Jack into cyberspace at lightspeed in this FPS looter/shooter. Play solo or jump into online co-op/pvp with up to 10 people. Hack megacorps, outmaneuver their AI defenses, and steal their procedural loot to customize your arsenal of synergistic weaponry. Think Borderlands meets Tron. Hack the planet!
Recent Reviews:
Very Positive (16) - 93% of the 16 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (243) - 96% of the 243 user reviews for this game are positive.
Release Date:
Jul 9, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Face it - you want Black Ice in your hands as soon as possible, and I need feedback to improve the game and money to pay my contributors. I've priced the game so that it's a good deal now, ask your friends - or play the demo!”

Approximately how long will this game be in Early Access?

“I honestly don't know how long it will take me to get to a 1.0 version - it's mostly just me working on the game! That said, I am constantly releasing free content updates and I plan to do so for the foreseeable future.”

How is the full version planned to differ from the Early Access version?

“Planned features include plot and quests (In progress!), level generation update (In progress!), specialization options (DONE!), item trading in multiplayer (DONE!) and of course Moar Enemies! Moar Weapons! Moar Abilities! Moar Explosions!”

What is the current state of the Early Access version?

“Black Ice is a functionally complete game with about a five hour single play through, but dozens of hours of replayability. Already implemented features include online multiplayer co-op, offline single player, item & ability modding, achievements, billions of items, and some very deadly enemies. (THIS ISN'T EVEN MY FINAL FORM)”

Will the game be priced differently during and after Early Access?

“The game will slowly increase in price up to the full version price of $20 as I add more features. This way, the game will always be a good deal and I'm not punishing people for buying early.”

How are you planning on involving the Community in your development process?

“I love hearing feedback and suggestions from my community. You can even see my public to-do list and vote and comment on your favorite potential features. Or join the Official Discord channel and speak to me directly!”
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Recent updates View all (19)

June 22

0.8.119 Patch Notes - What better time than now?



I wanted to wait until we got the volcano done, but I figured y'all would want all these other fixes I've been working on since February. So without further delay,

Enemy Upgrades
So above there - you can see the new Mor.tar.gz enemy, who denies a big area for several seconds. They're pretty easy to take down at close range, but they can ruin your day if you're not paying attention. The Popup also has a whole new look, and the Aimbot is actually animated now. Additionally, all enemies now can be staggered by doing enough damage to them, which allows for some great close-ranged gameplay.

Also: CC resistance, smoother pathing, minion following improvements.



Item Upgrades
One of my goals is to encourage people to play multiple characters with different builds. To that end, I've created a cross-character Hacker Cache, placed near shops throughout the world, which allow you to easily transfer items between any of your characters. You can also upgrade their storage size with bitcreds. In your inventory, you can now mark items as Favorite to exempt them from the "Sell All" button.

Choice Cubes are a new mechanic, which offer a choice of three items when opened. They drop from Arena servers like Portcullis, and can also be purchased from shops. They can contain unique items!

Also: Self-damage on explosives, new uniques for disc and mine, new EMPs/Discs, ChanceToDebuff affixes.



Perk Upgrades
A full FIVE new perks, with all sorts of new combinations! Also - Aimhax has been changed to affect machineguns instead of snipers, to reward accurate sniping. Sniper rifles can still drop with Homing on them, however!



Performance
You should see a *huge* increase in framerate in this patch. I've updated through two major versions of Unity, added Occlusion Culling, and now de/respawn enemies/powerups with distance.

Also: Tons of balancing changes, PVP updates, bug fixes, on-hit sound!



Please let me know if you like all this stuff. We've been working really hard on it, and we've got some Really Neat Stuff coming very soon (Volcano/Arcade/etc!) Anyway, go have fun!

(Full detailed notes for 0.8.102 - 0.8.119 are here)
10 comments Read more

June 22

What's next for Black Ice?

Hi there! Super Duper Garrett Cooper here - I'm the main dev of Black Ice. I just thought you might like a sneak preview of what's coming in the next big patch. Nonadecimal and I have been working very hard on the game this year, putting out an indev branch patch on average about once a week. (Patch notes for the indev version are here!).

Just real quick off the top of my head - a new enemy (the Mor.tar.gz), HUGE performance improvements and bugfixes, five new perks, new animations for all enemies to allow a new combat mechanic (staggering), a debuff revamp, cross-character item stash, new types of EMPs/Discs, new uniques, lots of balancing, and enemies are even better at finding and killing you. All of these upgrades are actually accessible on the indev version right now.

Coming up after that, I'm working on crafting a new volcano zone, as an upgrade of the current lava zone. Our focus has been on creating new types of experiences within Black Ice! Nonadecimal has been working on a hub area called The Arcade, which be varied area with jump pads and tunnels - great for PVP!

Anyway - if you're new, welcome! If you're an old (black) hat - there's never been a better time to jack in to Black Ice :webcrawler:
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Reviews

“It tickles your cyberfancy.”
Alice O'Connor, Rock, Paper, Shotgun

“Sometimes, you just need to shoot lasers at neon spiders.”
Chris Priestman, Warp Door

“You don’t get much more user-friendly than that. It's worth every penny.”
Bonnie Burgette, Indie Game Mag

About This Game

Jack into cyberspace at lightspeed in this FPS looter/shooter. Play solo or jump into online co-op/pvp with up to 10 people. Hack megacorps, outmaneuver their AI defenses, and steal their procedural loot to customize your arsenal of synergistic weaponry. Think Borderlands meets Tron.

Black Ice is currently in Beta, with updates on the way.

Features

  • Fast-paced First Person Shooting with a flexible level up and customization system
  • Billions of randomly generated items - Railguns! Rocket shotguns! Disco Deathballs!
  • Seamless 10-player online multiplayer - PVE and PVP!
  • A huge, shiny neon city to explore
  • Extremely open development
  • A wonderful original soundtrack (On Sale Here!) by epic composer V-Axys
  • Award-winning, addictive gameplay with high replay value
  • Mod Support
  • Photosensitive Mode

The Promise:

  • Every update for free
  • Zero microtransactions. This game will only ever cost you money once
  • Zero DRM
  • No copyright takedowns on Let's Play videos
  • Bug fixes will always be high priority
  • Things may change, but I'll always try to change them for the better

Price

Black Ice is only this cheap for a limited time! This is an early access price, the cost will increase as more features are added. Black Ice will sell for $20 at launch. Additional updates will continue post-launch and for the foreseeable future.



I hope you're not afraid of spiders.

Contact

You can contact the developer either here on the forums, via email (support@superdupergc.com), or on Twitter

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9 Series or Equivalent
    • Storage: 500 MB available space
    • Additional Notes: 1024x768 minimum resolution
    Minimum:
    • OS: Mac OSX 10.7
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9 Series or Equivalent
    • Storage: 500 MB available space
    • Additional Notes: 1024x768 minimum resolution
    Minimum:
    • OS: Ubuntu 12.04 or SteamOS
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: Nvidia 9 Series or Equivalent
    • Storage: 500 MB available space
    • Additional Notes: 1024x768 minimum resolution
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