A turn-based territory strategy game for 1–8 players. Form pacts, conquer maps, analyze battles, create custom maps, and compete across three win conditions in single-player or online multiplayer.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Pact or Peril is fully playable, but we are continuing to improve balance, presentation, usability, and online reliability. Early Access allows us to make these improvements using player feedback. For information on rules and features please read the About section.”

Approximately how long will this game be in Early Access?

“Three to Six Months. We will leave Early Access after completing the remaining visual polish, balance testing, and multiplayer validation.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to include improved visuals, onboarding, accessibility, performance, balance, and online reliability. We also plan to add more official maps and continue improving bots, Ranked play, the Map Editor, replays, and Battle Analysis.”

What is the current state of the Early Access version?

“The current version includes Single Player, Casual and Ranked multiplayer, three win conditions, free-for-all and team matches, bots, pacts, Fog of War, portals, firestorms, custom maps, Steam Workshop support, replays, Battle Analysis, achievements, and match customization.”

Will the game be priced differently during and after Early Access?

“Pact or Peril is free to play, and we currently plan for the core game to remain free after Early Access. Optional purchases are intended to focus on cosmetics and personalization.”

How are you planning on involving the Community in your development process?

“Players can provide feedback through Steam, Discord, email, and the in-game bug-reporting system. We review bug reports, balance feedback, quality-of-life suggestions, and community-created maps.”
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About This Game

TURN-BASED TERRITORY STRATEGY

Pact or Peril is a free-to-play strategy game for 1–8 players. Deploy armies, capture territories, control regions, collect cards, and form pacts with other players.

Play alone against bots or compete online in Casual and Ranked matches.

COMBAT

Choose how many dice to roll during each attack or use Full Send to resolve the entire battle automatically.

Calculated Dice mode provides exact conquest odds and lets you choose how many armies to commit. Classic Dice mode keeps every combat round fully random.

PACT SYSTEM

Players can form private pacts and exchange preset strategy messages.

Pacts do not prevent attacks. Either player can break or ignore the agreement at any time.

MULTIPLE GAME MODES

  • World Domination — Conquer the map or become the last surviving side.

  • Capital Conquest — Capture and hold every player’s capital.

  • King of the Hill — Control the Hill and earn enough points to win.

Matches support free-for-all, 1v1, and team formats.

CUSTOM MATCHES

Configure the rules before each match:

  • Classic or Calculated combat

  • Cards and reinforcement settings

  • Fog of War

  • Private pacts

  • Portals and Portal Chaos

  • Firestorms

  • Turn timers

  • Teams

  • Troop placement

GAME SECURITY AND FAIR PLAY

Online gameplay uses dedicated server authority. Army placement, combat, captures, cards, fortification, pacts, and victory conditions are validated by the server.

Fogged territory information is withheld from opposing clients instead of only being covered by the interface.

Online matches also include reconnect support, bot takeover for disconnected players, inactivity safeguards, and mute, block, and report tools.

REPLAYS AND BATTLE ANALYSIS

Completed matches can be saved as action-based replays.

Replay tools include:

  • Pause, playback speed, and timeline controls

  • Player point-of-view and omniscient viewing

  • Turn-by-turn event feed

  • Cloud replay storage

  • Six-character replay sharing codes

Battle Analysis charts show how army strength, territory control, cards, and eliminations changed during the match. In replay analysis, chart points can be used to jump to important moments.

MAP EDITOR AND STEAM WORKSHOP

The included Map Editor allows players to:

  • Draw territories

  • Create regions and reinforcement bonuses

  • Add borders and shipping lanes

  • Set labels, colors, and army positions

  • Preview troop badges and portals

  • Configure map hazard counts

  • Validate maps before playing

Custom maps can be played in Single Player and Casual multiplayer. Steam players can publish and download maps through the Steam Workshop. Ranked matches use official maps.

PLAY OPTIONS

  • Single Player with multiple bot difficulties

  • Casual online multiplayer

  • Ranked multiplayer

  • Free-for-all, 1v1, and team matches

  • Three win conditions

  • Nine Ranked ladders

  • Official and community maps

  • Steam achievements

  • Player statistics and match history

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some placeholder assets have been AI generated. We are actively working with human artists to replace all of the AI art in the game with human made art.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-4150 / AMD FX-4100 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4400 / NVIDIA GeForce GT 730 / AMD Radeon R7 240
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Steam account required. Single-player and tutorials work offline.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-7400 / AMD Ryzen 3 1300X or equivalent
    • Memory: 8 GB RAM
    • Graphics: Intel UHD Graphics 630 / NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Steam account required. Single-player and tutorials work offline.

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