The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Do whatever it takes to survive.
Recent Reviews:
Mostly Positive (2,450) - 77% of the 2,450 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (202,019) - 80% of the 202,019 user reviews for this game are positive.
Release Date:
Feb 8, 2018
Developer:
Publisher:

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Recent updates View all (429)

March 7

The Oil Rig Update



Go to post.

Changelog

  • Linux uses Vulkan graphics API (-force-vulkan to use Vulkan on Windows)
  • Mac uses Metal graphics API
  • Deep sea waves with crest foam affecting floating physics
  • Water interaction disturbance foam
  • Restored world reflections option
  • Fixed muzzle flash positions
  • Fixed client side corpses sometimes clipping into things
  • Fixed foam showing up near player
  • Fixed flickering on shore, including cases related to TSSAA
  • Fixed overbright caustics and specular occlusion on shore
  • Fixed some occlusion culling frame delays on players, NPCs, ragdolls and impostors
  • Fixed light beams not hiding when lights are distance culled
  • LOD, batching and foliage grids now support twice the terrain size (custom maps & oil rigs)
  • Asset loading is now much faster (total loading time 10% faster on SSD, potentially much more on HDD)
  • Entities are now ordered by distance from the player when they are networked
  • Game log is now always written to output_log.txt in install folder
  • Shore water transition quality
  • Higher-quality high-frequency ocean waves
  • Performance on light-heavy scenes using culling
  • Water junkpile foliage animation now wave-based instead of foliage/wind-based
  • Added instancing to deferred mesh decals
  • Saved 115 MB of system and video memory by reducing some textures
176 comments Read more

February 7

The Air Power Update




Minicopters, RF Communications, Performance tweaks and more.

Go to post.

Changelog

  • New Hemp Plant Refresh
  • New Palm Trees in Arid Biome
  • Iterative entity networking (fixes frame rate drops when moving around the world)
  • Custom garbage collections (fixes frame rate drops when moving or in combat)
  • Added Mini Helicopter
  • Added Flasher Light
  • Added Siren Light
  • Added Audio Alarm
  • Added RF Broadcaster
  • Added RF Receiver
  • Added RF Transmitter
  • Added RF Pager
  • Added Player Sensor
  • Added RAND Electricity Component
  • Added Chinese New Year items
  • Fixed chat / player name "rich text" exploits
  • Fixed entity not taking damage when explosive was attached to lock
  • Fixed deployable rotation via R key when deploying on terrain at an angle
  • Fixed being able to see through floors on reconnect
  • Fixed sometimes receiving fall damage when respawning
  • Fixed toggling censorship option enabling worn light source
  • Fixed netgraph not working
  • Fixed entities sometimes missing when spectating
  • Fixed lens flares flickering in some cases
  • Fixed dive site tugboat windows visible over water
  • Fixed multiple Hapis out of bounds exploits
  • Unity 2018.3.3
  • EAC SDK update
  • Clear Log.EAC.txt on server start
  • Send delta snapshots instead of full snapshots when spawning (faster respawn)
  • Optimized memory allocations when applying skins to items on the client
  • Optimized rigidbodies on various entities on the client
  • Optimized memory allocations when building blocks are spawned on the client
  • Optimized client and server relating to buoyancy performance
  • Enabled entity pooling on ceiling lights on the client
  • Enabled multibox pruning broadphase (client and server physics performance)
  • Disabled rigidbody interpolation on HAB and CH47 (server physics performance)
  • Strip various client only components from the server (server memory usage)
  • Military Tunnels exit route balance
  • Enabled Fullscreen Exclusive by default
  • Optimized GunTrap/Autoturret/FlameTurret CPU usage
  • Increased SAM Site Lethality
  • Added 'Toggle' input to Memory cell
145 comments Read more

Reviews

“Rust is one of the cruelest games on Steam, and that's what makes it so compelling.”
PC Gamer

“Usually, people will just kill you on sight, but not always.”
Rock Paper Shotgun

About This Game

The only aim in Rust is to survive.

To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town.

Do whatever it takes to survive.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64bit
    • Processor: Intel Core i7-3770 / AMD FX-9590 or better
    • Memory: 8 GB RAM
    • Graphics: GTX 670 2GB / AMD R9 280 better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64bit
    • Processor: Intel Core i7-4690K / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: GTX 980 / AMD R9 Fury
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OS X Lion 10.7
    • Processor: Intel Core i7-3770 / AMD FX-9590 or better
    • Memory: 8 GB RAM
    • Graphics: GTX 670 2GB / AMD R9 280 better
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: OS X El Capitan 10.11
    • Processor: Intel Core i7-4690K / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: GTX 980 / AMD R9 Fury
    • Network: Broadband Internet connection
    • Storage: 20 GB available space

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