Ein retro 2D Aktion-Rollenspiel mit Zukunftsszenario. CrossCode vereint den charmanten Grafikstil aus der alten SNES-Zeit mit einer butterweichen Physik, einem flotten Kampfsystem und kniffligen Rätseln - und das alles serviert mit einer etwas anderen Sci-Fi Geschichte.
Kürzliche Reviews:
Äußerst positiv (754) - 97% der 754 Nutzerreviews der letzten 30 Tage sind positiv.
Alle Reviews:
Äußerst positiv (4,559) - 95 % der 4,559 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung:
20. Sep. 2018
Entwickler:

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Enthält 2 Artikel: CrossCode, To Hell with Hell

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Enthält 2 Artikel: CrossCode, CrossCode Soundtrack

 

Kürzliche Updates Alle anzeigen (77)

13. Dezember

Ninja Skin DLC + About that Switch version



Hello everyball!

We have another quick update for you, since today we release a little DLC to the public and also we'd like to have a word about a Switch version.

Ninja Skin DLC released



The Ninja DLC is now available on Steam! Use it to give Lea a stealthy ninja outfit. You can see it when moving around, during battle, and even in the menu screen!


I mean, she already runs like a ninja, so it was obvious we had to add this skin eventually.

Some background: The Ninja skin was one of the rewards for our Indiegogo backers and has been available for them for a few months already. We decided to release it on Steam a bit later, to keep it exclusive for our backers at least for some time.

About that Switch version

For quite some time now we've received a number of requests from people asking us to port CrossCode to one particular platform.

Everyday single day.



Yes, we heard you. You want to play CrossCode on your Switch.
We get where you're coming from. Our game has been inspired by so many Nintendo classics, so it would feel right at home on the Switch. And obviously, it would be amazing to play CrossCode on the go.

However, the reality is this: porting CrossCode to Switch is really difficult. As some of you might be aware, CrossCode is written in HTML5 which you cannot run natively on the Switch (just like most consoles). This means a LOT of things have to be reprogrammed/rewritten. And this is especially challenging on the Switch which doesn't provide the hardware capabilities of other current-gen consoles. That's why we still can't make any promise!

Now... We've given this answer many, many times. But who knows, maybe it's too technical and that's why people just won't stop asking so we'll simplify it a bit:

Sorry but CrossCode will be coming to Switch when Hedgehags learn to fly.

Anyway, this is now our answer to all those Switch requests for the time being!
You can keep asking if you want (and you probably will). The answer will be the same.

Anyway, that's all for now! Until next time!
36 Kommentare Weiterlesen

8. Dezember

NPC Dialog Contest + We won an award!



Hello everyball!

The year 2018 is coming to a close, but before it ends we have a little competition for you! Also, we won an award!

NPC Dialog Contest

You may have noticed that CrossCode is filled to the brim with NPCs! You may also have noticed that a lot of them... just stand there and don't even say anything. With this competition we plan to change this!

How to participate:

  • Find a single NPC or a group of NPCs in the game that are missing dialog
  • Write a fitting dialog in English! Make sure to specify if it's a Regular Dialog or Xeno Dialog (more: read below)
  • Send the dialog + a screenshot of the NPC(s) to http://mailto:contest@radicalfishgames.com
  • Each participant can only submit one dialog!

Deadline: December 16 11:59pm PST


What to win:



The 5 best submissions will win a physical CrossCode Soundtrack sponsored by First Press Games!
The 20 best submissions will be implemented into the game with an optional credits entry!

Dialog Types



There are two ways to write dialogs:
Regular Dialog: The player needs to explicitly interact with the NPC to start the conversation. This fits best for single NPCs

Xeno Dialogs: Speech bubbles will appear over the NPCs when you move close to them. Those work best for group of NPCs that talk with each other independent of the player.

Optionally, you can also switch from a "Xeno Dialog" to a "Regular Dialog". This usually happens, when Lea wants to comment on something the NPCs are talking about. This usually happens during one specific sentence of the Xeno dialog, so make sure to mention which one it is!

How Dialogs are evaluated



There are a lot of criteria we will judge dialogs by.
Apart from the more abstract "we just like it", here are a few of them you should definitely consider:

  • Does the dialog fit into the setting of CrossCode?
  • Are known character involved in the conversation (e.g. Lea or Emilie) acting in-character?
  • Is it entertaining or otherwise interesting to read?
  • Is it original and not redundant with another dialog already in the game?
  • Does it have a proper length? NPCs dialogs should not be too long. About 10 sentences at most. Try to keep it short!
  • Does it have proper spelling and grammar? (Small mistakes are fine, we make them ourselves all the time as well)
  • When it includes references to other games, shows, characters outside of CrossCode, are those references subtle enough so we don't get into trouble?
  • Is it safe-for-work? I mean yeah... it's just text. But you never know!


Some other rules

By submitting your dialog, you give us permission to use your dialog, as submitted or in a modified form as well as translated versions of your dialog, in future versions of CrossCode without further compensation.

...this should all be pretty obvious, but just to be sure!

CrossCode Christmas Giveaway

In addition to the NPC Dialog Contest there is also another "CrossCode Giveaway" raffle, held by our very generous community member streetclaw!
You can win CrossCode Game + Soundtrack Keys for Steam and even a complete Foil Cards Set!

You participate by retweeting this here tweet
More Details here: https://streetclaw.de/cccg18/

We won an award!

And last but not least, we attended this year's German Developer Awards and...



CrossCode won the Best Indie Game award!

We feel very honored especially considering that this year's competition was very strong with games such as Far: Lone Sails participating.

In addition, we've been nominated in 5 more categories:

Best Game Design
Best Story
Best PC/Console Game
Best German Game
Best Studio (for Radical Fish Games)

Gamedev Stream tonight



This is just a little reminder that we're still holding regular gamedev streams! In fact, the next one will be today!

When: 20:00 CET, 11am PST
What: We'll work on a new quest for one of our Indiegogo backers! In fact, we'll start working on a new mini boss fight!
Where: https://twitch.tv/radicalfishgames

And that's all! There will be another update post still this year (before Christmas) where we talk about ongoing development again.

Until next time!
31 Kommentare Weiterlesen

Reviews

“CrossCode fühlt sich für mich an, als wäre es ein Klassiker aus der 16-Bit-Ära, der sich aber auch heute noch genauso toll anfühlt, wie ich ihn in Erinnerung habe.”
Rock Paper Shotgun

“CrossCode is a beautiful 16-bit ball-filled adventure.”
9.5 – IGN Japan

“CrossCode Will Renew Your Faith in Indie Video Games”
9.5 – Way Too Many Games

Über dieses Spiel

Ein 2D Action-Rollenspiel, das dich überraschen wird. CrossCode vereint den charmanten Grafikstil aus der alten SNES-Zeit mit einer butterweichen Physik, einem flotten Kampfsystem und kniffligen Rätseln - und das alles serviert mit einer etwas anderen Sci-Fi Geschichte.

Das Besondere an CrossCode ist wie es sich spielt! Deswegen bieten wir eine kostenlose Steam demo an. Am besten einfach mal anspielen!

Nimm das beste aus zwei beliebten Genres, finde eine gute Balance und mach ein tolles Spiel draus. Das ist die Idee von CrossCode - und es klappt ziemlich gut! Du hast die Rätsel von Zelda-artigen Dungeons und bekommst als Belohnung eines der vielen Rüstungsgegenständen wie man sie aus Rollenspielen kennt und liebt. Nutze deine neuen Werkzeuge aus den Dungeons um die Schwächen der Gegner auszunutzen und wähle deine Fähigkeiten und Ausrüstung für eine tiefgehendere Strategie.

Schau dir die Reviews an - die Leute lieben es. Und wir sind uns sicher du wirst es auch!

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Empfohlen:
    • Betriebssystem: Windows 7/8
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Minimum:
    • Betriebssystem: Mac OS X
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Empfohlen:
    • Betriebssystem: Mac OS X
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Minimum:
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Empfohlen:
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended

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