A pixel art-style clicker game where you tap to blast pixels and bosses, upgrade, automate, and travel through diverse biomes, from lush jungles to the far reaches of space, all wrapped in an immersive soundscape. Climb the leaderboard and become the ultimate pixel boss.

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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“Pixel Clicker is already a fairly complete game, offering a fun and polished idle clicker experience.

However, we want to involve the community to make it even better.
Gathering your feedback will help us improve balancing, pacing, progression, new biome ideas, and the overall gameplay experience.

We believe that listening to players during development leads to a more satisfying, refined, and long-lasting game, after all, they're the ones who truly know it best!”

Berapa lama game ini akan berada dalam Akses Dini?

“We plan to stay in Early Access for about 9 to 12 months, depending on player feedback and the integration of new content.

The core systems are already stable, but additional features, new worlds, and improvements will be added progressively.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“During Early Access, we plan to keep expanding Pixel Clicker based on player feedback and our development capacity. Our current goals for the full release include:

Expanding the number of biomes and bosses (we'd like to reach around 500 levels if development goes as planned, compared to ~120 currently)

Adding new auto-shooters, upgrades, and additional boss encounters

Further polishing the interface with more animations and overall game feel improvements

Enriching the soundtrack for each biome

Adding more achievements and optional challenges. We are also exploring temporary leaderboards and possible time-limited or seasonal-style events to encourage friendly competition, even though it's a solo clicker.

These are plans, not guaranteed features, and they may change depending on development constraints, testing, and community feedback.”

Apa status saat ini dari versi Akses Dini ini?

“The Early Access version is fully playable, with the main loop (clicking, upgrading, and unlocking biomes) already implemented.

Players can progress through multiple themed biomes, defeat bosses, collect loot, and climb global leaderboards.

Some upcoming features, such as new worlds and balance adjustments, are still in development, but the game is already stable and offers several hours of fun.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“The price will not change after Early Access.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“We'll stay active on Steam discussions, our website, and social media to gather ideas, feedback, and bug reports.

Player suggestions will directly influence new biomes, upgrades, and balance adjustments.

We can't wait to see what the community comes up with and aim to build a more polished and exciting Pixel Clicker than ever all for the enjoyment of our players.”
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Unduh Pixel Clicker Demo

Game ini belum tersedia di Steam

Rencana Tanggal Rilis: Mei 2026

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Pixel Clicker is a fun clicker game that blends classic idle mechanics with the charm of pixel art.

Click to destroy pixels and epic bosses, unlock achievements, upgrade your power, and collect all the auto-shooters that will help you progress through the game.



Travel across various biomes, peaceful farms, lush jungles, fiery hellscapes, deep oceans, futuristic worlds, and outer space.
Each level has its own atmosphere and a final boss to crush fast!



Climb the global click leaderboard, watch the numbers explode, and enjoy an endless adventure powered by original, homemade music.



Early Access game, no ads, no microtransactions, just pure fun at a small price.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 (64 bits)
    • Prosesor: Intel Core i3
    • Memori: 4 GB RAM
    • Grafis: Intel HD Graphics 4000
    • DirectX: Versi 11
    • Penyimpanan: 500 MB ruang tersedia
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 11 (64 bits)
    • Prosesor: Intel Core i5 / Ryzen 5
    • Memori: 8 GB RAM
    • Grafis: NVIDIA GTX 1050 / AMD RX 560
    • DirectX: Versi 12
    • Penyimpanan: 1 GB ruang tersedia
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