite they are partially working in the internal builds, we don't want to release them not finished.

Want to discuss?
Forum - the main hub for the discussions
Twitter - here, we publish short news, screenshots etc
Discord - good place to discuss the game
Facebook - only news
Youtube - our videos
Reddit - news and discussions

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26 octubre

Beta Update 2

We continue working on the Autumn update. Its main goal is to make our modifications support significantly better. It is very powerful even now. But new features and usability improvements will give you much more possibilities.

You can see what's already done by changing the branch to Beta. We are updating the branch once per 2 weeks.

Today we have launched the new Beta update.

- now, you can copy/paste the whole teams;
- now, you can generate the teams with a set power;
- in the single-player campaign, we added the descriptions of what happens when the ball is spinning.

  • Added the possibility to copy/paste the whole teams. Now, you can copy a team from some modification, and paste it to another modification.
  • Now, you can see the power of the teams in the League Editor.
  • Now, you can see the power of the teams in the Team Editor.
  • Added a new tab where you can generate the team of set power. IMPORTANT! The changed power can be experienced only in the Sandbox mode.
  • When you are editing any characteristics, you can press TAB to jump to the next characteristics. It allows for significantly faster editing.
  • The first click on any characteristics selects the text of this characteristics. Therefore, the following typing of any character clears the previous text. It allows you to edit the characteristics faster. Because earlier, you had to delete the old data first, and only then - add a new data.

  • When FTG makes any calculations players see a spinning ball. We added the textual explanations of what happens at these moments. So now, you will know what the game is doing.
  • In the slot of the last played campaign we added an Info button.

  • Fixed the font problem in with some characters in the Romanian names.
  • Aggressive tackle didn't increase the Tackles counter. Fixed.
  • In a very rare situation, when a footballer scores a header after intercepting the opponent's lofted pass, the game counts it as a Header. It used to be just a goal.
  • Fixed the crash which happened after editing the birth date in the already published modification.

If you have a feedback, comments or problems regarding the Beta, if you like or dislike something you can write about it in the forum:

Also, you can discuss the Beta in our Discord channel:

If you create a unique modification with the new features, don't hesitate to write about it. If there will be 3-4 such modifications, I'll mention them in our news.

Is there something in this update you were waiting for?
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“Football, Tactics and Glory shines because it provides lots of stories, triumphs and disappointments.”

“If, like me, you crave the drama and flavour of club football, but don’t have the patience to grapple with full-blown management simulations like Football Manager, or the manual dexterity or even-temper necessary to play games like FIFA, anticipate obsession.”
Rock Paper Shotgun

“A real innovation: deeply addictive”


Football, Tactics & Glory has its Discord server, where players talk about the game, share their experience, and discuss tactics. I often answer questions there and share there work in progress. Join us by this link!

Creoteam's twitter account is the first place, where we share the game's development progress, fresh screenshots, gifs etc. Subscribe to it, and you will always know our news.

Acerca de este juego

Football, Tactics & Glory es un juego de gestión de fútbol para aquellos que aman los juegos de estrategia.

Football, Tactics & Glory reinventa las bases del género de gestión de fútbol, haciéndolo atractivo para todo el mundo, no solo para los más acérrimos aficionados a la gestión de fútbol.

Como resultado, este juego es suficientemente profundo para mantener ya a muchos jugadores absortos durante cientos de horas. Football, Tactics & Glory se salta la parte aburrida de los juegos de gestión de fútbol - todas esas tablas sin fin, números, rutina y microgestión.

Si te gustan los juegos por turnos, la estrategia o os tycoon, amarás Football, Tactics & Glory.


- Sistema único basado en turnos
- Desarrollo del club incluyendo elementos económicos y de RPG
- Potente editor de caras
- Soporte para mods que te permite crear ligas de la vida real
- Soporte para juego online
- Integración con Twitch (los espectadores pueden interactuar con quien transmite)

Requisitos del sistema

    • SO: Windows 7
    • Procesador: 1 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Shaders 3.0, minimal resolution 1024 x 768, recommended dedicated graphics card with 512 MB of RAM
    • DirectX: Versión 9.0c
    • Almacenamiento: 800 MB de espacio disponible

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