Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Reseñas recientes:
Muy positivas (41) - El 82 % de las 41 reseñas de los usuarios en los últimos 30 días son positivas.
Reseñas generales:
Muy positivas (6,695) - El 94 % de las 6,695 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
1 MAY 2015
Desarrollador:
Editor:

Inicia sesión para agregar este artículo a tu lista de deseados, seguirlo o marcarlo como ignorado.

Juego con Acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Este juego con Acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

The development of Software Inc. is a one-man operation. I chose Early Access because I'll need feedback, since it’s impossible to uncover all design flaws and issues by myself. The support I’ve gained through Early Access has allowed me to work on Software Inc. full time, which has enabled me to greatly speed up development and give it the full attention it deserves.”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“Software Inc. will be out of Early Access when I feel it is ready. This is not a race and I don’t have investors pressuring me into releasing it early. I have a great opportunity to make this game as good as I possibly can. Hopefully, the backlog of patch notes will be testament to my ongoing efforts developing the game at a reasonable pace, while adding interesting new features.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“You can find the roadmap on Trello at . My plans for Software Inc. change often, depending on feedback and suggestions I receive, or if I stumble upon a good compromise. That said, I have a clear goal in mind to keep me from working on the game endlessly.”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“The game currently features complex and expansive building mechanics, a very deep market simulation and an engrossing simulation of the day-to-day life of a software company. The game still lacks in content, but it has Workshop support with more to come. The game is not fully balanced and the core gameplay is still being revised.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

The price will increase as the game progresses from alpha to final release. The game is cheaper the earlier you buy it as a “thank you” for supporting the development of Software Inc. in its early stages.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

The community plays a huge role in the development of Software Inc. I constantly read feedback, take on suggestions, and I often reconsider my stance on certain features. The development process is a big part of the product, which I believe is the way Early Access is supposed to be. It is important to note that as one developer, there are limits to the amount of feedback I can physically absorb, while still finishing the game and making sure I don’t pass out in front of my computer.”
Leer más
No disponible en Español - Latinoamérica

Este artículo no está disponible en tu idioma. Consulta la lista de idiomas disponibles antes de realizar la compra.

Comprar Software Inc.

 
Ver todas las discusiones

Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Acerca de este juego


Construct and design buildings for optimal working conditions. Hire people to design and release software and hardware, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.


Buy plots in a huge map to create and customize your own building. No grid necessary, just make sure there's coffee.


Craft and manufacture software and hardware products, corner your market, defeat the competition, and make them work for you.


Create and optimize teams of employees with different skills and demands to release products in a timely fashion. Why not poach a big shot lead designer from a competitor to give you the edge?


Every playthrough of Software Inc. is different, as the market is simulated and randomized. Each action you take affects how history plays out.


  • Build, furnish, style and maintain office buildings up to ten stories + basement, on an enormous land, using a free-form building system with simple copy-paste tools
  • Hire employees to design, develop, support, update, research and market software and hardware in teams
  • Build roads, paths, bike racks and parking to ease commuting for your employees
  • Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatibility and cohesion
  • Customize your own founder or split the company between a team of founders
  • Design and manufacture your own software and hardware products and franchises
  • Compete in a simulated and randomly populated market by selling your products, taking on contract work, creating patents, making deals and trading stocks
  • Set up your own servers for products, source control and running your own online store
  • Hire staff to repair your furniture and computers, clean your office, make food for your employees, transport goods, secure your offices or greet visitors
  • Mod what kind of software you can develop, add your own furniture, upload your building blueprints, add support for your language or write your own code to modify the game
  • Delegate important tasks to your team leaders, such as managing development cycles and human resources
  • Play against up to 3 other players in the same map or cooperate with your friends by delegating work tasks, manufacturing jobs and server hosting

Requisitos del sistema

Windows
macOS
SteamOS + Linux
    Mínimo:
    • SO *: Windows 7+
    • Procesador: 3 GHz, 4 cores
    • Memoria: 2 GB de RAM
    • Gráficos: 512 MB dedicated video RAM, Shader Model 4.0
    • DirectX: Versión 11
    • Almacenamiento: 1 GB de espacio disponible
    • Notas adicionales: Laptops with power saving graphic processors might need to be configured for Software Inc.
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.
    Mínimo:
    • SO: Mac OS X 10.9+
    • Procesador: 3 GHz, 4 cores
    • Memoria: 2 GB de RAM
    • Gráficos: 512 MB dedicated video RAM, Shader Model 4.0, OpenGL 4.1+
    • Almacenamiento: 1 GB de espacio disponible
    Mínimo:
    • SO: Ubuntu 12.04+
    • Procesador: 3 GHz, 4 cores
    • Memoria: 2 GB de RAM
    • Gráficos: 512 MB dedicated video RAM, Shader Model 4.0, OpenGL 4.1+
    • Almacenamiento: 1 GB de espacio disponible

Reseñas de usuarios para Software Inc.

Tipo de reseña


Tipo de compra


Idioma


Intervalo de fechas
Para ver las reseñas correspondientes a un intervalo de fechas, haz clic y arrastra en uno de los gráficos de arriba para crear una selección o haz clic en una barra específica.

Mostrar gráfico



Tiempo de juego
Filtrar las reseñas según el tiempo de juego del usuario cuando se escribió la reseña:




Sin mínimo a Sin máximo

Mostrar
Mostrar las reseñas en el orden seleccionado





Más información
Mostrar gráfico
 
Ocultar gráfico
 
Filtros
Excluyendo actividad de reseñas fuera de tema
Tiempo de juego:
Jugado principalmente en Steam Deck
No hay más reseñas que coincidan con los filtros establecidos arriba.
Ajusta los filtros de arriba para ver otras reseñas.
Cargando reseñas...