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早期アクセスゲーム

今すぐアクセスしてプレイし、ゲームの開発プロセスに参加しよう。

注:早期アクセスのゲームは未完成であり、これから変わることも変わらないこともありえます。現段階でこのゲームのプレイに満足できないと思われる場合は、 開発がさらに進捗するまで待つことをお勧めします。詳細はこちら

注:開発者による最後のアップデートは13か月以上前です。 ここで開発者が説明している情報とタイムラインは、最新ではない可能性があります。
開発者からの注意書き:

早期アクセスにした理由

“The game is currently in development and we want to get as much feedback as possible during the development so we can properly assess what the players like or dislike about the content we plan to gradually add during the early access phase.”

大体どのくらいの期間このゲームを早期アクセスにする予定ですか?

“The game will remain in early access until the final deployment, the idea is to release small updates every couple of months until the game is finished. As far as current planning goes that would be at the minimum 2025, but subject to change.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“We plan to create our own 3D assets to not depend on the Polygon Dungeon Asset pack, at least for the characters, and also create more spells and spells combinations. On top of that, we plan to polish the game as a whole, and implement a storyline. The expectation is for the early access to be in place until these are done, and then keep both the full version and a free demo available.”

早期アクセスバージョンの現状はどうなっていますか?

“The player can play with 3 different elements of spells: fire, air and water. It's possible to complete a simplistic version of what the levels will be. There are already multiple rooms setup, and you have to complete all of them to get to the end of the level, which as of right now simply takes you back to the start screen. Visuals, animations and sound are all implemented, but not in final form. The player also has access to a fully functional menu for basic audio and video settings in the start screen.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“Early Access has a lower price than final release, both as an appreciation of those helping fund the development and because the final release will have more content.
Both during Early Access and post full release there will be a free Demo available”

コミュニティは開発プロセスにどのように関わることができますか?

“We are still working on this front, so far we are working to have channels for the community to give us feedback as well as setup a place where people that enjoy the game can be together, share ideas and overall be part of a group. At the early stages we will mostly be capturing feedback on what players like or dislike about the game, but if possible we would also love to hear input from the community into new ideas altogether for us to implement into the game. The community that is being worked on Discord is supposed to be the heart for all of this.”
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このゲームについて

In a world ruled by those who possess greater magical power and can perform the strongest spells, a girl aspires to rise in the ranks of wizards despite her limited magic abilities. Play as the witch Ophelia in this adventure, using the four elements of nature to defeat powerful enemies and create a new legend. In Omnimancer, you must explore the Tomb of Hecate to gain items and increasingly powerful abilities. Become more skilled with each match, and master each of the 4 elements to help Ophelia on her journey.

As of right now the Demo will simply be a couple of iterations behind the Early Access version, we would like to make this an actual Demo eventually so it can give the same taste of the full game (or as much as it's done) only cutting on playtime or content, but as of right now we have not achieved that.

How do I know if this is the "actual" Demo?
"If you are seeing this it means we do not have a proper Demo at the moment."

システム要件

    最低:
    • プロセッサー: i5-6600
    • メモリー: 8 MB RAM
    • ストレージ: 1 GB の空き容量
    • 追記事項: Still to be determined accurately
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