You. In a Maze. With a T-Rex. Get to the exit before Rex gets to you! Inspired by the 1980's classic 3D Monster Maze - arguably the first ever horror game - MMM recreates the horror and panic of knowing you're a heartbeat away from becoming Rex's next meal.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Nota: Kemas kini terakhir oleh pembangun telah dibuat lebih 13 bulan yang lalu. Maklumat dan garis masa yang diterangkan oleh pembangun di sini mungkin bukan maklumat yang terkini.
Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I received a grant from NI Screen to develop this prototype. I had fixed time and resources to make a first-stage Early Access release to show to potential publishers. And here it is!

I've a huge list of new design ideas, gameplay features, monsters and environments in the pipeline, which I'm seeking feedback from the community to see which are most popular. It's pointless implementing new features that noone else actually likes the sound of!

Firstly, I'm currently implementing keyboard, mouse and gamepad controls so non-VR players can enjoy the game too.

Then, with the community's input, I'll put together a roadmap of features which we can work through - keeping the ones which work, discarding the ones that don't. I'm aiming for a December release, but that isn't set in stone. I'm talking to publishers to assist with marketing, influencers and so on to make sure the game is discoverable and doesn't disappear without trace.

I've made lots of games (over 100 commercially) on lots of platforms, for studios I've set up myself or worked as CEO/CTO for. Now I'm looking to return to IndieDev with a team of trusted friends willing to come on board and help.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“9 months.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“There are plans to add new environments and monsters, powerups and traps, puzzles which unlock new areas, possibly a two or multiplayer mode, there's so many things we could add - I'll post these in the community channel.

One thing I'm keen to explore is a Trump version, for he truly is the scariest of monsters.”

Bagaimanakah keadaan semasa versi Akses Awal?

“This EA version has the basic gameplay:
* Choosing the maze or dark dungeon
* Moving around the maze
* Collecting Skulls to use as distractions
* Playing 'statues' with Rex so he doesn't eat you
* Finding a switch to activate the exit portal
* Exit the maze to complete the game
* Physical movement as well as thumbstick”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes. This EA version is discounted to attract as many early adopters into the community as possible; giving feedback and direction for a successful launch outcome.

As the game expands and I feel the game has hit a milestone in gameplay and content, the price will increase, until ultimately once EA has completed, the price will inkeeping with a quality indie title, whilst also offering value for money.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I want the community to help drive the features and gameplay I include, so development time isn't wasted on fluff. It's such a simple game, I want to add to it, without it becoming overwhelming.

For example, should we have procedurally generated or designer-crafted mazes/dungeons? There's pros and cons to each. Which monsters shall we introduce? Which IP holders should I approach to include licensed characters as monsters? Would multiplayer actually be enjoyable beyond the initial gimmick? These questions and more are what I'm seeking opinions and direction on from the EA community. ”
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Tentang Permainan Ini

You. In a Maze. With a T-Rex.

Get to the exit before Rex gets to you!

Inspired by the 1980's classic 3D Monster Maze - arguably the first ever horror game - MMM recreates the horror and panic of knowing you're a heartbeat away from becoming Rex's next meal.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS *: Windows 8
    • Pemproses: i5
    • Memori: 8 GB RAM
    • Grafik: nVidia RTX1080
    • Sokongan VR: SteamVR with OpenXR on Quest 2, Quest 3, HTC, Oculus
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 11
    • Pemproses: i7
    • Memori: 16 GB RAM
    • Grafik: nVidia RTX3060
    • Sokongan VR: SteamVR with OpenXR on Quest 2, Quest 3, HTC, Oculus
* Mulai 1 Januari 2024, Steam Client hanya akan menyokong Windows 10 dan versi yang lebih baharu.
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