Realms at War is a turn-based strategy game inspired by chess, where fantasy factions clash in PvP and PvE battles. Equip your forces, adapt to rogue-like challenges, and conquer diverse realms filled with ever-changing foes and environments.

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În curând în acces timpuriu

Dezvoltatorii acestui joc intenționează să-l lanseze ca un proiect în curs de dezvoltare, care va evolua pe baza feedbackului primit de la jucători.

Notă: jocurile aflate în acces timpuriu nu sunt complete și se pot schimba sau nu pe viitor. Dacă nu ești dornic să joci acest titlu în stadiul său actual, atunci ar trebui să aștepți pentru a vedea dacă jocul va ajunge într-un stadiu mai avansat al dezvoltării. Află mai multe

Ce au de spus producătorii:

De ce acces timpuriu?

Why Early Access?

We’re building something we would like to exist, a bridge between Chess and General Wargames. Early Access lets us shape that experience alongside our community. We want real player feedback as we hone the core systems, balance the units, and ensure that every moment in the game feels just right before expanding into deeper progression systems and larger game features.

We believe that the best kind of game grows with its players.”

Aproximativ cât timp se va afla acest joc în acces timpuriu?

Approximately how long will this game be in Early Access?

While we don’t believe in rushing development, we estimate 12 to 18 months in Early Access.

Our guiding principle is: "When it’s ready, and not a moment before." That means solidifying every core mechanic, gathering meaningful feedback, and layering in content that’s worth your time. We want the full launch to feel polished, rich, and deserving of the world we’re building.”

Cum se va diferenția versiunea completă de cea disponibilă în acces timpuriu?

How is the full version planned to differ from Early Access?

For the full release we plan to work on an overarching war that you and the online community will directly effect with a wider world with more biomes, enemies, and story telling.

During Early Access, we’re focusing on:

The core gameplay loop: Selecting and Army roster, going into battle, earning in game currency to customise and gather more units for more varied armies.

Balancing armies to make it feel fair across the board.

Working on a player vs AI campaign with a short story for each launch faction.

Creating a world map that players can effect by playing the game.

Having a dynamic system that can allow players to chose maps and game modes to play against friends or AI bots.

Early Access is all about getting the game to feel fair and balanced above all else, we would hate to release with broken mechanics that players feel are unfair and ruin the game..

Care este starea actuală a versiunii aflate în acces timpuriu?

What is the current state of the Early Access version?

At the start of Early Access, players can:

Verse players or AI with customisable army rosters.

Verse an AI enemy in optional co-op battles that affect a world map.

Earn an in-game currency to unlock in-game cosmetics for your armies.

Engage in battles in an array of maps both developer created and randomly generated.”

Jocul va avea prețuri diferite pe durata accesului timpuriu și după părăsirea acestuia?

Will the game be priced differently during and after Early Access?

Yes. The Early Access version will be available at a lower price.

We believe in rewarding early adopters who want to join us on the journey. Your support during this phase is not just valuable, it’s foundational—and that deserves a thank-you. As more content, polish, and systems are added, the final release will reflect that value with a higher price.

Cum intenționezi să implici comunitatea în procesul tău de dezvoltare?

How are you planning on involving the community in your development process?

We want you in the war room with us—figuratively, of course.

An in-game bug reporting UI makes it easy to report issues as you encounter them.

Join our Discord community where updates, sneak peeks, and dev logs are regularly shared.

Participate in community polls, early feature previews, and playtest events.

Follow along on social media to see what's in development, long before it hits the build.

Our goal is to build this game together, with transparency.

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Nu este disponibil în limba: Română

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Descarcă Realms at War Demo

Acest joc nu este încă disponibil pe Steam

Dată de lansare planificată: 2026

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Despre acest joc

Our core goal is to bridge the gap from playing Chess, to playing a Wargame and as such, we have created game systems that derive from chess (Grid locked Queen style movements), but incorporate simple mechanics you might find in tabletop Wargames (Like moving your entire army in your turn). In doing this, players who know the basic rules of Chess can jump in and just play without the hassle of a 300 page rulebook.



So step into the battlefields of Realms at War, a chess-inspired turn-based strategy game where every move can shift the tide of battle. Choose from a wide array of unique fantasy factions, each with unique units, abilities, and playstyles.

Whether you face off against cunning players in PvP or test your skills against AI in PvE, no two games are the same. Rogue-like elements add fresh challenges each run, as the equipment and units you bring to the tabletop shape your tactics and outcomes.


Fight across diverse environments, from haunted forests to frozen peaks, where terrain and atmosphere influence your strategy. With countless faction matchups, customizable loadouts, and replay-ability at its core, Realms at War delivers a rich blend of tactical depth and fantasy immersion.

Cerințe de sistem

    Minim:
    • Necesită un procesor și sistem de operare pe 64 de biți
    • SO: Windows 10 (64-bit)
    • Procesor: Intel Core i5-4460 or AMD FX 4300 or better
    • Memorie: 8 GB RAM
    • Grafică: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870
    • DirectX: Versiune 11
    • Stocare: 2 GB spațiu disponibil
    • Placă audio: DirectX®-compatible soundcard
    Recomandat:
    • Necesită un procesor și sistem de operare pe 64 de biți
    • SO: Windows 10 / 11 (64-bit)
    • Procesor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memorie: 16 GB RAM
    • Grafică: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
    • DirectX: Versiune 12
    • Rețea: Conexiune cu bandă largă la internet
    • Stocare: 2 GB spațiu disponibil
    • Placă audio: DirectX®-compatible soundcard
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