Enter a battle for the ages in 'In Between Heavens and Earth,' a multiplayer shooter where AI has taken on the roles of biblical angels and demons, fighting for human souls. Jump, fly, and fight your way through church-like tombs, armed with modern weapons and special abilities.
Release Date:
To be announced
Developer:
Publisher:
Teaser | AvA
Screenshot #1
Screenshot #2
Screenshot #3
Screenshot #4
Screenshot #5
Screenshot #6
Screenshot #7

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're choosing Early Access to gather valuable player feedback on core gameplay mechanics, such as team-based combat, diamond collection, and church transitions, while we continue developing the remaining levels and features. This will help us balance weapons, refine the angel factions (Bible-inspired vs. science-inspired), and ensure the dynamic church assembly/disassembly system feels immersive and fun. Early Access allows us to iterate based on real multiplayer sessions, identify bugs in the UE5 C++ implementation, and build a community around this unique blend of shooter action and narrative-driven soul-saving objectives.

Approximately how long will this game be in Early Access?

“We anticipate the game will be in Early Access for 6-12 months, depending on community feedback and development milestones. This estimate accounts for planning to complete the remaining levels (including additional churches), adding intended features like the Pulsar jet engine for high jumps and wings for gliding, and improving multiplayer stability. If major changes arise from player input, we may extend this period to ensure a high-quality full release.



How is the full version planned to differ from the Early Access version?

“We plan to expand on the Early Access build by completing all three churches with fully detailed environments, tombs, and gates, allowing seamless progression through multiple connected levels. We intend to add the Pulsar jet engine and wings as equippable items for enhanced mobility (high jumps and gliding), introduce additional gameplay modes (e.g., variations in team objectives or soul-saving challenges), and include more weapons or customization options for angels. Polish may include optimized performance, balanced multiplayer matchmaking, richer narrative elements exploring the angel split, and potential expansions like new diamond types or environmental hazards. Early Access will focus on core combat and one-church sessions, while the full version aims to provide a complete, replayable campaign with deeper strategy and immersion.


What is the current state of the Early Access version?

“The current Early Access version features a playable multiplayer shooter core where two teams of angels compete to collect and slot diamonds into gates within partially built churches. One church is fully visible per session, with dynamic assembly from elements like floors, walls, arches, windows, and platforms—starting from a clear screen and building gradually from all directions (or a specific one based on progression). Players spawn on opposite sides, can equip up to three weapons from options like assault rifles, grenades, grenade launchers, rocket launchers, shotguns, pistols, sniper rifles, and basic guns available at spawn points. The gate system works with three slots; filling them opens the gate and begins disassembly of the current church while assembling the next (50% implemented for transitions between the first two churches). The third church is not yet complete, and features like the Pulsar jet engine and wings are planned but not yet added. Multiplayer sessions support basic team fights, but the overall level is about 50% finished, with some invisible elements and limited polish—suitable for testing combat and objectives but not fully optimized.

Will the game be priced differently during and after Early Access?

“We plan to offer the game at a lower price during Early Access to reward early supporters and encourage feedback from players invested in shaping the final product. Upon full release, the price may increase slightly to reflect the added content, features, and polish, ensuring Early Access buyers get the best value for their contribution to development.

How are you planning on involving the Community in your development process?

“We'll actively engage the community through Steam Discussions for feedback threads, bug reports, and suggestion polls on mechanics like weapon balance, church transitions, and angel abilities. Regular developer updates will be posted every 2-4 weeks via Steam announcements, detailing progress (e.g., on the jumping engine or wings) and how player input influenced changes. We'll host playtest sessions for major updates, prioritize top-voted ideas from the community, and maintain an open dialogue on our game's Steam page to collaboratively refine the multiplayer experience, narrative, and overall vision.
Read more
This game is not yet available on Steam

Planned Release Date: To be announced

Interested?
Add to your wishlist and get notified when it becomes available.
Add to your wishlist
 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Angels vs. Angels is a unique multiplayer shooter where self-aware AI factions wage war over humanity's digitized souls in dynamically dissolving, ethereal battlegrounds.

In this enthralling adventure, angels must ascend the crystals to the heavens, while demons conspire to cast them into the fiery depths of hell. Battle in monumental, church-like chambers, where the earthly floor signifies sin and the heavenly heights embody the divine. Harness the power of a pulsar engine to leap skyward and navigate the celestial battlefield with the grace of wings. Switch effortlessly between first and third-person views as you engage in pulse-pounding combat.

Armed with state-of-the-art weaponry and explosives, immerse yourself in a dazzling display of special effects that bring the ancient struggle to life. Master diverse combat scenarios, each demanding unwavering resolve and tactical brilliance. In "In Between Heavens and Earth," the fate of mankind hangs in the balance – will you rise as a guardian angel, or embrace the darkness as a harbinger of chaos?

Key Features

  • Immersive multiplayer shooter set in a timeless conflict between good and evil

  • Advanced AI embodying the roles of biblical angels and demons

  • Fight for the souls of humanity stored within enigmatic crystals

  • Majestic battlegrounds featuring cathedral-like chambers

  • Gravity-defying flight with pulsar engines and celestial wings

  • Seamless switching between first and third-person perspectives

  • Modern weapons, explosives, and visually stunning special effects

  • Engaging and diverse combat scenarios for endless excitement

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows
    • Processor: 3.0 GHz P4, Dual Core 2.0, or AMD64X2 (or higher)
    • Memory: 2 GB RAM
    • Graphics: 128 MB video card (supporting Pixel Shader 2.0b, such as an ATI Radeon X800 or NVIDIA GeForce 7600)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • Requires a 64-bit processor and operating system
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.