A first-person action adventure, inspired by Arabian Nights, from senior BioShock developers.
All Reviews:
Very Positive (216) - 81% of the 216 user reviews for this game are positive.
Release Date:
May 4, 2018

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Buy City of Brass + Soundtrack

Includes 2 items: City Of Brass, City of Brass - OST

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Recent updates View all (27)

September 4

Hellion's Escape - New Playable Character, Gear and Enemies added to City of Brass



Welcome to Update 1.3: Hellion's Escape

Hellion's Escape adds a new playable character, The Hellion, as well as new Weapons and Relics to pursue. The update also includes new enemies: the Floating Pyri and the Half-Man!

Check out the Trailer below!

https://youtu.be/gm3yDciz9Jw





The Hellion
Having been freed from the prison of his genie lamp, the Hellion found himself still trapped within the City of Brass and its eternal curse. Now he struggles to reach the center of the city and free himself once and for all
  • Hardier than the other rivals, but slower moving.
  • Press and hold to charge up a lunging punch, release to punch.
  • Unlocks at rank 9
  • Comes with 6 new Achievements





Along with the new Playable Character class we wanted to add more variation to the early game. Each new game will present the player with a variety of different enemies and more varied level layouts, making each new run feel different.

The Half-Man

Walking on its hands, this tormented creature emits a scathing blast of sand when close.



The Floating Pyri

This hovering spirit will drift ever closer, until it is near enough to explode.





The Hellion comes with his own new set of Weapons and Relics - can you find them all?






As we continue to support and update City of Brass, part of this process is keeping the game up to date using the latest version of the Unreal Engine. Nothing exciting to report this time around, but every time we update the Engine, City of brass continues to receive bug fixes and performance improvements provided by EPIC Game's Engine Development team.

Community Feedback and Tuning:
  • Gear has a new Rarity Indicator (Common, Uncommon or Rare)
  • Replaced Hurl of Penetration relic on Soldier with new Lob of Force relic
  • Thrown knife icon indicator to only becomes active again when reload has completed
  • Added boss genies to the journal, which unlock when each is defeated
  • Fix the time limit sound playing when you have time limits disabled via the blessing
  • Added audio feedback when you walk over a trap that you no longer set off when wearing the Light on Your Feet relic.
  • Added audio feedback to the Soles of Abrasion when doing damage during a slide
  • End cutscene is now skippable
  • Loot and relics are now able to be grabbed with the use key even when you are attacking. Changing weapons or whips will still require you not be attacking.
  • Fix cases in whip swinging where you would attach to the swing point you just left or one behind you.
  • Puzzle Wall corpses now collapse when you steal their treasure!
  • Puzzle Walls added to the Catacombs and the Palace levels

Fixes:
  • Fix trapped chests appearing on the Chart of Revelation after being opened
  • Fix the Leap of Stumbling triggering during climbing
  • Fix spears not going through the Archer Boss clones
  • Fix the display of 60 seconds on results and progress screens, it will now always round down, not up.
  • Fix a case where you could fall in Abyss of Darkness and survive
  • Fix AIs shaking while sliding down the stair trap
  • Fix the Blades of Shredding being inconsistent with damage. Now they will hurt more often but each hit deals less damage.
  • Fix crash if you were whip grabbing an enemy as you died
  • Fix cases where fast moving projectiles would hit things in the wrong direction
  • Fix the spear recall not updating its hud icon progress
  • Fire and other AOE effects will now drop to the ground instead of floating in midair.
  • Fix cases where projectiles would cause damage in the wrong direction
    Improved destructible actor hit detection

Known Issues:
  • Turning V-Sync OFF some PC's can cause a surging frame rate. We recommend playing with Vsync turned ON.
14 comments Read more

August 19

What's Next? - August 20th News




Good morning, afternoon or evening, depending on where you are in the world!

Today wanted to give you a glimpse of the weapons and relics that we're working on - they add some new wrinkles to the way you'll move through and interact with the city, and of course we can't have a new Rival without them.

Next week we'll be revealing the name and nature of the next update - we're looking forward to finally letting you know exactly what we've been working on.

See you next week!

7 comments Read more

About This Game

First-Person Arabian Nights Rogue-Lite!


Become a daring thief in City of Brass, a first-person action adventure from senior BioShock developers. Armed with scimitar and a versatile whip, you’ll lash and slash, bait and trap your way to the heart of an opulent, Arabian Nights-themed metropolis – or face certain death as time runs out.


Welcome to Update 1.3: Hellion's Escape


Hellion's Escape adds a new playable character, The Hellion, as well as new Weapons and Relics to pursue. The update also includes new enemies: the Floating Pyri and the Half-Man! ... and more coming soon!


This City Has Teeth!

Players will have to leap across pits, slide under blades, avoid spears or arrows, evade or employ sprung paving slabs, and skirt round poison gas traps – all the while manipulating these dangers to their advantage against enemies.


Deadly Magic, Mischievous Genies!

Incarcerated within the city are genies, most of them friendly, who will barter benefits in return for loot or grant wishes for a powerful advantage.


Endless Death, Eternal Replayability!

The rhythmic interplay between sword and whip is carefully tuned along with sprinting, crouching, sliding, leaping and vaulting to give a fluid, balanced and natural feel to the movement and melee. Eternal replayability is granted by a design that encourages combinative gameplay within an ever-changing but logical procedurally generated world. Players will die in the City of Brass – often, and quite horribly – but they will always want to come back for just one more try…

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64Bit
    • Processor: Dual Core 2.4+ GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 550 or Equivalent card
    • DirectX: Version 11
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64bit
    • Processor: Intel i7 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 770 or Equivalent card
    • DirectX: Version 12
    • Storage: 4 GB available space

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