A chaotic comic-style first- and third-person shooter full of clowns. Battle Royale, Ballerball and Clown-Off, 13 weapons including an atomic bomb, vehicles, power-ups and a world where everything breaks. Play online, on LAN without internet, or offline against bots.

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Planned Release Date: Oct 31, 2026

This game plans to unlock in approximately 6 days

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About This Game

Clowns. Guns. One atomic bomb.

Ballerspiel is a fast, loud, colorful first- and third-person shooter in a comic look. Up to 64 players - plus up to 64 bots - fight across eight maps with pistols, shotguns, rocket launchers, a flamethrower, a shrink ray and, yes, an atomic bomb. Walls crumble, cars explode, and somewhere a clown is breakdancing in the rubble.

Six modes

  • Battle Royale - solo, no respawns, a closing storm. The first minute is a grace period: everyone is invisible and invulnerable, so you can grab a weapon before the shooting starts.
  • Ballerball - two teams, one heavy ball, two goals. Shoot the ball into the enemy goal - explosions hit it hardest. After every goal, the goal moves. Hit the ball too hard and it goes nuclear.
  • Clown-Off - a dance battle with guns. Dance, breakdance, cartwheel and fart in front of your rivals or in the spotlight to score. Chain different moves into combos - but die mid-combo and you lose it, and your killer takes half.
  • Free-for-All, Team Deathmatch and Capture the Flag - the classics, on every map.

Everything breaks

Almost everything in Ballerspiel can be shot to pieces: fences, trees, barrels, furniture, walls. Bullets leave holes, explosions tear things apart - and only the atomic bomb is big enough to flatten whole houses, leaving a radioactive cloud behind.

Vehicles, loot and power-ups

  • 16 vehicles - jump in, run your rivals over, honk at everyone else.
  • Loot boxes with power-ups: infinite ammo, infinite grenades, infinite stamina, double health, double armor, invulnerability and invisibility. Different power-ups stack, the same one extends.
  • Shrink ray and expander - make your opponents tiny, or turn them into giants. Bounce an expander shot off a wall and hit yourself to become the giant - cars bounce off giants.

Six times of day, four kinds of weather

Morning, noon, afternoon, evening, night - and apocalypse. Clear, cloudy, fog or rain. Every map can be played in any of them.

Get better as you play

Every weapon has its own skill level, and so do your health, armor, grenades and movement. Each level adds a little more precision, damage and blast radius. The server you play on remembers your levels.

Bots, online or LAN - even without internet

  • Online - find a match in the server browser, play on our official dedicated servers, or host your own game.
  • Crossplay - Steam and Epic Games Store players play together, on our servers and in games hosted by either side.
  • Your own server - run a dedicated server for your community with your own map rotation.
  • LAN - works without any internet connection. Direct connect by IP is built in.
  • Offline - play against up to 64 bots. Bots have names, levels and a memory; they drive vehicles, fight for the flag and clown around.

Made for laughing out loud

Kill streaks are announced (in English or German), the leader wears a crown, and every clown can fart on command. One-time purchase - updates are free, and there are no in-game purchases.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We use AI tools in development. AI-generated content that ships with the game or appears on the store page: two 3D props (the planet "Clownanus" and the grenade cake) were generated with Meshy and assembled and edited by us; the game logo was created with DALL-E; some visual effects, such as the Clown-Off spotlight, were written as shader code with the help of an AI model; the interface translations and the store page texts were written with an AI language model; parts of the source code were written with AI coding assistants. All other art, models, animations, music and voice recordings were made by people or are licensed. The game does not generate any content with AI while you play.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: AMD Ryzen 7 3750H or comparable
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650 (4 GB VRAM) or comparable
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Lowest graphics settings.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Tested at 1920x1080. Large maps are limited by CPU speed, not by the graphics card.
    Minimum:
    • OS: 64-bit Linux distribution with current graphics drivers
    • Processor: AMD Ryzen 7 3750H or comparable
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650 (4 GB VRAM) or comparable, Vulkan driver
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Lowest graphics settings. No Steam Deck verification.
    Recommended:
    • OS: Ubuntu 24.04 LTS or comparable
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700, current Vulkan driver
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Tested at 1920x1080. Large maps are limited by CPU speed, not by the graphics card.