Ein retro 2D Aktion-Rollenspiel mit Zukunftsszenario. CrossCode vereint den charmanten Grafikstil aus der alten SNES-Zeit mit einer butterweichen Physik, einem flotten Kampfsystem und kniffligen Rätseln - und das alles serviert mit einer etwas anderen Sci-Fi Geschichte.
Alle Reviews:
Sehr positiv (3,600) - 94 % der 3,600 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung:
20. Sep. 2018
Entwickler:

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Enthält 2 Artikel: CrossCode, To Hell with Hell

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Enthält 2 Artikel: CrossCode, CrossCode Soundtrack

 

Kürzliche Updates Alle anzeigen (74)

22. Oktober

CrossCode 1.0.1 + Future Updates



Hello everyball!

CrossCode reached version 1.0 about one month ago. During the last month we've been mostly busy with the aftermath of the release. That means we fixed bugs. A lot of them. Now, 10 Hotfix releases later, we finally have the time to focus on new content and features again. And today we release the first bunch of them with version 1.0.1!

Version 1.0.1: New Features

CrossCode is a game designed with challenge in mind for both combat and puzzles. However, not all players appreciate this higher difficulty and for some the game becomes downright inaccessible because of it.



That's why version 1.0.1 introduces the Assist Mode that allows you to tweak the difficulty of the game in a detailed manner. If combat is too fast and enemies too hard hitting for you, you can downscale attack frequency and received damage respectively. And if the timed puzzled are too annoying for you to solve, you can downscale the speed / increase the duration of puzzle elements to simplify the execution.

Apart from this, version 1.0.1 also comes with the following features:

  • The "Screen shake" option is now properly applied on all screen shake effects of the game
  • A new guest role character showed up in Rhombus Square! There might be more in the future
  • The new Ninja Skin has been properly implemented. For now the skin is only available to some of our Indiegogo backers (it was a special Perk), but we plan to also release it as a small DLC for everyone later this year
  • And in case you missed it: you can now view your progress for each trophy in the trophy menu

NW.js and Steam Beta Branch changes

We released CrossCode 1.0 using the new NW.js version, but as a lot of players experienced crash issues we quickly downgraded to the old version again, offering the new version through the nwjs_new beta branch. Through a number of Hotfixes we managed to reduce the amount of crashes, which is why we decided to now use the new NW.js version by default as it runs better for most players. Instead, we now offer the nwjs_old BETA branch to switch back to the old version in case the new one still doesn't run well for you.

Next Steps

Next we will finally focus on properly implementing Steam Achievements which will be directly connected to your Trophies. That means if you already collected all your Trophies they will be automatically synchronized with Steam Achievements once you start up the game. That's at least the plan.

Another feature we want to look at soon will be Steam Trading Cards. We're still figuring out how to get the right artworks.

And beyond that, there is still the list of promised End Game content:

  • The final "A Promise is a Promise Quest"
  • More Parkour Quests, also featuring new mechanics
  • The Arena in Rhombus Square that will come with more combat challenges and a "Boss Rush" mode
  • Several new NPCs, Quests and Enemies that we will design together with our Indiegogo backers
  • The Last-Minute Hero Guild
  • A New Game+ Mode

All of this content will be released with free updates over the next few months. We will try to get a good part of it done this year, but it's possible that some of these features may have to wait until early 2019.

The Post Game Episode

Those of you that already finished the game might be aware that we hinted to a potential extension of the story. Originally, we planned to end the game at this point. However, since CrossCode has been pretty successful for quite a while already and there is still an abundance of stupid ideas™, it'd be honestly weird to just end things like this.

That's why we plan to start working on the Post Game Episode after we have finished all the End Game content. We hope to released it as a DLC sometime in 2019!

And that's all for now, until next time!
0 Kommentare Weiterlesen

25. September

CrossCode Soundtrack Released + 1.0.0-7 Update is out



Full game just came out! If you've enjoyed the music of the game, we have great news for you:

CrossCode's soundtrack, which was made by our composer Deniz Akbulut, is available for purchase on many platforms including Bandcamp, iTunes, Spotify, Google Play and Steam thanks to Materia Collective. We're also very excited to announce that the soundtrack can be pre-ordered as a Limited Edition CD album now, which will be handled by the fine folks at First Press Games.

It will come with 2 CDs, a high quality clear jewel case, 12-page booklet and it will even include an obi/spine which is typical for a Japanese soundtrack release. The CD album will ship around November 15th. You're able to pre-order the album on Bandcamp (US shipping) and directly from First Press Games (Europe shipping).



Deniz is of course also very thrilled about having his debut soundtrack be released on CD! He is always very thankful to anyone who has supported him and bought the soundtrack.

Hotfix 1.0.0-7

Since the initial full release we went through several hotfix updates and the game finally reached a (somewhat) stable state.

Crashes might still happen though. This is mostly when you use the new NW.js version for CrossCode (which is default on most platforms and when using the nwjs_new branch on Steam) together with a high sample rate of over 100kHz in your audio output device settings, since it makes NW.js (the "Web Audio API" in particular) extremely wasteful with memory.

We now did two things to hopefully reduce the amount of crashes.
  • Create a 64bit application for Windows that has access to more memory. It should automatically update on Steam accordingly if you have a 64bit OS
  • Optimize music loading in general, since the crashes usually happen on maps where a lot of music is loaded at once (this also has the positive side-effect that certain maps will load a lot faster)

Hopefully this will reduce the amount of crashes. If you are a Steam user currently on the default branch, you can try to switch to the nwjs_new beta branch to check if crashes still happen or not. Feedback would be highly appreciated!

And that's all for now.
Maybe now we can actually afford to take a little break~

Hotfixes 1.0.0-8 and 1.0.0-9

A couple more hotfixes have been added over the last week.

New Features:
  • An option to keep the game running when the window is out of focus
  • Trophy Tracking! You can see status bars for your trophies.
  • Warnings to notify you about potential performance problems right at the title screen.

And of course a lot more smaller fixes, text corrections and other things.
65 Kommentare Weiterlesen

Reviews

“CrossCode fühlt sich für mich an, als wäre es ein Klassiker aus der 16-Bit-Ära, der sich aber auch heute noch genauso toll anfühlt, wie ich ihn in Erinnerung habe.”
Gamestar

“CrossCode is a beautiful 16-bit ball-filled adventure.”
9.5 – IGN Japan

“CrossCode Will Renew Your Faith in Indie Video Games”
9.5 – Way Too Many Games

Über dieses Spiel

Ein 2D Action-Rollenspiel, das dich überraschen wird. CrossCode vereint den charmanten Grafikstil aus der alten SNES-Zeit mit einer butterweichen Physik, einem flotten Kampfsystem und kniffligen Rätseln - und das alles serviert mit einer etwas anderen Sci-Fi Geschichte.

Das Besondere an CrossCode ist wie es sich spielt! Deswegen bieten wir eine kostenlose Steam demo an. Am besten einfach mal anspielen!

Nimm das beste aus zwei beliebten Genres, finde eine gute Balance und mach ein tolles Spiel draus. Das ist die Idee von CrossCode - und es klappt ziemlich gut! Du hast die Rätsel von Zelda-artigen Dungeons und bekommst als Belohnung eines der vielen Rüsutungsgegenständen wie man sie aus Rollenspielen kennt und liebt. Nutze deine neuen Werkzeuge aus den Dungeons um die Schwächen der Gegner auszunutzen und wähle deine Fähigkeiten und Ausrüstung für eine tiefgehendere Strategie.

Schau dir die Reviews an - die Leute lieben es. Und wir sind uns sicher du wirst es auch!

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Empfohlen:
    • Betriebssystem: Windows 7/8
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Minimum:
    • Betriebssystem: Mac OS X
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Empfohlen:
    • Betriebssystem: Mac OS X
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Minimum:
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended
    Empfohlen:
    • Prozessor: 2 GHz dual core
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended

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