Brave the hostile lands in search of your goal. Forge your own path and discover the many secrets of the realm and the looming Township of Westfall. Unlock new abilities, perks and weapons. Soak in the atmosphere and head forth against all odds.
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I believe the communities input will be the best way to finalise Unbroken. The game itself has all major features implemented, so feedback from the players will be critical to add the final spit and shine, balance, bugfixes until deemed good enough to go 1.0. by the Community.」

這款遊戲的搶先體驗時間大約會持續多久?

「Estimated 6 months. A roadmap is planned to be coming soon. The major focus of Early Access will be bughunting-fixing, polishing, fixing holes and other issues in maps(ie too dark or empty). So hopefully it should go smoothly. As a reference the current state of Unbroken is similar to that of the last months of Neckbreaks Early Access.」

正式版預計會與搶先體驗版有何不同?

「The full version is planned to be an improved, complete, polished and as bug free as possible version of the game. The Communities input will be the best way to achieve this, especially those coming from Neckbreak, since they will be already accustomed to the games specific style and combat flow.

Other additions which are planned to drop throughout Early Access are currently being finalised:

-arcade mode (replay action focused levels).*
-more endings and subplots-lore relations
-3rd moon curse effects and events
-specific new endgame/lategame areas and lore logic
-more actions focused levels
-as with neckbreak, addressing issues/bugs/balance/polish/etc reported by the community
-more achievements
-new languages (currently its only looking to be English for the premiere)

*Still not decided on the unlock here: if from the get go with levels which the player completes, arcade mode as an unlockable or purchase at one a special store in a certain area in the game. Either way, preview of the arcade mode is in the demo: the carriage outside coltons rest.」

搶先體驗版目前的開發進度如何?

「Currently the game is nearly complete. Around 80% done. Final additions are being finalised and are planned to be added throughout Early Access when polished up enough will be released in an update.

Currently there are 3 achievable endgames, multiple subplots and achievements (more are planned to be added). Certain maps might have collider/holes issues, too large emtpy areas, or lighting issues (the game has a stark contrast and/or levels which require a torch, but some maps might have broken lighting). These if reported and reproduced, should be easy and quick fixes.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「It's possible the price will be gradually raised as new updates, content and features are added during Early Access.」

在開發過程中,您打算如何與社群互動?

「Early Access doesn't exist without the Community. So it will be crucial to gather feedback as well as bug reports which should considerably speed up the finalisation of the game to forge the best possible version of the game.」
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藍圖

關於此遊戲

A mood heavy action-adventure, Unbroken takes players on a grindhouse journey to Crests Edge in search of the traitor Nielsen. With multiple routes to achieve your goal (or even abandon it), the ascent to one of the multiple endings will be a memorable one.

With a unique lore structure and one of a kind audiovisual composition, Unbroken will take players on a trip.

With its social structure and customs, choose and forge your path through Crests Edge.


Over the top Tarantino'esque visceral bursts of violence. String your combos in a brief, stylish ballet of death before moving on to the next one.

With a timeline that progresses with gameplay, events and backstory evolve based on players' actions and related powerplay happening in the background.

The trail has led you to the kingdom spanning the North, far away from your homeland.

Your word is your bond. You will track down the traitor Nielsen, seeking refuge somewhere in Crests Edge, and bring him to justice, dead or alive.

But be wary, Stranger: the realm is now engulfed in chaos. Along with the Feast of the 3rd Moon and the ongoing Earl's Rebellion, your journey will not be for the faint of heart. You will have five full moons to complete your quest. The clock is ticking!

You will prevail. Take up your arms and go forth and uphold the honour of our crest.

I Will Pray Day and Night For Your Safe Return...

The realm of Crests Edge is large and diverse. Featuring many biomes, classes, and so forth, you will experience how the Township evolves with your ascension to your goal.

It is worth noting that due to the severe classism in the realm, you will witness stark contrasts in technological advancement, architecture, style and attire, and the attitude and language of the characters you encounter.

The lowest-poorest regions are similar to those of medieval times. In contrast, the higher you get, the larger the technological gaps become, with the wealthiest regions being more akin to industrial Victorian / WW1 times.

The game's style is a next-gen re-imagining of classic sprite-based FPP games such as Tekwar, Disruptor(PS1), Witchhaven, etc, whilst aiming for an interpretation of how one would remember these games through rose-tinted glasses. So keeping the sprite retro aesthetic, whilst bringing it into modern times with advanced shaders and lighting, physics and ragdolls, destructible environments and in synch with the dynamic jazzpunk OST, Unbroken is sure to leave an impression.

  • A unique gameplay flow and vibe. Neckbreak players ought to feel right at home.

  • The Resin: the potent oils will grant you bullet time in varying forms. Use them wisely, applying the right resin at the right moment can be a matter of life and death

  • The resin kick: give your enemies a free flying lesson or turn multiple inanimate objects into deadly, large caliber projectiles.

  • Classist-based lore. With ascension into the realm of Crests Edge, players will witness an evolution of technology, style, language, architecture, and more

  • A jazzpunk Original Dynamic Soundtrack by Roland Redwood (previous works include Sinless, Neckbreak

  • Punch through system: combat will be juicy with volumetric blood splashing in all directions, and see through holes ripping through your enemies directly at the point of projectile entry.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Hand refined and adjusted Midjourney generations have been used for certain ingame graphics.

(Optional)Deepvoice has been used for certain enemy vocal exclamations. Can be changed ingame to human VA only.

成人內容說明

開發者表示產品內容如下:

Frequent bursts of violent action, self-medication, mature language and themes.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7 or newer
    • 處理器: Dual core from Intel or AMD at 2.8 GHz
    • 顯示卡: nVidia GeForce 260 or ATI/AMD Radeon HD5670
    • DirectX: 版本:11
    • 儲存空間: 22 GB 可用空間
    • 音效卡: DirectX Compatible
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Win 10 or newer
    • 處理器: Intel Core i7 3770 @ 3.5 GHz / AMD FX 8350 @ 4.0 GHz
    • DirectX: 版本:11
    • 儲存空間: 22 GB 可用空間
    • 音效卡: DirectX Compatible
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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