Monster Taming meets Roguelite. Become the Aethermancer and fight alongside mythical creatures. Explore the ever-changing Fractured Ruins, plan your moves in challenging turn-based battles, and watch your Monsters grow stronger from previous lives and defy death!
一般 / 劇情 | Launch Trailer
一般 / 劇情 | Release Date Announcement
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Aethermancer has been in development for over three years, with several successful playtests and demos. The early access version of the game already features a rewarding loop with a significant amount of content. As a result, we believe now is the right time to put the game into players’ hands so that we can generate feedback and build towards making the 1.0 launch as polished as possible. 」

這款遊戲的搶先體驗時間大約會持續多久?

「Approximately 1 year. 」

正式版預計會與搶先體驗版有何不同?

「With the full version of the game, we intend to build upon the foundation we’ve built with the Early Access launch. We plan to add polish, quality of life improvements, more monsters, more biomes, a fleshed-out end game area, deity boss fights, and player classes. Our hope is for the full version to have endless builds to experiment with, hours of exploration, as well as rewarding endings (and true endings).」

搶先體驗版目前的開發進度如何?

「As it stands, the game contains 1 player class, 3 difficulty modes, 28 monsters (each with a shifted variant) across 19 types, 443 abilities for your monsters to learn, 3 biomes to explore, 4 avenues of metaprogression, town decorations, and a Monster Deity boss fight.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Currently, we are planning a price increase midway through Early Access after major content updates, and another price increase once 1.0 launches. 」

在開發過程中,您打算如何與社群互動?

「We value our community’s feedback highly and have experience in working closely with our community from our last game Monster Sanctuary. We have already implemented a host of improvements and fixes suggested by our alpha, beta, and demo players, and we will keep a close eye on what the community has to say during development. We plan for the EA version of the game to receive updates periodically. 」
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Encounter the monsters of Terastae that defied the virtues of this world and are trapped in a cycle of death and rebirth. Use your special ability as an Aethermancer to form bonds with monsters to guide your party of three through a sprawling world and dangerous battles. Make smart skill choices as your monsters grow stronger and find synergies between your monsters - making every one truly unique!

Fight ferocious enemies and divine bosses in engaging turn-based battles where every action matters! Manage and harness the four elements of Aether to unleash powerful spells. Consider your synergies and plan your monsters actions. Purge enemy Aether, grind your opponents down with poison, protect your allies with shields, focus on attacking with the right elements - you can pursue different strategies! But whatever you do, keep a careful eye on the HP of your monsters…

If a monster dies in combat, you’ll lose it. Permanently. But you have the power to defy death by rebirthing their souls. Don’t lose hope! Your monsters might change in the process, but will still be the same companions you once established a soul bond with and will grow stronger from their previous lives.

With every level up you get to decide in which direction your monsters will grow. Every monster has a dynamic skill pool that reacts to previous choices and other monsters you have in your team, enabling you to create powerful teams. Experiment with a myriad of unique team builds with every run!

Meet various characters who will help you and your monsters throughout your journey! Uncover their stories and dig into the lore of this world - all fueled by your choices and encounters. Help liven the village up by gathering townsfolk, hearing them out, and doing what only a true Aethermancer can do!

Use your Aethermancer abilities to explore, sneak and fight your way through procedurally generated levels while your monsters gain Worthiness. Keep going until you lose your monsters… then come back stronger and try again!

Special thanks to Path of Pixels (logo), HeavyMetalHanzo (key artwork) and Steven Melin (soundtrack)!

系統需求

Windows
SteamOS + Linux
    最低配備:
    • 作業系統: Windows 10
    • 處理器: Intel i5 4670 (4 Cores 4 Threads)
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA Geforce GT1030 (2 GB GDDR5 VRAM)
    • DirectX: 版本:10
    • 儲存空間: 6 GB 可用空間
    最低配備:
    • 作業系統: Ubuntu 14.04
    • 處理器: Athlon 200GE
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Radeon R7 260
    • 儲存空間: 6 GB 可用空間

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