An Asymmetrical Party Horror FPS where one player is the monster and everyone else are the hunters.

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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Shadow Stalker is fully playable today, and the core gameplay loop is functional, intense, and already supports full multiplayer sessions.
But this is an ambitious solo project, and Early Access gives me the runway to expand it with you while keeping it stable and fun.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«About a year.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«
  • More Hunter Classes - Trackers, Occultists, scanner bots, possibilities are endless..
  • Monster Variety - Currently in the works for more "singleplayer" aimed monsters that can be enjoyed without a group of players or full lobby.
  • Hunter/Monster Bots - Currently indev for smaller/empty lobbies.
  • Workshop support - Want to make and share your own map? Or maybe you have a weapon a weapon/gadget idea that is simply TOO good to NOT implement.
  • Hunter customization - holiday cosmetics, player/clan decals, and monster/hunter skins are in the works.
  • Matchmaking(maybe) - For those who just want to play without having to worry being in a group or becoming a part of a server community.
»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Fully playable and semi-dynamic map, round-based combat, loadouts, bots, 4 fully fleshed out classes.
Since the current aim is party-play, There is a lobby search system so you can join games. Sadly there is no proper matchmaking implemented, as it is meant to be a more casual game (joining on friends, dedicated servers, ect..). If players want a matchmaking system then that is something that can be worked towards at a later date.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«"Never pay more than 20 bucks for a computer game" - Guybrush Threepwood»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Feedback will be taken to heart, when the workshop is added, player skins, weapons, monsters, and maps will hopefully also be up for vote.

While modding Unreal Engine games is a lot more intensive than other game engines, the possibility for an SDK/mapbuilder of some sort is always on the table, especially if it is desired by the players.

I'm currently trying to keep the game within a certain storage budget, but I can't wait to see the reception and feedback that releasing the game in this early state will entail, the good and the bad.»
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Om spillet

The Game

Shadow Stalker is an asymmetrical multiplayer horror experience. One player takes on the role of “The Hunted,” a near-invisible monstrosity armed with supernatural abilities, while 2–8 other players team up as “The Hunters,” a well-equipped elite task force.

...Over here...

The Hunted thrives in the shadows, barely perceptible to the naked eye. Despite the number of Hunters outnumbering The Hunted, The Hunted’s unique powers can even the odds:

  • Spectral distortion – They can't shoot what they don't see.

  • Wall Climbing – Scale walls, crawl along ceilings, and strike from impossible angles.


  • Raise the Dead – Reanimate defeated NPCs and players to create a shambling horde that can sniff out the hunters.

Hunt or Be Hunted

Step into the boots of a Hunter, a member of an elite squad tasked with bringing down The Hunted. Work as a team, keep your eyes peeled, and use advanced tactics to corner your prey. Armed with high-tech weapons and gadgets, you’ll need to stay alert; or you might just find yourself on the receiving end of the hunt.

  • Custom loadouts – Customize your loadouts for maximum survivability.

  • Gadgets – Placeable to give hunters the illusion of safety.

And overall hijinks...

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

General themes of death/gore, online interactions not rated.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: AMD Z1 Mobile Processor
    • Minne: 8 GB RAM
    • Grafikk: AMD Z1 Mobile Processor
    • Nettverk: Bredbåndstilkobling
    • Lagring: 5 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Ryzen 3600 or Intel Equivalent
    • Minne: 8 MB RAM
    • Grafikk: RTX 3060
    • Nettverk: Bredbåndstilkobling
    • Lagring: 5 GB tilgjengelig plass

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