An epic supernatural horror adventure and the spiritual successor to cult classic Scratches set in a massive, decaying mental institute. Inspired by H. P. Lovecraft, Hammer Films and twisted Euro Horror from the 80s.
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As soon as we can. We swear.
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October 19

ASYLUM: Potpourri of News and Goodies!



Salutations to our wonderful Steam community!

It’s been an exceptionally busy month for ASYLUM and it’s not over yet. Things are progressing fast and we’re happy to report that we’re just about to wrap up a big playable chunk of the game — in near final form, truly polished and ready for public consumption. Exciting times ahead, and the momentum on Steam keeps getting better! We’re now nearing 14.000 wishlists, mere days after we reached 10.000. Wow, just wow!

EVERY DETAIL COUNTS

Most work on the project now amounts to adding interactive stuff and implementing the remaining puzzles. It’s taking time, though, because we’re going out of our way to add as many details as possible. We plan to reward your observation as you unlock the mysteries concealed by the dreadful Hanwell Mental Institute.

For instance, we created a full maintenance schedule for our janitor, complete with an easter egg for fans of Scratches:



If you pay attention, you’ll find that every element in the game is very consistent with each other. There’s a huge timeline of events and intertwining storylines leading to a big finale you won’t forget, and every detail counts. We really can’t wait to share our monstrous baby with you!

GAMEPLAY IMPROVEMENTS

We also added a crosshair to the game. Yes, we wanted to avoid it because it breaks the immersion, but it doesn’t hurt as much as we expected and greatly improves the gameplay. Don’t worry, ASYLUM is still a classic adventure game and you don’t need to shoot zombies! Inmates maybe, but not zombies.

(just kidding)

https://youtu.be/MOa3nFaOnIE

Please note the mouth-watering atmosphere complete with subtle fog. And yes, there are tons of items you can pick and investigate in great detail.

Of course there's been more progress on this front and we're happy to report that its interface and overall presentation of the game are pretty much done. We'll need to do testing and tweaks but it's already playing smoothly. Yay!

CHOOSE YOUR OWN HORROR!

We also had a bit of fun doing promo materials:



Funnily, a lot of people asked where they could buy the book. We wish!

ABOUT THE VOICE ACTING

Regarding our previous update where we showed a glimpse of the dialogue system, we want to clarify that there will be voice acting in the game. We just haven’t recorded voices yet, but that’s planned.

As for the eternal question (is ASYLUM ever going to be released?), we must quote Jerry Dandrige:



Thank you for your continued support and patience, and have a spooky weekend!

—The Senscape Team
10 comments Read more

September 28

ASYLUM: News, videos and milestones!



Greetings, dear followers! We trust you're enjoying your weekend. There was a huge deal of positive reactions to our latest progress update —especially that glimpse of our dialogue system— so we decided to share more:

https://youtu.be/QhzGV36uLWI

That's right, this is exactly what happens when you enter the foreboding Hanwell Mental Institute! It's finally possible to complete a first big chunk of the game, conversations included, which is a big milestone for us. While we haven't recorded voice overs yet, this should give you a good idea of what it feels like interacting with denizens of the asylum.

And since we're here, let us show you a glimpse from one of the most menacing rooms in the game:

https://youtu.be/qGDCnCEPN5o

This screams ATMOSPHERE, right? You'll be screaming too, trust us. We hope you like it, because we're doing this game with much love.

And speaking of love:



THANK YOU for pushing us over 10.000 wishlists! (actually over 11.000 as of this writing). ASYLUM is enjoying a great momentum and development is progressing fast.

We hope to be sharing more news with you soon. In the meantime, thank you so much for your patience and support as we conclude this monstrous adventure game!

—The Senscape Team
8 comments Read more

About This Game

From the creators of cult sleeper hit Scratches and the haunting Serena, comes a chilling journey into the darkest depths of your mind. ASYLUM is an ambitious and intricate horror adventure casting you into the hallucinatory setting of the Hanwell Mental Institute, a silent witness to unimaginable atrocities that transpired between its endless corridors.

With influences ranging from Lovecraft to Peter Cushing to Lucio Fulci, ASYLUM has been meticulously crafted with a strong focus on storytelling and atmosphere. Explore countless tenebrous environments, find your way throughout a towering, lifelike mental hospital, and solve a surreal mystery that will haunt you for years to come.

What you can expect

  • A mind-bending original storyline that we somehow managed to keep secret during 10 years of production.
  • An atmosphere so engrossing you will almost smell the stench of decrepitude and putrefaction around you.
  • Exciting challenges rewarding your wit and observation. No pixel hunting or boring math puzzles.
  • Memorable soundtrack inspired by vintage horror productions and quite a bit of John Carpenter.
  • No jump scares! OK, maybe just a frightening couple that will hit you when you least expect it.
  • Relentless pacing leading to a shocking and disturbing conclusion. You simply won’t believe what’s coming!

We poured our heart and soul into creating an involving and endlessly rewarding adventure. If you love the kind of slow-burning horror with an old-school sensibility that creeps upon you, ASYLUM will be an unforgettable experience.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: 2.4Ghz or higher
    • Memory: 4 GB RAM
    • Graphics: GeForce 9800GT or equivalent
    • DirectX: Version 9.0
    • Storage: 15 GB available space
    • Additional Notes: Consider having heart medication nearby. Just in case.
    Recommended:
    • OS: Windows 10
    • Processor: 3.2Ghz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 630 or equivalent
    • DirectX: Version 9.0
    Minimum:
    • OS: Mac OS X 10.10 or later
    • Processor: 2.4Ghz or higher
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 XT or equivalent
    • Storage: 15 GB available space
    Recommended:
    • OS: Mac OS X 10.13
    • Processor: 3.2Ghz
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon R9 M295X or equivalent
    Minimum:
    • OS: Ubuntu 10.10 or later
    • Processor: 2.4Ghz or higher
    • Memory: 4 GB RAM
    • Graphics: GeForce 9800GT or equivalent
    • Storage: 15 GB available space
    Recommended:
    • Processor: 3.2Ghz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 630 or equivalent
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