Dead On Arrival is a gritty hybrid top-down / first-person zombie survival shooter. Build barricades, scavenge weapons, resources and hold your ground against relentless undead waves—solo or with friends.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to involve the community early in the development of Dead On Arrival. Community feedback helps shape gameplay balance, polish systems, and guide content direction. Early Access gives me the opportunity to explore mechanics like cooperative play, base defense, and AI design while improving the game based on real-time input.

Approximately how long will this game be in Early Access?

“The game may remain in Early Access for around 6–12 months. This timeframe could change depending on development progress and feedback from players.

How is the full version planned to differ from the Early Access version?

“I plan to expand on the core gameplay by adding more maps, deeper co-op mechanics, survival features, additional enemy types, and quality-of-life improvements. The scope and content may evolve over time based on community feedback and development resources.”

What is the current state of the Early Access version?

“The Early Access version of Dead On Arrival includes:

Fully playable wave-based single-player mode

Functional base defense and barricading

Basic weapon and ammo systems

Core enemy AI and wave spawning

One playable map”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as more content, maps, and features are added during Early Access. Early supporters will be able to purchase the game at a lower price.”

How are you planning on involving the Community in your development process?

“I plan to regularly post updates and devlogs, and gather feedback through platforms like Discord and Steam forums. Players will be able to submit bug reports, participate in polls, and help shape priorities for upcoming updates.
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Planned Release Date: To be announced

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About This Game

Dead On Arrival is a gritty top-down / first-person zombie survival shooter where you must outlast relentless waves of the infected in a barricaded town on the brink of collapse. Scavenge weapons, build defenses, meet allies and hold your ground — or die trying.

Whether you're fending off the undead solo or with friends, survival means more than just shooting your way out. You'll need strategy, timing, and a plan… because there may be a way to escape.

Your town is overrun. Your supplies are low. And your only option is to fight your way out — or be Dead On Arrival.

Game Features:

  • 🧍 Single Player: Play solo and roam the map, build defenses, and survive waves of infected.

  • 🤝 Online Co-op Multiplayer (1–6 Players): Team up with friends to defend strongholds and survive together.

  • 🧟 Wave-Based Combat: Fight off escalating waves of zombies, special infected, and hostile NPCs like enemy raiders.

  • 🎥 Hybrid Perspective: Seamlessly switch between immersive first-person and strategic top-down views.

  • 🔫 Custom Weapon System: Find, equip, and swap between firearms, melee weapons, throwables, and healing items.

  • 🧑‍🤝‍🧑 Unique Playable Characters: Select from multiple survivors, each with a unique look and starting gear.

  • 🌗 Dynamic Day/Night Cycle: Each in-game day progresses in real time. Nighttime brings tougher enemies and new threats.

Mature Content Description

The developers describe the content like this:

Dead On Arrival contains frequent violence and gore, including blood splatter, dismemberment, and depictions of death. The game features a grim survival setting with apocalyptic themes, intense combat, and atmospheric horror. There are references to drug use and depictions of mental strain, which may be unsettling to some players. This game does not contain any sexual content or nudity.

System Requirements

    Minimum:
    • OS: 64-bit Windows 10+
    • Processor: 1 gigahertz (GHz) +
    • Memory: 4000 MB RAM
    • Graphics: 4GB
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Realtek HD Audio
    • VR Support: No
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