Code of Shadows is a fast-paced roguelite where you don't just deploy drones, you command them. Switch modes mid-fight, fuse drones into stronger ones, and cut through rift-spawned hordes across collapsing dimensions.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Code of Shadows already has a complete core loop, but the game gets better when players tell us what is wrong with it. Our demo went through several rounds of community feedback and each round changed the game meaningfully - the upgrade system was rebuilt, drones were reworked, and the enemy roster expanded because players asked for it.

Early Access lets us keep that loop running while we expand content and improve performance.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last around a year, though this depends on how quickly we can deliver the remaining heroes, planets and drone content.

We would rather leave Early Access when the game is genuinely finished than commit to a date we cannot keep.”

How is the full version planned to differ from the Early Access version?

“The full version will include:

- The complete hero roster, each with their own weapons, skills and playstyle
- All planets unlocked with their own enemy sets and hazards
- A wider drone pool with more fusion combinations and synergies
- More weapon evolutions and build paths
- A rebuilt hub and menu system
- Substantially improved performance across low and mid-range hardware

Community feedback will keep shaping what we prioritise.”

What is the current state of the Early Access version?

“The Early Access build is fully playable from start to finish. It includes the core combat loop, the drone command system, weapon evolution, the upgrade and progression systems, twelve enemy types with elite variants, and two-phase boss encounters.

What is still in progress: performance optimization on lower-end hardware, the hub and menu rework, and the remaining heroes and planets.

If your machine is close to our minimum specs, please try the demo before buying.”

Will the game be priced differently during and after Early Access?

“The price may increase when the game leaves Early Access as we add content. Players who join during Early Access will not pay again.”

How are you planning on involving the Community in your development process?

“Our Discord is the fastest way to reach us and we read every report. Most of what changed in Demo 2.1 came directly from players posting there.

We also read Steam discussions and reviews, and we post regular update notes explaining what changed and why.”
Read more

Download Code of Shadows Demo

This game is not yet available on Steam

Planned Release Date: 2026

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About This Game


Your drones don't fight for you. They fight with you.


Most survivor games give you companions that orbit and auto-attack. Code of Shadows gives you a squad you actually command. Switch drones between attack and defense mid-fight. Combine two matching drones into something stronger. Read the swarm, reposition, and decide what your drones do next.


Guided by the AI MoiAI, you fight through collapsing dimensions as a mercenary hunting a secret that could swallow every world.


Key Features

  • Command Your Drone Squad - Attack and defense modes, drone synergies, and fusion. Two matching drones combine into a new one.

  • Weapons That Evolve - Guns transform in your hands as a run progresses.

  • Every Hero Plays Different - Each agent brings their own weapons, skills and playstyle.

  • Enemies With Teeth - Twelve enemy types, elite variants, and two-phase boss encounters.

  • In-Map Objectives - Optional targets during a run that pay off immediately.

  • Procedural Dimensions - Handcrafted biomes reshuffled each run.


Early Access

Code of Shadows is in active development and we ship based on player feedback. Demo 2.1 rebuilt the entire upgrade system, reworked drone behaviour and expanded the enemy roster - all of it from community reports.


Store page available in multiple languages. In-game text is currently English only.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some in-game assets were created with AI-assisted tools during
production, including UI icons, portions of the
cinematic intro sequence. These assets were
reworked by our team before shipping.

No content is generated by AI during gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: AMD Ryzen 5 3600 / Intel Core i5-9400
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1070 Ti / AMD RX 5600 XT
    • DirectX: Version 12
    • Storage: 5 GB available space
    • Additional Notes: Performance optimization is ongoing during Early Access. If you run into issues, let us know on our Discord, we read every report.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11
    • Processor: AMD Ryzen 5 5500 , i7 10th gen
    • Memory: 16 GB RAM
    • Graphics: RTX/Radeon 8GB or better
    • DirectX: Version 12
    • Storage: 5 GB available space
    • Additional Notes: Performance optimization is ongoing during Early Access. If you run into issues, let us know on our Discord, we read every report.
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