Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, famine, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Recent Reviews:
Very Positive (621) - 81% of the 621 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (36,002) - 84% of the 36,002 user reviews for this game are positive.
Release Date:
Jan 19, 2016
Developer:
Publisher:

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Recent updates View all (149)

July 17

Darkest Dungeon - Build #24149

  • Corrected some Korean Localization bugs
  • Added missing strings for all languages
31 comments Read more

July 16

Darkest Dungeon - Build #24121

With this build we added the new Korean Localization provided by BADA Games. This new localization has replaced the old Korean and is selectable by choosing Korean (한국어) in the language select. Korean B or 한국어 (B) is the old localization which is still being re-worked by the original translator firm.

Thank you for your patience while we corrected the localization, and we hope you enjoy the new version.

Darkest Dungeon
  • The Collector: Man At Arms head now has a damage + stun attack. Vestal head now has a damage + stress attack. Also they should augment the offensive Dismas head better. This should make Collector less exploitable for stalling.
  • Updated monster brains: Post-virtue stress matters again, modified brain desires so stress target preferences can still target virtuous heroes. Improved handling of stun attacks vs already stunned targets.
  • Added an activity log entry for when The Shrieker adds new trinkets to his collection of baubles.
  • Fix to monster spawn fx not going away in code.
  • Fix to fix restore party order when clicking the skip curio button.
  • Shadow Fade no longer battle limited. Buffs adjusted accordingly (reduce duration on 1, reduce crit on other)
  • Drowned captain move resist boosted to 200+
  • Fix to default multiply of damage add buffs.
  • Increase string sizes of tooltips for trinkets and effects.
  • Removed blood splatter from seasoning attack
  • Updated swinetaur brain
  • Non-removable debuffs (debuffs resistant to Herbs) now have a unique icon.
  • Small Flesh Eaters HP+, now accelerate stall since they are weak mobs
  • Big Flesh Eater toughened up: more HP, more PROT, and attack does more dmg, brain tweak to attack more after marking
  • Focus Ring small nerf
  • Fix to Vulf bombs not going away.
  • Update to brains to fix when counting guarded monsters and has corpses.
  • Updated vestal judgement and judgement_target fx
  • Centered tray icons.
  • Fix to town progression goals.
  • Fix to trinket dragging crash.
  • Show battle limit and health requirements for skills in the guild
  • Added battle limit and health percentage validation check for tooltip length of combat skills.
  • Condensed Leper defend tooltips.
  • Fix to skill based buffs that are about friendly skills that do not heal aka “musical” quirk.
  • Fix to saves being loaded with improper interactions variable set.
  • Fix to target hp buff rules not taking the targets max hp into account for calculating percent.
  • Fix to death trinket effects when camping and during heart attack.
  • Turned off monster spawn FX for some monsters and bosses.
  • Fix to crit buff icon not updating.
  • Fix to quirks interfering with debuff plus icon.
  • Fix to dots causing plus debuff icon.
  • Fix to debuff icon not updating.
  • Singleton quirks cannot be locked. (Prevents useless spend of cash)
  • Fixed some missing strings (English for now)
  • Fixed bug where hero/monster selector temporarily appeared after friendly timescript
  • New short animations for non emphasis curio interactions


The Shieldbreaker
  • Obsidian blade trinket now actually obsidian.
  • Guarantee her trinkets if you lose them.


The Color of Madness
  • Optimized the loading for wave dungeons and audio streaming; this should resolve many of the “infinite loading” issues owners with low spec machines.
  • The Sleeper has been added as miniboss, can now reappear once you get past the initial phase of The Endless Harvest plot quest.
  • The Crocodillian has been added to The Farmstead as a potential boss. (You do not need to own Darkest Dungeon: The Crimson Court DLC for him to appear. OUR PLEASURE :)
  • The Collector has been added to The Farmstead as a potential boss.
  • Fixed combat duration bug with coat at arms.
  • added crit to horse trample
  • farm spacetime animation for sleeper boss fight
  • Provision boxes sometimes are empty (endless harvest supply balancing)
  • new wavepools in recurring section for testing in COMING IN HOT
  • Now only loading incoming dungeons
  • next step could be to only load boss if it's only a boss mash or mashes if it's a mash encounter
  • Fix to miller wife restore curio loop.
  • Remove high score tooltip.
  • wave bgs for monsters weren't being updated
  • Fix to wave transition barks.
  • Fix to duplicate trinket bug with endless.
  • Shard Mercs now take their 10% cut regardless if they survive the run or not.
  • shard merc clarification: doesn't take up roster spot (ENGLISH only)
  • Fix to various narration issues around curio rooms.
  • Fix to torch settings not being applied in space.
  • Fix to various background and boss/miniboss selection and loading.
  • Fix to reflect damage causing corpses on crit ripostes.
  • spendorous light: Virtue check bonus reduced some


Modding:
  • Added stun skill desire.
  • All skills with stun are now stun_skill
49 comments Read more

Reviews

“Darkest Dungeon is an incredible take on the classic dungeon crawl.”
9.25 – Game Informer

“I can't say enough nice things about Darkest Dungeon.”
90 – US Gamer

“Darkest Dungeon is an awesome game of tactics, management, and pushing your luck”
91 – IGN

Steam Workshop

Now includes Steam Workshop integration! Download mods made by the Darkest Dungeon community or create your own and tweak the game to your liking. You can find new hero classes, monsters, treasures, UI improvements, and more in the Workshop!

Just Updated

Recently updated with all new RADIANT MODE. Radiant Mode reduces the time to complete the game by almost 50%. Now there are three full game modes to choose from, depending on your own personal experience level!

Supported Languages

Please note that the game currently supports the following languages only in-game: English, German, French, Russian, Polish, Czech, Spanish, Italian, and Brazilian Portuguese.

About This Game

Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring.

Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.

  • The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
  • Striking hand-drawn gothic crowquill art style
  • Innovative turn-based combat pits you against a host of diabolical monsters
  • Narration system to celebrate your successes...and failures
  • 16 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
  • Camp to heal wounds or deliver inspiring speeches.
  • Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
  • Classic CRPG and roguelike features, including character permadeath, procedural dungeons, and incredible replay

Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?

Descend at your peril!

Awards and Honors

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
    • Additional Notes: 1080p, 16:9 recommended
    Recommended:
    • OS: Windows 7+
    • Memory: 4 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
    • Additional Notes: 1080p, 16:9 recommended
    Minimum:
    • OS: OSX 10.9+
    • Memory: 2 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
    Recommended:
    • OS: OSX 10.9+
    • Memory: 4 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
    • Additional Notes: 1080p, 16:9 recommended
    Minimum:
    • OS: Ubuntu 12.04
    • Memory: 2 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
    • Additional Notes: 1080p, 16:9 recommended
    Recommended:
    • OS: Ubuntu 12.04
    • Memory: 2 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
    • Additional Notes: 1080p, 16:9 recommended

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