Fantasy Clicker is an Idle RPG clicker. Battle different monsters in fantasy inspired levels, gather gold/resources to upgrade your heroes and buildings. Craft items. Farm experience to level up.
一般 / 劇情 | Fantasy Clicker Trailer
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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Fantasy Clicker already has its full core loop—400 levels, 3 main clickers, recruiting armies, leveling/talent system, gear and crafting—but a great idle game is never “one and done.”
Early Access lets me evolve the design side-by-side with players:
- Collect real-time feedback on balance, UI and game pacing.
- Ideas (new systems, quality-of-life, hero builds).
- Tune progression and economy using actual player data, not guesses.

這款遊戲的搶先體驗時間大約會持續多久?

「My target is under 12 months—ideally reaching v1.0 before that.
If major systems need more iteration/changes, I’ll extend; otherwise we’ll graduate to full release on schedule.」

正式版預計會與搶先體驗版有何不同?

「A lot more balanced.
New levels/monsters/items/crafts/systems/QoL.
Maybe an endgame system with health/defenses in a "random map" kind of style. 」

搶先體驗版目前的開發進度如何?

「400 levels / 449 items / Armor sets / Ascendancy system / City/buildings system / Hero levels, stats, basic talents and class talents / Crafting / Expeditions / Achievements / Inventory system / 3 main idle clickers + recruiting soldiers / Synergy system / Leaderboards」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes—likely a small increase when v1.0 launches to reflect the added content. Early-Access players keep the lower price and all future updates.」

在開發過程中,您打算如何與社群互動?

「Steam/Discord discussions, polls.」
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關於此遊戲

Fantasy Clicker

Raise three heroes, slay fantasy monsters, and grow a city that keeps earning gold while you’re away. Fight, craft, level-up, ascend, repeat!

Features

  • Variety of different monsters and bosses to slay!

  • Fantasy inspired levels with vibrant colors or damp dark caves.

  • Level up and equip your 3 heroes to deal more damage and slay enemies faster.

  • Offline progress: gain gold, experience, resources and ascendancy points even when your game is closed.

  • Ascendancy system - ascend to new heights with each loop increasing your power.

  • Synergy system (after a certain level threshold of clickers is reached you get a buff)

  • Experience/level system with stats to improve.

  • Talent system.
    Class talent system.

  • Inventory system with lots of resources/items to farm for. Get bags so you can increase your inventory capacity to hold more items.

  • Craft system - craft mighty weapons, armors and items to help you fight enemies.

  • City buildings system - buy and upgrade buildings to develop your city to get more gold/resources.
    Army system - recruit soldiers to help you on your quest.

  • Leaderboards - race to see who can reach the top 3 spots.

  • Expeditions system - embark on expeditions with a chance of successfully finding treasures!
    Achievements - complete achievements for even more damage.
    Salvage your resources to use in the trader to buy upgrades.

Goal

To develop the game alongside the community so it becomes a game that everyone loving the clicker genre can enjoy!

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

To generate some sprites/images/icons.

系統需求

    最低配備:
    • 作業系統: Windows 10/11
    • 處理器: Quad-Core 3 Ghz or faster x86-compatible processor
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel HD 4000 / Radeon R5 (OpenGL 3.3 or DX11)
    • 儲存空間: 4 GB 可用空間

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