TakeDogs is a realistic modern warfare FPS where you will join a special operations group, fight on real maps at 1:1 scale simulating authentic ballistic physics, learn to pilot real aircraft and travel to conflict zones to dismantle terrorist organizations or high-value targets.
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Coming soon
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm a 20Yo Spanish developer. I created TakeDogs, an ultra-realistic multiplayer game, I wanted to take combat in FPS to another level. My goal is to focus on immersion, photorealism and the most advanced physics created to date to demonstrate that independent studios also create great titles.

Currently I am concerned about the level of competitiveness that today's games have, but the classification system of this game leaves the player's luck in the hands of their cooperation with the team, otherwise there will be no way to win.
And i'm very proud of the result !


The game is on Early Access for some reasons:

  • Need community support:
Your involvement is crucial. By participating in Early Access, you can directly influence the development of TakeDogs, helping to create the ultimate tactical FPS experience. Your feedback will be instrumental in making TakeDogs more exciting.

  • Need to add content yet:
There is still a lot of content to add, the current beta is just an idea of ​​the final game. Feedback from the community on how to play would be appreciated.


Join us in Early Access to shape the future of TakeDogs and help me to create the ultimate military ultra-realistic FPS experience!

Approximately how long will this game be in Early Access?

I can anticipate that TakeDogs will be in Early Access for few months, but with good support it could advance a lot by early 2025.”

How is the full version planned to differ from the Early Access version?

“I plan to release the full version with increased content, such as more maps, variety of real weapons and customization. My goal is to address any significant bugs and refine gameplay mechanics based on player feedback. While my aim to expand the variety available in the Early Access version, the extent of these additions will depend on our development progress and community input.”

What is the current state of the Early Access version?

“Currently, the beta version is in low state of development, but have exceptional physics, graphics and smooth and intuitive gameplay.

  • Gameplay:
Immersive, realistic, anatomy characters and intense FPS focused on teamplay.

  • Graphics:
Next-gen technologies with photorealistic visuals using Megascans from Quixel Bridge.

  • Game Modes:

    - Multiplayer: It contains 2 game modes "Casual" and "Ranked" game.
    - Battlefield: A secondary mode for 50v50 experiences more focused on real milsim.
    - Terrorist Hunt: Scenarios created to improve player skills against different levels of AI, playable in cooperative or solo mode.

    • Weapons:
    Variety of weapons from famous royal brands, possibility of completely configuring weapons, with additional weapons planned post-release.

    • Maps:
    Currently the game only has one map, in the future it is intended that there will be more than 20 different maps of large surfaces.

    For more details on the features and content currently implemented, please refer to the "About This" section.

Will the game be priced differently during and after Early Access?

“I plan to gradually increase the price as I am able to offer new content and have improved features.”

How are you planning on involving the Community in your development process?

“I'm excited to involve the community in the development process.
I'm open to all constructive suggestions and criticisms from players. I want to create a game that meets the expectations of realistic FPS fans want, and i'm sure that early access is the best way to achieve that.

All community members are invited to share their feedback, reports, comments, and suggestions on the TakeDogs Discord.”
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About This Game

In TakeDogs, you'll experience war firsthand. You'll join different Special Forces and Armed Forces from around the world. Set in modern conflicts and real-life scenarios, the game is scaled 1:1 using geospatial data. Our vision is to offer the most authentic military simulation possible involving infantry, military aircraft, ground vehicles, and armored vehicles.

▶ GAMEMODES

- Special Operations:

This is the CQB (Close Quarters Battle) game mode for 5v5 player battles. It features two modes: "Casual" and "Ranked" based on attack and defense.

- Battlefield:

This is the authentic war game mode for global region battles with over 1,000 players per game. It features three modes: "Combined Operations" "Air Battles" and "Ground Battles"

- Terrorist Hunt: 

This is the game mode where you'll train and learn real-world tactics to learn how to fight in both closed and open spaces. It features two modes "Co-op" and "Lone Wolf"

▶ REALISTIC GAMEPLAY

TakeDogs recreates the physics and realistic behavior of projectiles as they impact and penetrate surfaces, taking into account caliber, weapon, distance, and other key factors.

The characters are designed with realistic human anatomy, providing an unprecedented level of detail and authenticity. Each shot or impact has precise effects on the body, reflecting realistic reactions. The damage and gore system will be improved with future updates, offering more detailed and intense graphical effects for an even more realistic and visceral war simulation.

▶ MILITARY VEHICLES

TakeDogs offers modern military vehicles with realistic physics and authentic behavior. From tanks to helicopters and fighter jets, each simulates weight, inertia, and real-life systems. Ignition, armament, and controls require training, especially in aircraft, which replicate realistic flight procedures and dynamics. More than just transportation, vehicles are key elements in battlefield strategy.

Mature Content Description

The developers describe the content like this:

The game shows very violent images as it represents the horror of real war.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (x64)
    • Processor: Intel Core i or AMD Ryzen with 4 physical cores
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1060 or at least 6GB of VRAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 60 GB available space
    • Additional Notes: SSD Recommended
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (x64)
    • Processor: Intel Core i or AMD Ryzen with 6 physical cores
    • Memory: 16 GB RAM
    • Graphics: Nvidia RTX 2060 or at least 8GB of VRAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 60 GB available space
    • Additional Notes: A microphone
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