CountDown is a casual, semi-idle tower-defense rogue-like. Waves of enemies are advancing, it's your job to bolster your city, or rather, ammunition, and wipe them out. Will you rise to the challenge, or let your city crumble?
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“I want to start getting feedback from players on how to improve the product while I'm still developing the experience so that I can tailor it to be as enjoyable as possible.”

このゲームは大体どのくらいの期間早期アクセスですか?

“Approximately 1 year. I want to add additional roguelike elements for replayability, as well as a wider variety of enemies/bosses. I feel at least this much is necessary to cross this project off as a complete experience”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“I plan to continually work on gameplay enhancements and introduce new elements to the game, aiming to keep each run feeling fresh and unique for the player. Future plans include additional systems that will provide players with more diverse strategies for tackling each type of enemy. Additionally, I plan to explore the possibility of alternate game modes.”

早期アクセスバージョンの現状はどうなっていますか?

“The current build will provide players with a semi-idle, casual, linear tower-defense experience. The gameplay will be fast and punchy with a comical twist, featuring a variety of enemies, NPCs, and unique hand-crafted art assets. Alongside the gameplay, multiple unique achievements will keep the player coming back for more.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“The price will undoubtedly change upon completion of all mentioned features slated for development throughout early access. The additional time and effort that will go into the expansion of the product will be reflected in the full-release price. However, any expected price changes will be communicated well in advance through different social media platforms such as our Steam community, and Discord.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“Community reviews, comments, and recommendations are all personally read by the developer. I want to make this the most enjoyable experience possible. So though I have a variety of pre-determined development objectives, it's very likely that more will be added based on received feedback. I want the development of this game to be an active conversation between myself and the players.”
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CountDown Demoをダウンロード

このゲームはまだSteam上でリリースされていません。

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このゲームについて



Prepare for a thrilling subterranean adventure in CountDown, a casual pixel-art rogue-like that puts you in control of an omnipotent GLOVE GOD! Set in a charming underground village, devoid of light, you are the last bastion between your townsfolk and the encroaching hoards of mutated fauna. As night falls, your duty is to defend your people, by any means necessary. Will you rely on your "trained" soldiers, or will you unleash your god-like strength to turn the buildings, objects, and even citizens into projectiles to hurl at the oncoming threats?

Delve further into the depths of this chasm to gather resources from the flora which can further fortify your defenses. You'll encounter five unique enemy types in the demo, culminating in an epic boss battle! So don't wait, immerse yourself in the brief yet exhilarating experience of CountDown now!



For any issues or further inquiries about the game, please check out the community discord! There's also information posted here frequently about upcoming updates, as well as sneak peaks at future additions.

システム要件

    最低:
    • OS: Windows 10
    • プロセッサー: Core i5 or equal
    • メモリー: 1 GB RAM
    • グラフィック: GTX 650 or equal
    • ストレージ: 150 MB の空き容量
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