Physics based roguelite bullet-hell-and-heaven horde-survivor action game. Research and upgrade spaceship. Traverse procedurally generated galaxies with support of Cosmo-Rider guild.
Semua Ulasan:
Positif (17) - 94% positif dari 17 ulasan pengguna untuk game ini.
Tanggal Rilis:
23 Agu 2023
Pengembang:
Penerbit:

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Game Akses Dini

Dapatkan akses instan untuk bermain; ikut terlibat dalam game seiring perkembangannya.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“It would be really good to get early players' feedback on main topics as:
  • game mechanics
  • difficulty scaling & general game flow
  • collect performance stats on different devices

Berapa lama game ini akan berada dalam Akses Dini?

“We plan to release in the Summer - Autumn of 2024th”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“Features to be implemented in full release:
  • Galaxy map with more Solar systems and list of global quests (in addition to existing missions and contracts)
  • Permanent upgrades
  • Improve UI, HUD and more QoL (controls rebind, cloud saves)
  • More AI units, bosses (Planned)
  • More weapons, modules, mods
  • Some kind of Survival or Sandbox mode
  • Potentially add support for MacOS (?)
  • Local Coop PVE/PVP (Remote play together?)

Apa status saat ini dari versi Akses Dini ini?

  • procedurally generated Universe with 4 Galaxies x 3 Solar Systems x 7 Sectors
  • Research screen where new equipment is unlocked
  • 3 bosses
  • 20+ unit types from Corvettes to Cruisers
  • 8 guns
  • 9 passive modules
  • 13 powerUP modules
  • 30+ modifications for guns and modules
  • Long term Contracts
  • Short term Missions

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“Discount in Early Access”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

  • Regular Developer Updates & Dev-Logs
  • Feedback Surveys and Polls with Feature Voting
Baca Selengkapnya
Bhs. Indonesia tidak didukung

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Unduh Cosmo Rider Demo

Beli Cosmo Rider

 
Lihat semua diskusi

Laporkan bug dan berikan masukan untuk game ini di papan diskusi

Tentang Game Ini



The time has come for a new era of space exploration. We can detect and use warp portals to travel to other galaxies. But it allowed other space dwellers to detect us...



...and not all contacts are going to be peaceful. Especially, if you are a member of Cosmo Rider guild who pays bounty for capturing outposts and disassembling ships.

Advance


Travel through galaxies and solar systems during Expedition where each stage may have different conditions and events(from destructible asteroids to flying comets).

Research


Research new weapons, modules and modifications between Expeditions.

Improve


Upgrade Ship during Expedition: install researched weapons, modules, modifications. Change basic aspects (attributes).

Deal


Complete Contracts to unlock new Research Tiers.

Conquer


Defeat enemy waves, extract cargo and components and jump into warp-portal to next stage. Enemies may also use different weapons and modules, but they can be shot-off during fight (node-based destruction).

FAQ


  • Run duration: ~20 minutes for one Solar system and ~1 hour for one Galaxy. But progress is saved between stages (each ~1-3 minutes), so run can be loaded later.
  • Total playtime: 4 difficulties (aka Galaxies) with 21 stages and 3 bosses each. All progress can be reset after completing all galaxies (statistics is kept).
  • Meta-progression / Boosters: researched items appear during run(Expedition). Researched items can be crafted before Expedition start. Permanent bonus Attribute point is obtained after completing Galaxy.
  • Ship builds (gameplay styles): 3 archetypes can be defined for now: ranger-with-focus-on-weapons, ranger-with-focus-on-modules and melee-hyper-boost-rammer. And ship modification system is flexible enough to combine different styles.
  • Randomness: it is possible to predefine ~50% of build before Expedition starts. Other 50% are choices done during Expedition.

Persyaratan Sistem

Windows
SteamOS + Linux
    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10
    • Prosesor: Single-core CPU 2.5 GHz
    • Memori: 6 GB RAM
    • Grafis: 1GB VRAM (Integrated GPU)
    • DirectX: Versi 11
    • Penyimpanan: 1200 MB ruang tersedia
    • Catatan Tambahan: Probably DirectX9 is also fine
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10
    • Prosesor: Dual-core CPU 2.5 GHz
    • Memori: 6 GB RAM
    • Grafis: 1GB VRAM (GeForce GT-7xx)
    • DirectX: Versi 11
    • Penyimpanan: 1200 MB ruang tersedia
    • Catatan Tambahan: Probably DirectX9 is also fine
    Minimum:
    • OS: Steam-OS / Ubuntu 22.04.2
    • Prosesor: Single-core CPU 2.5 GHz
    • Memori: 6 GB RAM
    • Grafis: 1GB VRAM (Integrated GPU)
    • Penyimpanan: 1200 MB ruang tersedia
    • Catatan Tambahan: May work on earlier Linux distros
    Direkomendasikan:
    • OS: Steam-OS / Ubuntu 22.04.2
    • Prosesor: Dual-core CPU 2.5 GHz
    • Memori: 6 GB RAM
    • Grafis: 1GB VRAM (GeForce GT-7xx)
    • Penyimpanan: 1200 MB ruang tersedia
    • Catatan Tambahan: May work on earlier Linux distros

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