A game about killing a man in a house. This single-player, first-person tactical shooter provides a sandbox for hectic, visceral combat on a variety of semi-open world maps.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is fully-playable in its current state. At time of launch it features 5 playable maps. However, we plan to add more content to the game. During its time in Early Access, we will be adding several more maps. We will also add more weapons and items. We will add different game modes as well.
As we receive player feedback, we will also use our time in Early Access to tweak gameplay, polish overall feel, and fix bugs.”

Approximately how long will this game be in Early Access?

“Approximately six months.”

How is the full version planned to differ from the Early Access version?

“Gameplay will be refined and rebalanced to improve overall experience. We will be adding additional content, including but not limited to weapons, items, and several new maps. We will also be addressing any bugs that arise.”

What is the current state of the Early Access version?

“The game is fully playable, featuring several playable maps. Please refer to the "About This Game" section, which is an accurate description of the current Early Access build.”

Will the game be priced differently during and after Early Access?

“The price will increase when out of Early Access.”

How are you planning on involving the Community in your development process?

“We want a strong back-and-forth relationship with our players. Their feedback will be indispensable in shaping this game into its best possible version. We will be monitoring this game's Steam forum, and will use that as the primary mode of communication with players regarding the development process and player feedback.”
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Reviews

“The controls are responsive, the guns have character, and the gore is gratifying. [...] Really, I think it's the game's surreal, polygonal art style and how that intertwines with the violence that elevates it beyond a normal FPS to a fun, experimental one. I love the feel of being a cold-blooded assassin seeking awful bastards who have taken up residence in kaleidoscopic reflections.”
Rock Paper Shotgun

“Don't you love it when a game does exactly what it says on the tin? [...] KtMitH does just that in an immensely fun and blindingly colourful way that'll leave you craving for more once you finish the demo. Go kill a man in a house!”
Reload Magazine

About This Game

Kill the Man in the House is a game about killing a man in a house. This single-player, first-person tactical shooter provides a sandbox for engaging, visceral combat. It features a variety of small, semi-open world maps with houses to kill the man in, and a selection of weapons to kill him with. Blast him from across the map with the sniper rifle or rip him apart up close in a slow-motion SMG gunfight–it’s up to you. The world allows for a variety of playstyles, providing multiple routes with an emphasis on verticality.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: i3
    • Memory: 2 GB RAM
    • Graphics: Integrated Graphics
    • Storage: 100 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: i5
    • Memory: 4 GB RAM
    • Graphics: GTX 1070
    • Storage: 100 MB available space
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