A pixel art-style clicker game where you tap to blast pixels and bosses, upgrade, automate, and travel through diverse biomes, from lush jungles to the far reaches of space, all wrapped in an immersive soundscape. Climb the leaderboard and become the ultimate pixel boss.

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Pixel Clicker is already a fairly complete game, offering a fun and polished idle clicker experience.

However, we want to involve the community to make it even better.
Gathering your feedback will help us improve balancing, pacing, progression, new biome ideas, and the overall gameplay experience.

We believe that listening to players during development leads to a more satisfying, refined, and long-lasting game, after all, they're the ones who truly know it best!”

这款游戏的抢先体验状态大约持续多久?

“We plan to stay in Early Access for about 9 to 12 months, depending on player feedback and the integration of new content.

The core systems are already stable, but additional features, new worlds, and improvements will be added progressively.”

计划中的完整版本和抢先体验版本到底有多少不同?

“During Early Access, we plan to keep expanding Pixel Clicker based on player feedback and our development capacity. Our current goals for the full release include:

Expanding the number of biomes and bosses (we'd like to reach around 500 levels if development goes as planned, compared to ~120 currently)

Adding new auto-shooters, upgrades, and additional boss encounters

Further polishing the interface with more animations and overall game feel improvements

Enriching the soundtrack for each biome

Adding more achievements and optional challenges. We are also exploring temporary leaderboards and possible time-limited or seasonal-style events to encourage friendly competition, even though it's a solo clicker.

These are plans, not guaranteed features, and they may change depending on development constraints, testing, and community feedback.”

抢先体验版本的现状如何?

“The Early Access version is fully playable, with the main loop (clicking, upgrading, and unlocking biomes) already implemented.

Players can progress through multiple themed biomes, defeat bosses, collect loot, and climb global leaderboards.

Some upcoming features, such as new worlds and balance adjustments, are still in development, but the game is already stable and offers several hours of fun.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will not change after Early Access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We'll stay active on Steam discussions, our website, and social media to gather ideas, feedback, and bug reports.

Player suggestions will directly influence new biomes, upgrades, and balance adjustments.

We can't wait to see what the community comes up with and aim to build a more polished and exciting Pixel Clicker than ever all for the enjoyment of our players.”
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计划发行日期: 2026 年 5 月

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Pixel Clicker is a fun clicker game that blends classic idle mechanics with the charm of pixel art.

Click to destroy pixels and epic bosses, unlock achievements, upgrade your power, and collect all the auto-shooters that will help you progress through the game.



Travel across various biomes, peaceful farms, lush jungles, fiery hellscapes, deep oceans, futuristic worlds, and outer space.
Each level has its own atmosphere and a final boss to crush fast!



Climb the global click leaderboard, watch the numbers explode, and enjoy an endless adventure powered by original, homemade music.



Early Access game, no ads, no microtransactions, just pure fun at a small price.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64 bits)
    • 处理器: Intel Core i3
    • 内存: 4 GB RAM
    • 显卡: Intel HD Graphics 4000
    • DirectX 版本: 11
    • 存储空间: 需要 500 MB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 11 (64 bits)
    • 处理器: Intel Core i5 / Ryzen 5
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GTX 1050 / AMD RX 560
    • DirectX 版本: 12
    • 存储空间: 需要 1 GB 可用空间
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