Tired of invading dungeons? It's time you built your own! War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. Carve out your Dungeon and conquer the Overworld!
Recent Reviews:
Very Positive (24) - 83% of the 24 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (3,462) - 83% of the 3,462 user reviews for this game are positive.
Release Date:
Apr 2, 2015
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Recent updates View all (240)

September 25

Commuunity Update & Developer Stream Tomorrow!




Darkest greetings Underlord,

The dungeons of Kairos rest dormant, waiting for their next opportunity to strike at the innocent and hapless world above. But in their depths, the foundry fires still burn, the development imps stoke the flames and strike the anvils within, less fanatically but still unperturbed.

Today in our update we’re announcing another of our now regular developer streams with Lee and Cian as well as some details about the upcoming v2.0.5 minor patch and community spotlight.

So equip your torch and light the way into our dungeon’s depths, there’s always more to explore.


Streaming to Steam on Wednesday 26th of September
As promised we’re continuing with our Developer Streams and are planning to run these more regularly from now on. We’re very content with the format that we’ve developed allowing us to show off community content and play our existing content whilst providing insightful commentary.


The Streaming Chamber is ready to accept our tributes

In particular, we love interacting with you and answering your questions about us, development and WFTO in general!

We invite you to drop by our Steam Store or Broadcast Page on Wednesday at 3:30PM UK Time. (Click here for the start time in your Time Zone)

This week we’ll be attempting a no-doubt ill-fated speedrun of a Heart of Gold level and explore more of the community’s creations. Wrapping up with our regular Q&A session where we’ll answer the questions from chat and questions left for us in our dedicated steam thread!


Community Spotlight Next Week!

We’ve mentioned it was coming and now there’s only one more week to wait! We’ve spent some time delving into the Steam Workshop searching high and low for the most exceptional, fun and downright impressive maps and campaigns.

There’s honestly so many out there that it’s difficult to pin them down into a single list and we’re sure that we’ll have quite a few to highlight in comings months as well!

And as always we welcome both creators and players to suggest maps they think would make the cut in our dedicated thread.

We’ll be releasing our first spotlight sometime during the next week, keep your eyes peeled Underlords!


Minor Patch 2.0.5 Coming Up

To wrap up we want you to know that we’re still dedicating some of our time each week to maintaining War for the Overworld. To that end, we have a minor patch releasing sometime in the near future.

Although we’re not actively developing new content moving forwards we do have a few things coming in with the patch beyond the usual fixes and improvements. Namely some new VO for a few more units and some updated localisation assets.


The Beastmaster has found his pipes at long last

Naturally, we will certainly be fixing a number of issues that you’ve reported to us as well as deliver a few improvements in a couple of places.

We’ll see you tomorrow Underlord!

Cheers,

– Brightrock Games Team


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September 3

Next Developer Stream – 5 September 2018 & VOD


Darkest greetings Underlord,

Last week we sat down in the latest addition to our dungeon, the Streaming Chamber, to host our very first developer Livestream since 2015. After facing down and resolving a bedevilling affair of emergent technical difficulties we’re pleased to say it was a roaring success and a brilliant opportunity to interact with our fans and have a gutturally evil, laugh together.


The Streaming Chamber stands ready to transmit our Developer’s thoughts to your home realm

You can catch a recording of the stream over on twitch if you missed it. Needless to say, we’re keen to put what we’ve learned to the test. So to that end…

Streaming to Steam on Wednesday 5 September
Following on from last week’s success we decided to host another one sooner than first intended. In fact, it’s in just a few days starting this Wednesday at 5:30PM UK Time. Mark the date in your calendar’s Underlords! (Click here for the start time in your Time Zone)

The Stream will be live on the Steam Store and Broadcast pages!

Cian and Lee will once again be hosting and exploring some great User Created maps and then diving right into our latest campaign, The Under Games! Wrapping up with a session of My Pet Dungeon and Q&A.

As before we’re eager to answer your questions, both throughout the stream and from our dedicated Steam Thread. So leave us some comments, we’ll be sure to answer every question we deem appropriate or ones that tickle our fancy.

Let us know if there are any custom maps you’d like us to take a look at and also which Underlord you think we should play as in The Under Games.

We’ll see you on Wednesday!

Cheers,

– Brightrock Games Team


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Reviews

“If you fancy a modern Dungeon Keeper, War for the Overworld continues to be the best of the bunch.”
PC Gamer

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
The Jimquisition

“Brightrock Games haven't stopped supporting the game ... In fact, they rolled up their sleeves, listened to feedback, and polished those old dungeons to a shine.”
Indiegames

Welcome to The Under Games

About This Game

Tired of invading dungeons? It's time you built your own!

Do you feel you’re in a slump, monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? Are you starting to wonder if heroics really are your calling? Then welcome to the War for the Overworld!

Dungeon Management Reincarnated



Excavate and build your dungeon beneath the overworld, in the modern dungeon management game that’s most faithful to the genre’s original DNA. Keep your dungeons, slap your minions, and forge underground fortresses filled with all the dastardly rooms, traps and heinous minions you desire. Do it all under the mentorship of the original and best voice of evil: Richard Ridings!

Wield the Arsenal of Evil



Evil loves options, and within the Veins of Evil there are plenty to go around! Choose from over sixty rooms, spells, potions, rituals, defences and constructs as you progress through the game. Deploy your fiendish tools against the goodly heroes of the overworld, and teach them the price of trespass.

Conquer a Myriad of Modes



With six game modes to choose from you can conquer your enemies in your own unique way. Choose from Campaign, Skirmish, Scenarios, Multiplayer, Survival, and the My Pet Dungeon expansion (free 2-level demo included in the base game), and discover what it truly means to be the bad guy.

Customise, Create, and Share with Your... Enemies



Build your own maps and campaigns with the intuitive and powerful Map Editor, complete with scripting support, then share them on the Steam Workshop to join the ranks of thousands of custom maps already created! Meddle further, and change the very rules themselves to your liking with dozens of mutators. Being evil has never been so creative!

Made by Cultists (Fanatics), for Cultists (Fanatics)



War for the Overworld is developed by an independent team of fanatical developers, each with a true love of the dungeon management genre. We have continued to update the game since launch, with countless patches, balancing, polish, and many new features. Our community has been vital to our success, and we couldn’t have made the game what it is today without their help. We thank them sincerely.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 Service Pack 1 , Windows 8 , Windows 10
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 512MB or better, ATI 4870HD 512MB or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: Windows 7 (64-bit) Service Pack 1, Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 1GB RAM or better, Radeon 8950 HD 1GB or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: OS X 10.10 or higher
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 512MB or better, ATI 4870HD 512MB or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: OS X 10.10 or higher
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 1GB or better, Radeon 8950 HD 1GB or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 512MB or better, ATI 4870HD 512MB or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space
    • Sound: Speakers or headphones
    • Additional Linux Requirements:
      • glibc 2.14 or later
      • libstdc++6 or later
      • GCC 4.9 or later
      • Only the latest video card drivers are supported
      • OpenGL 3.0 support is required

    Full Knowledgebase Article
    Recommended:
    • OS: Ubuntu 16.04 or higher
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 1GB or better, Radeon 8950 HD 1GB or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space
    • Sound: Speakers or headphones
    • Additional Linux Requirements:
      • glibc 2.14 or later
      • libstdc++6 or later
      • GCC 4.9 or later
      • Only the latest video card drivers are supported
      • OpenGL 3.0 support is required

    Full Knowledgebase Article

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