Wage epic turn-based battles as you follow Daryon and Selene on their quest to find a cure to the all-consuming Corrosion in this grand tale of hope and sacrifice.
All Reviews:
Very Positive (162) - 82% of the 162 user reviews for this game are positive.
Release Date:
Dec 5, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a small indie team of 9 people, making an epic JRPG adventure game is a huge and work-intensive task. We believe that the labor done so far and its results are already quite an achievement, but we’re still a long way away from getting the game to where we want it to be.

Launching Edge of Eternity in Early Access allows us to involve our community throughout the development, getting feedback on new story content, new areas of the game world, the general feel of the game as we expand and build the game towards the full, polished release our fans and followers are expecting us to deliver.

The other reason we are looking forward to collaborating with our community is modding. We intend to make Edge of Eternity fully customizable and allow players to get really involved in it and experiment with their own ideas.

For that reason, we intend to release a modkit for players to tinker with it. This modkit – just like the rest of the game – will need feedback from you. We have several members of our team who were modders themselves, and releasing a modding tool for the game means a lot to us.

In short, we need as much feedback as we can gather, and we think actual players are the best people to know what they like or not. For all of those reasons, we feel that Early Access is a sound choice.”

Approximately how long will this game be in Early Access?

“Though we're making progress, we can't precisely pinpoint how much time we will need to deliver the full game. Assuming everything goes according to plan, we’re aiming for a full release out of Early Access some time in 2020, but the most important thing for us is making sure the quality of the final release will deliver on the promise of what Edge of Eternity can be.

We have planned several huge updates which will massively expand the game world and add major story chapters. These will happen every three or four months. In between, we will release regular hotfixes and smaller, bite-sized content.

We will adapt this plan to your feedback and pursue it until the game is complete and ready for a full-scale launch.”

How is the full version planned to differ from the Early Access version?

“We’re getting started with just a small portion of the world, and the start of the story, currently available to play. Everything that is there is a long way from the final quality we’re hoping to hit at full release.

As the Early Access unfolds, so will Edge of Eternity's story (not unlike an anime season, actually.) On a regular basis, new chapters of the story will be unlocked, allowing you to continue the story.

In between these new chapters, you will still have access to the game's open world, where you can complete side quests, explore, find interesting nooks and crannies, and experiment with different builds for your characters. This game world will expand over time as we move through Early Access, so again, what you see now is just a fraction of what the final game will deliver.”

What is the current state of the Early Access version?

“The Early Access version currently features a small portion of what the final game will deliver – only the first chapter of the story is included, which will offer around 8-12 hours of gameplay. The game is still a long way from nearing its final quality and content.

We published a fully detailed article explaining what’s precisely in the Early Acces and what is coming here on Steam: https://steamcommunity.com/games/269190/announcements/detail/1721960431567166634. Be careful, Edge of Eternity being a story driven game, you might encounter some spoilers in this article.

This Early Access is very much aimed at our core fans who want to join us on the journey through development. As mentioned above, if you are not excited to play this game in its current state, then you should wait to see how the game progresses further in development.”

Will the game be priced differently during and after Early Access?

“For now our intent is to have a set price at the start of the Early Access, which will change after several updates, before reaching its definitive price tag at the moment of the final release.”

How are you planning on involving the Community in your development process?

“We think that Early Access makes a game a living thing. So many games benefit hugely from Early Access; players and devs talk with each other, the game evolves in real time. The history of its development is not a thing to be hidden behind curtains, it becomes a public thing – a group endeavor.

But again one of the biggest reason of the Early Access remains the feedback. The game, as well as its modkit – the Eternal Forge – will greatly evolve during development. For that purpose, we will need all the feedback we can get. Whether they are about the general feel of the game, the difficulty, the features, the combat, the design, the storyline, or the Eternal Forge, we will need them.”
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Recent updates View all (25)

December 14

Minor Patch 10 (Build 201)

- Optimized CPU usage

- Fixed a bug that could trigger multiple times the sound of aggro

- Bosses can now be affected by dot effects and stats modifications debuff (like defense breaker)

- Improved Uralik/Ur-Dunnrir attack animation

- Added physic simulation on some Uralik/Ur-Dunnrir body part

- Improved pathfinding precision and fixed more issues at pathfinding tiles edges

- Followers weapons will now be updated visually when switching them in the menu

- Increased the Big Orokko boss HP by 30%

- Corrected a few emissive values on some assets that were too bright

- Cast animation will now be cancelled when a character is casting and the battle is ended so it won't stay in cast visual phase during the fanfare

- Improved crystal merging UI

- VSync by default is now on 60fps cap instead of unlimited fps cap

- Hooked Steam Screenshots with custom function to prevent invisible assets on screenshots issue
6 comments Read more

December 13

Minor Patch 9 (Build 199)

- Fixed a bug that could cumulate a cutscene trigger + a npc dialog if done quickly (and generate a softlock)

- Fixed a bug that was preventing the stats of a weapon to be displayed while trying to sell it to a NPC

- Fixed a bug that was preventing the crystals to be consumed during crystal merging

- The Caravan Attack NPC seller won't sell the sword "Wildfang" anymore

- Added new lipsync on Derek & Gavin

- Fixed a framerate drop when having the full map UI open for a long time

- Fixed some wrong speaker names during cutscenes

- Tweaked a few audio volumes

- Fixed a few free roam dialogue timing

- Selene will now follow you on the snow scene even if you go quickly away from her

- Removed a duplicate ambiance sound on Herelsor

- Fixed a bug that was making the nearest pathfinding tiles unstable after a battle

- Fixed a bug that could cause monsters pathfinding issues in the edge part of pathfinding tiles (caused monsters weird pathing sometimes)
4 comments Read more
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About This Game



In a world torn asunder, the people of Heryon wage a desperate war against a mysterious invader, the Archelites. As this conflict against magic and technology grows to cataclysmic proportions, a new threat emerges from the battlefield.

The Corrosion: the Archelites’ most cruel weapon, a terrible sickness that poisons the body, twists the limbs and warps people into horrible, misshapen abominations.

A forlorn soldier in this godforsaken war, Daryon is ready to make the ultimate sacrifice for his country... until the day he receives a letter from his sister. Their mother has contracted the fateful disease, and they need him to find a cure.

On that day, Daryon will have to make a choice that will change his life – and the fate of his world – forever.



  • An enthralling JRPG adventure where your choices matter:
    Discover a grand tale of hope and sacrifice, filled with plot twists and heart-wrenching moments. Solve quests in multiple ways, make your own choices and face their consequences.

  • A gorgeous world to discover:
    Journey through the world of Heryon’s unique and ethereal environments, and unearth its most ancient secrets.

  • A stunning soundtrack from the composer of Chrono Trigger & Xenoblade Chronicles: :
    Heryon is brought to life by a sublime soundtrack from industry legend and composer of Chrono Trigger & Xenoblade Chronicles, Yasunori Mitsuda

  • A Deep & Strategic Combat System:
    Outwit your enemies in epic turn-based tactical combat: use the environment to lure them into devious traps, outsmart and outflank them to inflict massive damage! Craft your gear and enhance it with powerful crystals to unlock unique combinations of skills and power-ups.

  • A Cast of Charismatic Characters:
    Meet a cast of larger-than-life companions, each with their own unique personalities and attributes. Watch them grow and evolve throughout the story, as you live through it yourself. Discover their dreams, flaws, hopes, and torments as you experience and share many special moments together.

  • Community features:
    Build your own world and adventures with Edge of Eternity’s modkit: the Eternal Forge, share your creations with the community, and share your adventures online through a special Twitch mode!

Mature Content Description

The developers describe the content like this:

As the theme of sacrifice is a central theme to the game, some character - both major and minor - will commit various kind of sacrifices. As in some instance they will sacrifice their own lifeforce for their own purpose, it may be considered as self-harm. It won't be explicitely depicted, though.
Some character will also be maimed due to sickness and will wear prosthetics as a result.

Sexual theme will be alluded to. Reference to some character's sexuality and sex life will arise during banter or conversations, but no sex scene will ever be depicted.

The game will also include much fighting scenes, and though people will fight with swords, spears, staves, axes - these scene will be mostly depicted without blood or much violence. It will be typical fantasy J-RPG violence. Enemies disappears in light particles upon defeat, for instance.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 bits
    • Processor: Intel i5 6400 (2.7ghz)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 670
    • DirectX: Version 11
    • Storage: 8 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bits
    • Processor: Intel i7 6700 (4.0ghz)
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GTX 980
    • DirectX: Version 11
    • Storage: 8 GB available space

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