A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Reseñas recientes:
Extremadamente positivas (770) - El 97 % de las 770 reseñas de los usuarios en los últimos 30 días son positivas.
Reseñas generales:
Extremadamente positivas (4,551) - El 95 % de las 4,551 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
20 SEP 2018
Desarrollador:

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Incluye 2 artículos: CrossCode, CrossCode Soundtrack

 

Actualizaciones recientes Ver todos (76)

8 diciembre

NPC Dialog Contest + We won an award!



Hello everyball!

The year 2018 is coming to a close, but before it ends we have a little competition for you! Also, we won an award!

NPC Dialog Contest

You may have noticed that CrossCode is filled to the brim with NPCs! You may also have noticed that a lot of them... just stand there and don't even say anything. With this competition we plan to change this!

How to participate:

  • Find a single NPC or a group of NPCs in the game that are missing dialog
  • Write a fitting dialog in English! Make sure to specify if it's a Regular Dialog or Xeno Dialog (more: read below)
  • Send the dialog + a screenshot of the NPC(s) to http://mailto:contest@radicalfishgames.com
  • Each participant can only submit one dialog!

Deadline: December 16 11:59pm PST


What to win:



The 5 best submissions will win a physical CrossCode Soundtrack sponsored by First Press Games!
The 20 best submissions will be implemented into the game with an optional credits entry!

Dialog Types



There are two ways to write dialogs:
Regular Dialog: The player needs to explicitly interact with the NPC to start the conversation. This fits best for single NPCs

Xeno Dialogs: Speech bubbles will appear over the NPCs when you move close to them. Those work best for group of NPCs that talk with each other independent of the player.

Optionally, you can also switch from a "Xeno Dialog" to a "Regular Dialog". This usually happens, when Lea wants to comment on something the NPCs are talking about. This usually happens during one specific sentence of the Xeno dialog, so make sure to mention which one it is!

How Dialogs are evaluated



There are a lot of criteria we will judge dialogs by.
Apart from the more abstract "we just like it", here are a few of them you should definitely consider:

  • Does the dialog fit into the setting of CrossCode?
  • Are known character involved in the conversation (e.g. Lea or Emilie) acting in-character?
  • Is it entertaining or otherwise interesting to read?
  • Is it original and not redundant with another dialog already in the game?
  • Does it have a proper length? NPCs dialogs should not be too long. About 10 sentences at most. Try to keep it short!
  • Does it have proper spelling and grammar? (Small mistakes are fine, we make them ourselves all the time as well)
  • When it includes references to other games, shows, characters outside of CrossCode, are those references subtle enough so we don't get into trouble?
  • Is it safe-for-work? I mean yeah... it's just text. But you never know!


Some other rules

By submitting your dialog, you give us permission to use your dialog, as submitted or in a modified form as well as translated versions of your dialog, in future versions of CrossCode without further compensation.

...this should all be pretty obvious, but just to be sure!

CrossCode Christmas Giveaway

In addition to the NPC Dialog Contest there is also another "CrossCode Giveaway" raffle, held by our very generous community member streetclaw!
You can win CrossCode Game + Soundtrack Keys for Steam and even a complete Foil Cards Set!

You participate by retweeting this here tweet
More Details here: https://streetclaw.de/cccg18/

We won an award!

And last but not least, we attended this year's German Developer Awards and...



CrossCode won the Best Indie Game award!

We feel very honored especially considering that this year's competition was very strong with games such as Far: Lone Sails participating.

In addition, we've been nominated in 5 more categories:

Best Game Design
Best Story
Best PC/Console Game
Best German Game
Best Studio (for Radical Fish Games)

Gamedev Stream tonight



This is just a little reminder that we're still holding regular gamedev streams! In fact, the next one will be today!

When: 20:00 CET, 11am PST
What: We'll work on a new quest for one of our Indiegogo backers! In fact, we'll start working on a new mini boss fight!
Where: https://twitch.tv/radicalfishgames

And that's all! There will be another update post still this year (before Christmas) where we talk about ongoing development again.

Until next time!
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27 noviembre

CrossCode 1.0.2 - Achievements and Trading Cards



...time to dig up that old image again! Today we release CrossCode version 1.0.2 adding support for Steam Achievements and Trading Cards + a few smaller content additions.

Steam Achievements

Finally they're here! Steam Achievements have been added and will be automatically synchronized with your trophies once you start the updated game. That means you'll likely get a lot of achievements at once.



Note that only trophies marked with this symbol give you achievements!

Steam Trading Cards



Next we also finally added Steam Trading cards! There are a total of 7 Cards as well as 9 emoticons and 3 backgrounds! Happy collecting!

More changes



Apart from all these Steam related features, we also added the usual bunch of bug fixes and also a few content additions!

  • The plaza of the Last Minute Heroes HQ can be entered and it includes the first few statues! The interior is still closed off, but it will open up with the next update.
  • There are a few more NPCs in CrossWorlds including a new cameo guest role somewhere in Bergen village.
  • The new stat "Time played with Assist Mode" was added to the Statistics menu.

And that's all for now! Meanwhile, we're already working on new quests as well as the arena of Rhombus Square. Expect more updates in the following months!

Until next time!
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Reseñas

“A truly great game you could devote 117 hours to.”
Rock Paper Shotgun

“A masterpiece...it's amazing that they were able to put such detail into such a vast game.”
9.5 – IGN Japan

“For the price the developers are asking for this game, it’s an absolute steal.”
9.5 – Way Too Many Games

Acerca de este juego

This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

CrossCode is all about how it plays! That's why there is a free Steam demo! Go give it a try! Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.

What's included in the full version:

  • Dive into a massive adventure with a playtime of around 30-80 hours
  • Explore a large world with 7 unique areas and hidden secrets all over the place
  • Fight over 120 enemy types including 30+ boss fights
  • Enter 7 expansive dungeons, all with with unique themes and puzzle mechanics
  • Master over 90 combat arts and even more passive skills
  • Solve over 100 quests with a great variety of tasks and unique challenges
  • 60+ music tracks made by a rice ball (yes)

Check the Reviews to see who loves the game. We're sure you will, too!

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows XP
    • Procesador: 2 GHz dual core
    • Memoria: 2 GB de RAM
    • Gráficos: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Recomendado:
    • SO: Windows 7/8
    • Procesador: 2 GHz dual core
    • Memoria: 4 GB de RAM
    • Gráficos: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Mínimo:
    • SO: Mac OS X
    • Procesador: 2 GHz dual core
    • Memoria: 2 GB de RAM
    • Gráficos: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Recomendado:
    • SO: Mac OS X
    • Procesador: 2 GHz dual core
    • Memoria: 4 GB de RAM
    • Gráficos: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Mínimo:
    • Procesador: 2 GHz dual core
    • Memoria: 2 GB de RAM
    • Gráficos: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Recomendado:
    • Procesador: 2 GHz dual core
    • Memoria: 4 GB de RAM
    • Gráficos: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended

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