Conquer the map in a 2–12 player territory world domination strategy showdown. Deploy armies, roll dice, capture territories, trade cards for bonus troops, and forge pacts your friends will absolutely regret signing.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While Pact or Peril is still in development it is still a fully playable game. We are using Early Access to get information back from players on what needs to be improved as well. Where this game has a single player mode it is an online competitive strategy game and the more people we can have testing and playing it the faster we can identify problems and fine tune our systems. ”

Approximately how long will this game be in Early Access?

“Three to Six Months. We plan to release once all artwork and visual assets are finished, and full functionality has been fully tested.”

How is the full version planned to differ from the Early Access version?

“We plan to have the full version include a fully polished version of the game complete with amazing cohesive artwork, Tutorials, Multiplayer Ranked, In-Game Store, and more.”

What is the current state of the Early Access version?

“The base game core mechanics are fully playable in single and multiplayer. We are pushing updates often to make improvements, optimization and fix bugs when we find them. It is playable online and with friend but while using an ugly unrefined hodgepodge UI. ”

Will the game be priced differently during and after Early Access?

“It will be Free after early access.”

How are you planning on involving the Community in your development process?

“Would love to hear and implement QoL improvements, changes for game mechanics, and hear ideas for maps, features, and other game mode possibilities. email us at support@grumpygiraffe.net or submit a bug report within the game, or post in the Discord.”
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This game is not yet available on Steam

Planned Release Date: Q2 2026

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About This Game

The world is a map. Your friends are pretenders. The dice are unreliable.

Pact or Peril is a turn-based strategy game of conquest, alliances, and well-timed betrayal — Inspired by classic territory-control strategy games for 2 to 12 players.

Build an army, claim the map, and turn whoever's sitting next to you into the next big problem. Every turn rolls through three phases — Deploy, Attack, Fortify — and every choice in between is a chance to pick a fight, dodge one, or hand someone a knife they didn't see coming.

Conquer the Map

  • Push armies across a hand-drawn world.

  • Roll up to 3 attack dice — or commit everything in a Full Send barrage.

  • Collect resource cards (Food, Ammunition, Weapon) and trade matched sets for bonus troops.

  • Lock down entire regions for passive army bonuses each turn.

Forge Pacts. Break Them.

  • Forge pacts with other players to share borders without bloodshed.

  • Decide when "ally" turns back into "target." There's always a knife in the deck.

  • Capital Conquest mode lets you skip the grind — kill the capital, take the kingdom.

Modes for Everyone

  • Casual — quick games with friends or strangers, 2 to 12 players.

  • Ranked — climb from Bronze to GrandMaster across a season system with real entry fees and shared pots.

  • Bots — practice solo against AI tiers from Easy to Brutal.

  • Tutorial — a guided five-minute lesson covers everything you need to start playing.

Tactical Options

  • Fog of War hides what you can't see — your opponents' counts vanish behind clouds.

  • Portals open shortcuts across the map. Chaotic portals send your armies somewhere unexpected.

  • Firestorms randomly burn territories into impassable ash.

  • Customize dice rules, card economies, turn timers, and more from the pre-game options.

Your Maps, Your Rules

  • A full map editor ships with the game.

  • Paint territories, draw groups, and share your creations.

  • Every match is replayable — re-watch the games you should have won.

Made by Grumpy Giraffe.

A small studio. A loud table. One promise: nobody who promises to stop attacking you actually will.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-4150 / AMD FX-4100 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4400 / NVIDIA GeForce GT 730 / AMD Radeon R7 240
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Steam account required. Single-player and tutorials work offline.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-7400 / AMD Ryzen 3 1300X or equivalent
    • Memory: 8 GB RAM
    • Graphics: Intel UHD Graphics 630 / NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Steam account required. Single-player and tutorials work offline.
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