Blood Moon Horror is a 1–8 player co-op horror game inside a sealed lunar base. No weapons, just your flashlight, your voice, and your team. Restore power in the dark, uncover what happened, and escape while corrupted machines hunt you by sound, light, and movement.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Leaving Early Access: 2027

What the developers have to say:

Why Early Access?

“Early Access gives us the opportunity to shape Blood Moon Horror with direct feedback from the people who matter most: the players.

The game already has its core co-op survival horror foundation in place, but horror depends heavily on pacing, tension, fairness, and how real players react under pressure. By releasing in Early Access, we can see how groups actually play, where they get confused, what scares them, what frustrates them, and which improvements should come first.

During Early Access, we are gathering feedback on enemy behavior, objective clarity, difficulty balance, multiplayer stability, performance, puzzle design, co-op flow, and quality-of-life features.

Our goal is to make Blood Moon Horror scarier, smoother, clearer, and more replayable with every update, while keeping the community involved throughout the entire development process.”

Approximately how long will this game be in Early Access?

“We currently expect Blood Moon Horror to remain in Early Access until 2027.

This may change depending on development progress, player feedback, testing results, and the amount of work needed to reach the quality level we want for the full release.

Our goal is not to rush out of Early Access, but to use this time properly: improving stability, polishing the horror experience, expanding content, balancing gameplay, and making sure the game feels ready before we call it complete.”

How is the full version planned to differ from the Early Access version?

“We plan for the full version of Blood Moon Horror to be larger, more polished, and more replayable than the Early Access release.

During Early Access, we will use player feedback, testing, and development updates to decide what should be improved, expanded, or adjusted. Our current goals for the full version include:

  • More Content – Additional enemies, sectors, objectives, puzzles, story elements, cosmetics, and gameplay features.
  • More Variety Between Runs – Less predictable missions, with more threats, events, choices, and situations that can change how players approach survival.
  • Expanded Progression – Improved long-term progression, rewards, unlocks, cosmetics, stats, and reasons to keep coming back.
  • Improved Enemy Behavior – Smarter, more threatening enemies with better reactions to sound, light, movement, and player decisions.
  • Better Balance and Pacing – Refined difficulty, mission flow, rewards, co-op pressure, and overall tension based on player feedback and testing.
  • Performance and Stability Improvements – Continued optimization, bug fixing, crash prevention, multiplayer stability work, and support for a wider range of supported systems.
  • UI/UX and Quality-of-Life Updates – Clearer objectives, smoother menus, better matchmaking flow, improved communication tools, and more readable in-game information.
  • More Horror Polish – Improved visuals, audio, atmosphere, animations, scares, feedback, and overall presentation.

The exact final scope may change as development progresses, but our goal is to keep improving Blood Moon Horror with the help of the community.”

What is the current state of the Early Access version?

“The Early Access version of Blood Moon Horror already includes the core co-op survival horror foundation.

Players can enter Lunar Base Alpha alone or with others, complete objectives, avoid hostile entities, solve electrical puzzles, collect documents, earn progression, unlock cosmetics, and experience the intended direction of the game.

The main gameplay loop is in place, but the game is still actively being developed. Some features, systems, balancing, polish, and content will continue to improve throughout Early Access.

During Early Access, we plan to focus on expanding content, improving enemy behavior, refining difficulty, increasing objective clarity, fixing issues, improving performance, strengthening multiplayer stability, and polishing the overall horror experience based on community feedback.”

Will the game be priced differently during and after Early Access?

“We do not currently plan to increase the price during Early Access.

We may raise the price at or near the full release to reflect the additional content, improvements, polish, and overall expansion added throughout development.

Any pricing changes will be communicated clearly in advance.”

How are you planning on involving the Community in your development process?

“We plan to involve the community throughout Early Access by listening to player feedback, tracking common issues, and using that information to guide our development priorities.

Players can share feedback through:

  • Steam Discussions – For bug reports, suggestions, balance feedback, feature requests, and general discussion.
  • Discord – For announcements, feedback threads, community discussion, playtest coordination, and more direct communication.
  • Optional Playtests and Betas – For players who want to help test upcoming changes, features, fixes, and improvements before wider release.

We plan to share regular updates, review recurring feedback, investigate reported issues, and focus on changes that make the game clearer, scarier, smoother, and more replayable.

Our goal is to improve Blood Moon Horror with the help of the people playing it.”
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About This Game

THE BLOOD MOON HAS RISEN. THE BASE HAS GONE SILENT. SOMETHING INSIDE IS LISTENING.

Blood Moon Horror is a 1–8 player co-op survival horror game set inside Lunar Base Alpha, a research station sealed off after the Red Horizon incident. You have no weapons. Your squad must restore power in the dark, recover the evidence, and get out alive while corrupted machines hunt you by sound, light, and movement.

At a Glance

  • 1–8 players in online or LAN co-op. Solo play works too.

  • No weapons. Hide, run, and distract to stay alive.

  • Proximity voice chat. Your team can hear you, and so can whatever is nearby.

  • Randomized station layouts, so every run plays differently.

  • Full controller support and a free demo you can play with friends.

A Rescue Mission Gone Wrong

2078. Lunar Base Alpha was built to push humanity further than ever before. Then came the Red Horizon incident. The base's final transmission cut off mid-sentence:

"The moon... it's changing. The samples... they're alive. We can't contain—"

[TRANSMISSION ENDED]

Three months later, your Ashlight Recovery team breaches a sealed sector. The corridors are empty. The power is failing. Life support is running out. The station's machines are still moving, but something has corrupted them.

And they are listening.

How a Run Works

  • Enter a sealed sector. The layout changes every run. Check power, access, noise, and exits before you commit.

  • Restore critical systems. Split up to solve electrical puzzles at switch boxes, reroutes, traces, and terminals. Every repaired section lights back up.

  • Recover NovaTech evidence. Find the logs, files, and recordings that explain what happened here.

  • Extract before lockdown. Get your squad out alive. Anyone who falls can keep watching as a spectator.

The Dark Is on Their Side

Light jammers have plunged the station into darkness. Your flashlight is often the only light you have, and when its battery runs out you are down to a dim red backup. Restored sections light up again, but the lights still flicker.

The machines react to sound, light, and movement. Footsteps, voices, doors, sparks, and a flashlight pointed the wrong way can all give you away. You need power to escape, and bringing it back is never quiet.

Co-op

  • 1–8 players, online or LAN. Go in alone or bring a full squad of eight.

  • Proximity voice chat. Whisper plans, call for help, and go silent when something gets close.

  • Private lobbies. Host private or password-protected sessions and invite friends through Steam.

  • Spectate after death. Fallen players can keep watching their team.

Survival

  • No combat. Hide, run, distract, close doors, and cut the lights. You cannot fight your way out.

  • Biomechanical threats. Corrupted security frames and service machines patrol the base, investigate noise, move through vents, and punish predictable players.

  • Light is limited. Manage your flashlight, fall back on your red backup light, and decide when light is worth the risk.

Puzzles and Replayability

  • Team electrical puzzles. Switch boxes, reroutes, traces, and in-world terminals. Mistakes cause sparks, noise, and sudden darkness.

  • Randomized layouts. The station changes between runs, so you can't memorize the way out.

  • Evidence to uncover. Crew logs, files, and recordings reveal what NovaTech found beneath the lunar surface, and why the base was sealed.

Progression

  • XP and stats. Earn XP for objectives and survival, and track your performance across runs.

  • Cosmetics. Choose from multiple survivor variants and unlock new skins as you progress.

  • 29 Steam Achievements and Steam Leaderboards for documents recovered, fastest extraction, and longest survival.

Early Access

The full co-op horror loop is playable today, and every update is shaped by player feedback.

  • Playable now: everything described on this page.

  • In development: smarter enemy behavior, clearer objectives, fuse box and generator puzzles, new enemy types, more customization, shop improvements, visual and UI polish, and optimization.

  • Planned before full release: new sectors and maps, more story, more cosmetics, deeper sanity effects, stronger perception and audio systems, and more run variety.

Content Warning

Intense horror themes, jump scares, darkness, confined spaces, disorienting audio, and isolation. Voice chat with other players may include sudden or loud sounds.

Play the free demo with your friends, then bring your squad into Early Access. Follow Blood Moon Horror to get patch notes, playtests, and new content as soon as they land.

The base is silent. The blood moon is rising. How long can your team survive?

Found a bug or have an idea? Post in Steam Discussions or on our Discord. The most helpful reports include your squad size, what happened, and a screenshot or clip.

System Requirements

    Minimum:
    • OS: Windows 10/11
    • Processor: Intel Core i5-4590 / AMD FX-8350
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960 / AMD Radeon R9 280
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: 60 FPS for Medium settings (With no Upscaling)
    Recommended:
    • OS: Windows 10/11
    • Processor: Intel Core i7-8700K / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1070 / AMD RX 580
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: 60 FPS for High settings (With no Upscaling)
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