Physics based action game. Use gravity forces to manipulate dynamic objects to destroy your enemies.
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发行日期:
即将宣布
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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“I'm developing this game in my free time and want to add more features and complete my vision. Since it's mostly a solo project, I'd appreciate help with testing and improving the game.”

这款游戏的抢先体验状态大约持续多久?

“Not sure about specific dates, maybe 1 year or more. Will be updated later.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Game will be polished and tested better.
  • More balanced gameplay
  • Better physics performance
  • Procedure generated game sessions
  • More enemies and abilities variety
    and more...

抢先体验版本的现状如何?

“Early stage of development. For now it's running on Steam Deck and Windows PC very well. Controls adapted to keyboard/mouse and gamepad.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price may change after Early Access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I invite everyone to join my Discord and Steam Forums to help by testing new versions, providing suggestions, reporting bugs, and giving feedback.”
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计划发行日期: 即将宣布

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关于这款游戏

The game is under active development and more information will appear over time. Follow and Wishlist. This will help you not to miss important updates.

Planned features:

  • PLAYER: control physical entity (ball) with cool gravity abilities. Need to survive in the arena with different dangers.
  • ENVIRONMENT: dynamic environment with hundreds/thousands of dynamic objects to play with.
  • OBSTACLES: different destroyable interactive structures like buttons, gates, brick walls, heavy debris, decorative objects.
  • ENEMIES: some nasty enemies with gravity abilities to chase player and try to destroy. Some enemies can change physics behavior and impact player's trajectory.
  • ABILITIES: more diverse physics abilities like a gravity shield, tornado, zero gravity field, gravity traps, orbital gravity and more.
  • LEVELING: kind of progression. Player gain some experience points and spend them to increase some parameters like mass, max energy, health, regeneration, gravity force and etc.
  • REPLAYABILITY: roguelike approach. Game session will be different each time, progression, enemies, game flow can be randomized and generated each session.
  • TARGET PLATFORMS: now I'm focused to run smooth on Steam Deck and PC. It already works really well, thanks to my old prototypes. Now I will stick only with these platforms and will think about something else in future, if project will be in good condition and I will not stuck again.

    I really want to make this game as a toy, all you need to just play and get fun. No complex rules, story, dialogs, just a pure gameplay with a lot of chaos and destroy.

系统需求

    最低配置:
    • 操作系统: Windows 10
    • 处理器: Intel Core i3 2.00 GHz or AMD equivalent
    • 内存: 4 GB RAM
    • 显卡: Nvidia GeForce GTX950 or higher
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Any
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