No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Recent Reviews:
Mixed (1,055) - 67% of the 1,055 user reviews in the last 30 days are positive.
All Reviews:
Mixed (95,913) - 47% of the 95,913 user reviews for this game are positive.
Release Date:
12 Aug, 2016
Developer:
Publisher:

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Recent updates View all (32)

7 September

Development Update - 1.59

More info available here:
https://www.nomanssky.com/2018/09/development-update-1-59/

Hello Everyone!

Thank you for your feedback and kind words after our last development blog post. We hope to continue sending these updates for a little while. It’s nice to be at a point in time where we can share information and updates with the community.

While some of us are also beginning to work on new features and content, the team continue to work hard making fixes. We listen intently to the community and appreciate the effort people go to in writing up bugs and feature requests.

Community Research Update
The response to our first community mission was great to see, and your feedback is being rolled into 1.59 and 1.6. It was also lovely to read all the messages left by explorers on the Community Research planet - so many notes sent from all across the world and broadcast all over the universe.

Specialist Polo continues their investigation into a strange new phase of galactic generation. The collective digging efforts of the last week have given them a vast store of Hex Cores on which to experiment, and they have several promising leads. What secret do these cores hold, what message are they bringing for the universe?



While they continue to investigate, Polo’s mind has turned to biology. Beginning on Thursday 6th September, they will reach out to all explorers and once again request their assistance in documenting the changes taking place in the fabric of reality.

This research project involves finding and feeding animals on a planet that shows signs of previous Hex Core contamination. Dedicated Travellers who explore the diets of the creatures on this world will be rewarded with Quicksilver to spend at Polo's Synthesis Bot. Polo notes that explorers are free to carry out their own research or refinement projects on any animal byproducts produced during these encounters.

The Quicksilver Synthesis Bot has also developed some new items:
  • A range of new base building parts. Travellers may attempt to curry favour with the Gek or the Sentinels by constructing large metal statues around their home.


  • The sleek, stylised Blazing Orbit helmet, available as a fully-recolourable customisation option to the Anomaly suit.


  • A pair of touching decal portraits of Nada and Polo themselves.


  • A new laughing gesture, allowing Travellers to experience joy.
The Synthesis Bot is striving to please its masters by creating a diverse range of new items, tailored to their desires. Significant new developments will appear in the shop in the coming weeks, as well as new ways to discover Quicksilver while playing...

Development Update - Current Patch and Future Plans

Patch 1.59 is live on all platforms today and has a number of critical fixes. It also introduces the new items to the Quicksilver Synthesis Bot.

While some members of the team have been working to make these fixes and to get them to you as soon as possible, the rest of the team have been hard at work on upcoming features and critical fixes, optimisations and Quality of Life improvements. Some of these will follow in the coming days.

We don't normally do this, but here is a sneak peek, the team are also currently working on:
  • Fixing an issue that prevents shared bases from downloading while exploring.
  • Adding new attack behaviours to the Biological Horrors...
  • Enabling terrain tessellation on PS4 (base and Pro) and Xbox One X. New dynamic tessellation enables detailed terrain height maps without sacrificing performance.



  • New, custom options for body shape have been added to the appearance modifier. This gives players far greater control over how they appear in the universe, increasing the diversity and variety of characters for all races
  • Based on feedback from the community, we've added the ability for players on PC to set Hotkey Bindings to rapidly access options in the quick menu. This allows players to bind commonly used functions such as switching to third person, using their torch, or entering photo mode to number keys (or those mice that have loads of buttons).

As we continue development, more of the team will become free to work on new features. We want to involve the community in shaping these features, and hope to share some of this plan with you in the next few weeks.
Thank you for being here with us as we continue to develop No Man's Sky NEXT, and we hope you enjoy all our improvements and expansions to the game.

Thank you so much,
Sean

 
Patch 1.59 Patch Notes
  • Added new items to Polo's Quicksilver Synthesis Bot.
  • Fixed an issue that could cause discoveries to stop saving.
  • Fixed an issue where players with a specific number of inventory slots would have some slots hidden by other UI elements.
  • Fixed an issue that could cause Community Research portals not to return players to the correct galaxy after mission completion.
  • Ensured that the first entry in the Space Station Teleport list will take players in the incorrect galaxy back to their home galaxy.
  • Fixed an issue that could cause portals to close and not lead players back to the correct planet.
  • Fixed an issue where players could become stuck on a black screen.
  • Fixed an issue where the starship was unable to land after changing missions while facing a mission marker.
  • Fixed an issue where players with corrupt saves would be recovered but have no ship (please note - this involves instances where the ship was the corrupt data, and so ships have been restored to default).
136 comments Read more

17 August

NEXT Update 1.57

Hello everyone,

We are continuing to address the highest priority stability issues reported by the community, as well as gameplay fixes and improvements. As always, thank you for playing the game and taking the time to report any issues you encounter!

We have now released update 1.57 to Steam. The latest fixes and improvements are detailed below.

Fixes and improvements
  • Fixed an issue that prevented planets from being added to the Discovery timeline when exiting certain ship models
  • Fixed an issue that prevented players from using the Pulse Engine to escape between waves of Sentinel space fighters

  • Fixed an issue that could cause base NPC workers to become unresponsive after moving / deleting your base
  • Substantially increased the length of time fuel lasts in the hydroponic trays

  • Fixed a crash related to creatures
  • Fixed a crash related to terrain generation
  • Fix for an issue with PC shader compilation when the game is first booted which would occasionally result in a crash
  • Various performance improvements
  • Various improvements to load times (approximately 5-10% improvement to Warp times, 30% improvement to initial game load)
  • Fix to shader generation to boost performance on lower spec PCs

  • Fixed an issue that incorrectly limited the number of storage containers that could be built on the freighter
  • Fixed an issue that could prevent construction in the freighter base
  • Fixed an issue that could cause the 'Nearby buildings' scan on the signal booster to fail

  • Fixed an issue that prevented exploration-focussed frigates from charging their scanners
  • Fixed an issue that prevented damaged frigates from being completely repaired

  • Marked icons are now automatically cleared on arrival at the marked target
  • Fixed a number of cases where the HUD would prompt to mark icons that did not need marking

  • Improved target locking for ship PvP
  • Improved the appearance of HUD markers on player ships
  • Fixed a number of visual issues around using the Analyser Visor in very specific circumstances

  • Improved the mapping of the Steam Controller

  • Removed an obsolete building product from the blueprint analyser
  • Combat music now triggers when fighting biological horrors
  • Slightly increased the damage dealt by biological horrors
  • Fixed an issue that could cause expedition rewards to artificially increase after save/loading
  • Fixed an issue where the Personal Forcefield could be deployed on 0% charge
  • Fixed an issue where the Mining Beam and other weapon effects displayed the wrong colour in multiplayer
  • Fixed an issue where the screen on the Multi-Tool would display the wrong ammo count for the Blaze Javelin
  • Fixed an issue where the Multi-Tool was invisible in Photo Mode
  • Fixed an issue where the Personal Forcefield would remain in-world forever when cycling Alt Weapon modes
  • Fixed an issue where meleeing while sprinting could cause an animation glitch

  • Improved the appearance of clouds in 4K/1440p modes
  • Visual improvements made to some exotic biomes
  • Visual improvements made to the space station technology merchants
  • Increased the visibility of underground toxic hazards
  • Visual improvements to buried technology modules

Thank you,

Hello Games
404 comments Read more

About This Game

Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.

In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.

Embark on an epic voyage

At the centre of the galaxy lies a irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.

Find your own destiny

Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.

Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.

Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.

Share your journey

The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...

Now including...

Play with all 4 major updates since launch: Foundation, Pathfinder, Atlas Rises and the massive NEXT update.

An epic voyage to the centre of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: Intel Core i3
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 480, AMD Radeon 7870
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

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