You're a survivor in the zombie infested ruins of society, and must work with your friends and forge alliances to remain among the living.
Recent Reviews:
Very Positive (2,163) - 85% of the 2,163 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (316,835) - 90% of the 316,835 user reviews for this game are positive.
Release Date:
Jul 7, 2017

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Play Unturned

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Recent updates View all (298)

October 27

3.26.4.0 Update Notes

Halloween:

Halloween gift presents are dropping, decorations are up and costumes are on - the annual Halloween event is back from the grave! This year also sees the addition of several holiday-related tools for creators. For example you can add Halloween decorations to the main version of your map and they'll be automatically updated, setup timed costumes for NPCs and use holiday conditions for quests/items/etc currently added for items like the Festive Barbed Wire.

Update Notes:

Additions:
  • Added Instakill_Headshots True option to Timberwolf, Grizzly and Ekho which will pass through helmet armor when Allow_Instakill_Headshots is enabled on servers.
  • Added Drops_Table_ID, Drops_Min and Drops_Max options for vehicle asset scrap/explosion rewards.
  • Added Holiday condition type with Halloween value used for main menu decorations, NPC costumes and some craftable items.
  • Added Holiday_Restriction for objects and Halloween versions of some, now used for annual Liberator festivities.
  • Added SpotLight_Range, SpotLight_Angle, SpotLight_Intensity and SpotLight_Color options for all light items.
  • Added Allow_Flesh_Fx to disable blood effects per melee weapon.
  • Added Allow_Crafting option to level's Config.json.
Tweaks:
  • Tweaked arena mode to pick random players in-case map has less spawns than clients.
Fixes:
  • Fixed guns to verify item asset hash when attaching them. [Thanks MoNTiN]
  • Fixed some mistakes in the foundation placement overlap test. [Thanks Kylie]
  • Fixed taking fall damage after accidentally dequiping parachute slightly above ground.
  • Fixed hits against falling players sometimes getting rejected.
  • Fixed sanity check that player isn't already seated in vehicle. [Thanks Leitt]
  • Fixed replicating newly respawned items. [Thanks lvlbgn]
76 comments Read more

September 22

3.26.3.0 Update Notes

Update Notes

Additions:
  • Added Weapons_Use_Player_Damage config options which causes weapons to cause the same damage to zombies and animals as they would to players. This raises the difficulty a bit on hard mode.
  • Added onServerSpawningItemDrop and onDropItemRequested events for plugins to prevent certain items from being dropped.
  • Added zombie backstab damage multiplier config option.
Tweaks:
  • Tweaked space requirements when logging in.
  • Tweaked to log which item caused a useable exception.
  • Tweaked workshop item allowed IPs list to treat IPs after '-' as blacklist.
Fixes:
  • Fixed a rare disconnect when exiting or dying in a vehicle partway through input tick.
  • Fixed unplayable roof intersection in House #01.
  • Fixed replanting dead trees between arena rounds.
  • Fixed claim flags on vehicles not doing anything.
  • Fixed misconfigured serverside version of jail door.
Chroma:

If you have any Razer Chroma enabled devices, try adding -RazerChroma to the command line options to test out game integration! A few days ago they asked if I'd be interested in adding support, and sent over a couple test devices. It was quick and fun to do, and features stuff like the reload key fading from green to red or everything flashing white when you're flashbanged. I'm curious to hear if you have any suggestions/ideas on this.
134 comments Read more

About This Game



STAY UNTURNED
You're one of the few not yet turned zombie. Keeping it that way will be a challenge.

  • Go in guns blazing and attract the attention of everything, living and dead.
  • Take a subtle approach sneaking around and making use of distractions.
  • Confront and learn to counter special abilities ranging from invisibility to fire breathing to lightning attacks.

STRUGGLE AGAINST NATURE
Zombies aside nature does plenty to make life hard.

  • Forage wild fruits and vegetables.
  • Hunt animals for pelts and meat, or in some hostile environments become the prey.
  • Fish for food and garbage.
  • Plant a crop and make sure it gets rain.
  • Seek warmth and take shelter from blizzards.

DEAL WITH OTHER PLAYERS
Friend or foe there's a lot of interesting people online.

  • Arrest bandits with handcuffs and blindfold them as a non-lethal strategy.
  • Fight with every kind of weapon under the sun - swords, machine guns, snipers, missiles, landmines - you name it.
  • Raid enemy encampments using charges and detonators and steal their loot.
  • For pure PvP play arena mode in a last man standing battle to the death, or PvE for peaceful cooperation.
  • Roleplay servers encourage everyone to stay in character and tell a story together.

HELP THE NEW SOCIETY
Plenty to do even if you're offline or going solo.

  • Meet, talk and trade with NPCs.
  • Complete quests to aid NPCs and progress the story.
  • Fend off waves of the undead to clear hordes.
  • Secure airdropped supplies.
  • Gear up with gasmasks to scout radioactive deadzones.

FORTIFY YOUR STRONGHOLD
Somewhere to kick back and chillax or a hideout to direct your gang, whatever floats your boat (in this case sometimes literally).

  • Build with barricades, furniture, traps, machinery and more.
  • Board up the windows of existing structures to survive the night.
  • Craft an entirely new structure from supplies you collect.
  • Turn your vehicle into a moving fortress by building on it.

TRAVEL BY LAND, AIR AND SEA
Roll out in style with a fully stocked garage.

  • Land vehicles including tanks, quads and snowmobiles.
  • Air vehicles from helicopters to seaplanes to fighter jets.
  • Sea vehicles such as jetskis and hovercraft.
  • Maintain your vehicles with tires, batteries and fuel.

EXPLORE MASSIVE WORLDS
With 5 officially developed and 1 curated community created sandbox map there's a wide variety of locations to discover:

  • Prince Edward Island (PEI)
  • The Yukon
  • Washington
  • Russia
  • Hawaii
  • Germany

MOD EVERYTHING
From the ground up Unturned was designed for modding.

  • Download player created content ranging from guns to vehicles to huge levels from the workshop, and upload your own.
  • Build custom maps using the in-game level editor. All of the official maps were created with the same free public tools and their assets are open for you to use.
  • Write plugins using built-in or strong third party systems.
  • Get your apparel and skins upvoted in the workshop for consideration to be accepted and sold.
  • Team up with other modders and put together your own update for consideration to be officially adopted.

NEAT STUFF
I think these features are neat and they didn't fit anywhere else. There's many more I want to include but for brevity's sake:

  • Most objects can be destroyed to create new pathways.
  • For immersion you can pick a frequency and use two-way radios to communicate with your squad rather than external voice chat programs.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 32-bit
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 10 64-bit
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Minimum:
    • OS: High Sierra
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Storage: 4 GB available space
    Recommended:
    • OS: High Sierra
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Minimum:
    • OS: Ubuntu
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Storage: 4 GB available space
    Recommended:
    • OS: Ubuntu
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 6 GB available space

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