来《Sintopia》开启你梦想中重生公司,做一把灵魂生意!成为地狱大总管,负责地狱运营和行政事务,调遣手下的冥务员惩罚罪人的灵魂,以此营收,继续打造、维持和拓展你的地狱帝国。
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发行日期:
2025 年
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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Sintopia is an unusual game. The hybrid genre of a management / builder / god-game is not something that has been done many times before. We want to share our vision with the players' experience and feedback, measure if everything clicks just right, and iterate with players up until final release. By giving the community a first version of the game as soon as possible, we make sure the game becomes as good as it can be.”

这款游戏的抢先体验状态大约持续多久?

“We intend the Early Access to last around 8 months. Our goal is to finish developing the planned content, but also to take into account players’ feedback.”

计划中的完整版本和抢先体验版本到底有多少不同?

“In Early Access, Sintopia allows players to play one game mode with randomized objectives, setup and challenges. The main addition of the full version is the planned narrative campaign, articulated around scripted narrative missions, as well as a purely sandbox mode for players who like to customize their experience. New game systems are planned to be part of the final release such as altered behaviors of deviant Humus, and much more that will be revealed in the roadmap.

Of course, the variety of gameplay elements and options is meant to increase on all fronts: new Hell buildings, Humus lifepaths, Spell procedures, game maps, game situations, and so on. We aim to progressively roll out many of these changes during Early Access so players can have their hands on them before final release.”

抢先体验版本的现状如何?

“Players can experience the “Challenge” mode, which randomizes setup (map layout, gameplay elements, etc.) and objectives, providing a replayable experience. Progression within this mode (Hellish Role Models) allows players to unlock and customize their experience via game altering passives, while facing specific challenges which force them to strategize. Even though we’re super hyped by the other game modes to come (Campaign & Sandbox), we believe Challenge fits Early Access the most, providing players with unique gameplay situations and emergent storytelling.

Sintopia is a “systemic” game, meaning that a lot of underlying systems interact with each other. Some of them are still to be developed, but we wanted to have as many of them as possible playable in Early Access: sins sources, demons, procedural development for Humus, buildings destruction, fire propagation, etc. The gameplay experience of the game loop is fully representative of the final game, even though some (really) cool stuff is yet to come.

As it stands,we’re around two thirds complete, In Early Access, you have access to 16 Hell buildings (out of 28 planned), 4 Spells, 3 Role Models, several playable maps, all of Humus lifepaths, etc. We intend to update the Early Access regularly with new content, to keep things interesting for returning players. As a general rule of thumb, the content available in Early Access is about the most “straightforward / early-mid game” of what’s planned. Stuff to come later, such as new spells & buildings, may get a bit… wild.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to increase the price at release to reflect how much the game grows, giving players who come along with us throughout Early Access the best value”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We see players as people who hold the answers we need to make Sintopia incredible, and we intend to get those answers by all means necessary! We’ll be present on as many communication channels as possible (Discord, Steam forums, etc.), and we will read all the feedback we receive.

We are keen to hear player feedback and make it work with the planned content, and implement changes when possible. Even if the reality of production prevents us from integrating all cool ideas during Early Access, we’ll provide a clear roadmap of what we intend to do at final release and beyond. If our community likes Sintopia and wants to take part in its future, we will be very happy to see this happen. Let’s make an incredible game together!”
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计划发行日期: 2025 年

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关于此游戏

在《Sintopia》中化身地狱大总管,对居于凡世的小人Humu发动咒语,引诱他们犯下罪孽。同时管理地狱运营和行政事务,调遣手下冥务员惩罚亡者的灵魂,以此营收,继续打造、维持和拓展你的地狱帝国!

游戏关键特色:

尽情享受全能之力

地狱大总管的福利多多,有各种能力供你使用。例如,你可以发动魔法,对地上的世界产生影响。某个Humu走路太慢,让你看不顺眼?施放闪电咒语,给他们增添点“动力”。有Humu罪孽太过深重?趁他们在家的时候,给小人的房子放把火。怎么选择都看你!

打造你的个性地狱

地狱的山峰幽穴、冰河火湖,都可以按照你最深、最黑暗的愿望定制!虽然要办些手续,但你可以让手下的冥务员冥务员去做,腾出更多的时间实现你地狱建筑师的梦想。

七宗罪

一定要让落入地狱的灵魂接受彻头彻尾的“再教育”,免得几番投胎下来积攒太多的罪。如果世界上的罪恶与堕落太多,恶魔入侵就在所难免——这一幕谁也不想看到!所以请密切关注罪孽的水平,否则不仅效率会受打击,盈利也会受到负面影响……那可是比恶魔入侵更可怕的事啊!

成人内容描述

开发者对内容描述如下:

This title contains alcohol, tobacco and drug references, with some infrequent cartoon style nudity. The title also contains some violence.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 x64
    • 处理器: i5 10400 (6 x 2.9GHz) / Ryzen 5 3600 (6 x 3.6GHz)
    • 内存: 8 GB RAM
    • 显卡: GTX 1070 (8GB) / RX580 (8GB)
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 11 x64
    • 处理器: i7 10700 (8 x 2.9GHz) / Ryzen 7 3700x (8 x 3.6GHz)
    • 内存: 12 GB RAM
    • 显卡: RTX 3070 (8GB) / RX 6750 (12GB)
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