The ancient civilization roguelike deckbuilder, combining deeply strategic card battle mechanics with story-driven diplomacy. Write your history through procedurally-generated campaigns with hundreds of cards ranging from great pyramids and war elephants to sneaky spies and crafty merchants.

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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“Our previous game, Age of Rivals, benefitted greatly from player feedback throughout the development process, and we would like to do the same with Bannerlands. We want to make sure we focus on the highest impact features and content, and we can only do that with the help of the community.”

Berapa lama game ini akan berada dalam Akses Dini?

“This will depend greatly on what players tell us, but probably around 6 months. We intend to listen and learn and iterate quickly to address any issues and make the game as fun as possible.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“We would like to add at least 64 more cards (with more to come later) and at least 20 more story-lines and quests. We would like to add more visual polish (animations, VFX, etc...). We would like to add achievements and campaign modifiers to add even more replayability. And whatever else the community feels is important.”

Apa status saat ini dari versi Akses Dini ini?

“All of the features currently listed in the About This Game section are fully implemented. However multiplayer is currently only local, not online. We are still iterating on content and features as players tell us what they like and don't like, so parts of the game may change.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We will likely raise the price after the game leaves Early Access, but only if we significantly add or improve features, content, and quality.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“We plan to be active on Discord, forums, and various social media channels to gather and understand player feedback. We have experience doing this for previous games and greatly enjoy the process.”
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Unduh Bannerlands Demo

Game ini belum tersedia di Steam

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Tentang Game Ini

Choose a ruler and set forth on a multi-year campaign to conquer the Bannerlands in this modern re-imagining of the critically acclaimed Age of Rivals.  

Strategic Card Battles

  • Draft strategic combinations of cards to outwit your opponent

  • Balance your city’s attack, defense, culture, and economy

  • Utilize powerful card abilities to turn the tide in your favor

Procedurally Generated Campaigns

  • Story-driven diplomacy where choices matter

  • Quests that adapt to the shifting attitudes between rulers

  • Research unique technologies to improve your deck

  • Gain powerful passive abilities to create unstoppable combos

Endless Replayability

  • Every campaign has unique rulers, cards, stories, quests, locations, and technologies

  • Easy to learn battle mechanics with difficult to master strategic depth

  • Nine unique playable rulers

  • Hundreds of cards with unique abilities

  • Challenging AI opponents

  • Multiplayer

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

Adobe Firefly was used to help create some art assets for the game. Often the art was further improved by hand. I chose Adobe due to their stance on Ethics in AI: https://www.adobe.com/ai/overview/ethics.html.

For more info on why I used AI to help create the art in the game, please read my post here: https://darkinertia.com/2025/05/10/the-art-of-bannerlands/

AI was also used to help write some of the dialog/text in the game. Often this text was written first by hand, then improved by AI, then further refined by hand again.

There is no generative AI happening while the game is running.

Persyaratan Sistem

Windows
macOS
    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS *: Windows 7 or newer
    • Prosesor: 2 GHz
    • Memori: 2 GB RAM
    • Grafis: OpenGL 2.1 compatible graphics card, integrated graphics
    • Penyimpanan: 450 MB ruang tersedia
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
* Mulai 1 Januari 2024, Steam Client hanya akan mendukung Windows 10 dan versi yang lebih baru.
    Minimum:
    • OS: OSX 10.14 or later
    • Prosesor: Intel or Apple Silicon, 2 GHz
    • Memori: 2 GB RAM
    • Grafis: OpenGL 2.1 compatible graphics card, integrated graphics
    • Penyimpanan: 450 MB ruang tersedia
    Direkomendasikan:
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