An Asymmetrical Party Horror FPS where one player is the monster and everyone else are the hunters.

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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Shadow Stalker is fully playable today, and the core gameplay loop is functional, intense, and already supports full multiplayer sessions.
But this is an ambitious solo project, and Early Access gives me the runway to expand it with you while keeping it stable and fun.」

這款遊戲的搶先體驗時間大約會持續多久?

「About a year.」

正式版預計會與搶先體驗版有何不同?

  • More Hunter Classes - Trackers, Occultists, scanner bots, possibilities are endless..
  • Monster Variety - Currently in the works for more "singleplayer" aimed monsters that can be enjoyed without a group of players or full lobby.
  • Hunter/Monster Bots - Currently indev for smaller/empty lobbies.
  • Workshop support - Want to make and share your own map? Or maybe you have a weapon a weapon/gadget idea that is simply TOO good to NOT implement.
  • Hunter customization - holiday cosmetics, player/clan decals, and monster/hunter skins are in the works.
  • Matchmaking(maybe) - For those who just want to play without having to worry being in a group or becoming a part of a server community.

搶先體驗版目前的開發進度如何?

「Fully playable and semi-dynamic map, round-based combat, loadouts, bots, 4 fully fleshed out classes.
Since the current aim is party-play, There is a lobby search system so you can join games. Sadly there is no proper matchmaking implemented, as it is meant to be a more casual game (joining on friends, dedicated servers, ect..). If players want a matchmaking system then that is something that can be worked towards at a later date.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

"Never pay more than 20 bucks for a computer game" - Guybrush Threepwood

在開發過程中,您打算如何與社群互動?

「Feedback will be taken to heart, when the workshop is added, player skins, weapons, monsters, and maps will hopefully also be up for vote.

While modding Unreal Engine games is a lot more intensive than other game engines, the possibility for an SDK/mapbuilder of some sort is always on the table, especially if it is desired by the players.

I'm currently trying to keep the game within a certain storage budget, but I can't wait to see the reception and feedback that releasing the game in this early state will entail, the good and the bad.」
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The Game

Shadow Stalker is an asymmetrical multiplayer horror experience. One player takes on the role of “The Hunted,” a near-invisible monstrosity armed with supernatural abilities, while 2–8 other players team up as “The Hunters,” a well-equipped elite task force.

...Over here...

The Hunted thrives in the shadows, barely perceptible to the naked eye. Despite the number of Hunters outnumbering The Hunted, The Hunted’s unique powers can even the odds:

  • Spectral distortion – They can't shoot what they don't see.

  • Wall Climbing – Scale walls, crawl along ceilings, and strike from impossible angles.


  • Raise the Dead – Reanimate defeated NPCs and players to create a shambling horde that can sniff out the hunters.

Hunt or Be Hunted

Step into the boots of a Hunter, a member of an elite squad tasked with bringing down The Hunted. Work as a team, keep your eyes peeled, and use advanced tactics to corner your prey. Armed with high-tech weapons and gadgets, you’ll need to stay alert; or you might just find yourself on the receiving end of the hunt.

  • Custom loadouts – Customize your loadouts for maximum survivability.

  • Gadgets – Placeable to give hunters the illusion of safety.

And overall hijinks...

成人內容說明

開發者表示產品內容如下:

General themes of death/gore, online interactions not rated.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: AMD Z1 Mobile Processor
    • 記憶體: 8 GB 記憶體
    • 顯示卡: AMD Z1 Mobile Processor
    • 網路: 寬頻網際網路連線
    • 儲存空間: 5 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Ryzen 3600 or Intel Equivalent
    • 記憶體: 8 MB 記憶體
    • 顯示卡: RTX 3060
    • 網路: 寬頻網際網路連線
    • 儲存空間: 5 GB 可用空間

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