Brave the hostile lands in search of your goal. Forge your own path and discover the many secrets of the realm and the looming Township of Westfall. Unlock new abilities, perks and weapons. Soak in the atmosphere and head forth against all odds.
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Game Akses Dini

Dapatkan akses instan untuk bermain; ikut terlibat dalam game seiring perkembangannya.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“I believe the communities input will be the best way to finalise Unbroken. The game itself has all major features implemented, so feedback from the players will be critical to add the final spit and shine, balance, bugfixes until deemed good enough to go 1.0. by the Community.”

Berapa lama game ini akan berada dalam Akses Dini?

“Estimated 6 months. A roadmap is planned to be coming soon. The major focus of Early Access will be bughunting-fixing, polishing, fixing holes and other issues in maps(ie too dark or empty). So hopefully it should go smoothly. As a reference the current state of Unbroken is similar to that of the last months of Neckbreaks Early Access.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“The full version is planned to be an improved, complete, polished and as bug free as possible version of the game. The Communities input will be the best way to achieve this, especially those coming from Neckbreak, since they will be already accustomed to the games specific style and combat flow.

Other additions which are planned to drop throughout Early Access are currently being finalised:

-arcade mode (replay action focused levels).*
-more endings and subplots-lore relations
-3rd moon curse effects and events
-specific new endgame/lategame areas and lore logic
-more actions focused levels
-as with neckbreak, addressing issues/bugs/balance/polish/etc reported by the community
-more achievements
-new languages (currently its only looking to be English for the premiere)

*Still not decided on the unlock here: if from the get go with levels which the player completes, arcade mode as an unlockable or purchase at one a special store in a certain area in the game. Either way, preview of the arcade mode is in the demo: the carriage outside coltons rest.”

Apa status saat ini dari versi Akses Dini ini?

“Currently the game is nearly complete. Around 80% done. Final additions are being finalised and are planned to be added throughout Early Access when polished up enough will be released in an update.

Currently there are 3 achievable endgames, multiple subplots and achievements (more are planned to be added). Certain maps might have collider/holes issues, too large emtpy areas, or lighting issues (the game has a stark contrast and/or levels which require a torch, but some maps might have broken lighting). These if reported and reproduced, should be easy and quick fixes.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“It's possible the price will be gradually raised as new updates, content and features are added during Early Access.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“Early Access doesn't exist without the Community. So it will be crucial to gather feedback as well as bug reports which should considerably speed up the finalisation of the game to forge the best possible version of the game.”
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Unduh Unbroken Early Access Demo

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Roadmap

Tentang Game Ini

A mood heavy action-adventure, Unbroken takes players on a grindhouse journey to Crests Edge in search of the traitor Nielsen. With multiple routes to achieve your goal (or even abandon it), the ascent to one of the multiple endings will be a memorable one.

With a unique lore structure and one of a kind audiovisual composition, Unbroken will take players on a trip.

With its social structure and customs, choose and forge your path through Crests Edge.


Over the top Tarantino'esque visceral bursts of violence. String your combos in a brief, stylish ballet of death before moving on to the next one.

With a timeline that progresses with gameplay, events and backstory evolve based on players' actions and related powerplay happening in the background.

The trail has led you to the kingdom spanning the North, far away from your homeland.

Your word is your bond. You will track down the traitor Nielsen, seeking refuge somewhere in Crests Edge, and bring him to justice, dead or alive.

But be wary, Stranger: the realm is now engulfed in chaos. Along with the Feast of the 3rd Moon and the ongoing Earl's Rebellion, your journey will not be for the faint of heart. You will have five full moons to complete your quest. The clock is ticking!

You will prevail. Take up your arms and go forth and uphold the honour of our crest.

I Will Pray Day and Night For Your Safe Return...

The realm of Crests Edge is large and diverse. Featuring many biomes, classes, and so forth, you will experience how the Township evolves with your ascension to your goal.

It is worth noting that due to the severe classism in the realm, you will witness stark contrasts in technological advancement, architecture, style and attire, and the attitude and language of the characters you encounter.

The lowest-poorest regions are similar to those of medieval times. In contrast, the higher you get, the larger the technological gaps become, with the wealthiest regions being more akin to industrial Victorian / WW1 times.

The game's style is a next-gen re-imagining of classic sprite-based FPP games such as Tekwar, Disruptor(PS1), Witchhaven, etc, whilst aiming for an interpretation of how one would remember these games through rose-tinted glasses. So keeping the sprite retro aesthetic, whilst bringing it into modern times with advanced shaders and lighting, physics and ragdolls, destructible environments and in synch with the dynamic jazzpunk OST, Unbroken is sure to leave an impression.

  • A unique gameplay flow and vibe. Neckbreak players ought to feel right at home.

  • The Resin: the potent oils will grant you bullet time in varying forms. Use them wisely, applying the right resin at the right moment can be a matter of life and death

  • The resin kick: give your enemies a free flying lesson or turn multiple inanimate objects into deadly, large caliber projectiles.

  • Classist-based lore. With ascension into the realm of Crests Edge, players will witness an evolution of technology, style, language, architecture, and more

  • A jazzpunk Original Dynamic Soundtrack by Roland Redwood (previous works include Sinless, Neckbreak

  • Punch through system: combat will be juicy with volumetric blood splashing in all directions, and see through holes ripping through your enemies directly at the point of projectile entry.

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

Hand refined and adjusted Midjourney generations have been used for certain ingame graphics.

(Optional)Deepvoice has been used for certain enemy vocal exclamations. Can be changed ingame to human VA only.

Deskripsi Konten Dewasa

Pengembang mendeskripsikan konten ini sebagai berikut:

Frequent bursts of violent action, self-medication, mature language and themes.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS *: Windows 7 or newer
    • Prosesor: Dual core from Intel or AMD at 2.8 GHz
    • Grafis: nVidia GeForce 260 or ATI/AMD Radeon HD5670
    • DirectX: Versi 11
    • Penyimpanan: 22 GB ruang tersedia
    • Kartu suara: DirectX Compatible
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Win 10 or newer
    • Prosesor: Intel Core i7 3770 @ 3.5 GHz / AMD FX 8350 @ 4.0 GHz
    • DirectX: Versi 11
    • Penyimpanan: 22 GB ruang tersedia
    • Kartu suara: DirectX Compatible
* Mulai 1 Januari 2024, Steam Client hanya akan mendukung Windows 10 dan versi yang lebih baru.

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